At this point, after all this time of these deeds existing, it's flat out wrong for MindArk to take them, and it's also wrong for them to continue to go unclaimed.
The reason Mindark takes them is easy, and you can read it here in this thread:
The deeds aren't allowed to be traded, but they got traded anyway. People here doesn't understand that there are items that you might hold on to, but you aren't allowed to trade. And because some people doesn't understand that, the "bugged" items are now removed from game. This way the "bugged" items won't get traded yet Another time by mistake.
It has happened Before MA have reclaimed items - you remeber the first repairable Korss400?
Pretty much the case is this: Narfi had an item, which he in April got informed that it wasn't allowed to be traded, and that it didn't work, and that the previous owner was informed that it didn't work. The item (estate) then, two monts later, was put up for sale, and within a very short time was sold. It was sold with a notice that it was "bugged", but no notice about the status of not being allowed to be traded. Buyer pays (roughly) 50k peds for it (two land areas). When new buyer Contacts support, the item is taken back by MA (because it wasn't ment to be sold in first Place).
Now, what could be done?
If sale is approved, afterwards, (ie enabling "fixing" the land area), it would open up a Pandoras box because of items that planet partners might have, but aren't allowed to sell. What would you say if a planet partner has bee equipping officisals with mod faps, intended for things like events, but suddently those "offical" mod faps will show up in auction sold by the officials?
Another way to see it, is to see at the value being transferred. Maybe not giving back two fully fledged land areas, but let's say two new shops, or something like that. Or two very small land areas. That is, if it is MA that's supposed to stand for the compensation.
Maybe MA needs to take an audit about (previously) offically owned items on Next Island, and check which of them were suposed to be for "offical use", and which of them that were ok to trade.
Again, it would be interesting from whom the items came, if it was "Marius". Or if it was a jumping guy in undies who were pushing stash.
Well I see that message as "These deeds should not have been in game in the first place."
It's not the same thing. For me it's clear that there can be items that are allowed to be ingame, but are not allowed to be sold.
If Narfi was not supposed to sell them they should have put a flag on them making them unable to be sold. They should however never had come into Narfi's possession in the first place, MA should have removed then the minute that David Post gave them to Neverdie (still assuming that this is what happened).
The thing with untradeable items is proabably pretty new. Though, maybe because of this, MA needs to be tougher on applying the "nontradeable" attribute even if it means more work for support. For instance, the "Adviser" vest on arkadia (where it says on description that if they are illegitemately traded MA will pull them back from buyer). There is also a remark on the offical heal chip, but maybe that's a joke.