*sigh*
CLD arent doing anything to loot.
Unfounded (and yes, all theories regarding CLD and loot are unfounded because the folks that make them dont have any actual data. Just a bunch of big words and stupid people that follow them) theories belong in the conspiracy pile.
Long term logs of % return are not needed to prove effect.
MA used 6 million USD primarily for debt service. A massive third mouth was created that needed to be fed. Loot was changed.
There was a definitive moment where recapture from cycling was changed. The days of MA not caring about the random hofs and ath's the system generated are therefore over, the days of letting the system give back what it wanted are over. It worked, then, it doesn't work now. No more 25k hogglo, no more 90k prots, no more 140k towers, no more 150k crafts. Sure lower game looting is as stable as before, but high-end game, the swings are still there, just like before, but this time, there aren't the random huge ones, and much less of the large ones floating around for us to get...and the 70k+ hunting loots are now strictly controlled via shared or event loot.
What it is now is loot guided with robotic precision, with MU taken into account more and more, with profit actually being recaptured from a hunter, miner, or crafters actual tt returns.
The system gave back everything in the past, except for certain things that MA kept...decay, transfer fee's, etc.
And though decay was somewhat taken into account, MA let 100% of ped cycled be transferred to that same tt of loot that remained available to ANY of us if we got lucky.
It doesn't now, it micromanages our specific returns, and it sure as hell doesn't leave 100% of our cycled tt available in the loot pool anymore. And the worst cases, where this is affecting those the most, were the condition crafters and the amped miners. The "whales" that moved probably 50% of the ped cycled daily. They got lost when MA changed loot, and had to start taking from the tt cycled vs. tt returned loot pool.
So MA came out and said "eco is everything" and "there are no personal loot pools" to cover up the fact that they had just made it much harder for a smart player to maintain a break-even spreadsheet...much harder for an
individual avatar to reach equilibrium. They tried to make us feel it was random, when it wasn't.
This has nothing to do with the stupid 90% rule people made up.
This has everything to do with a patent change that occurred that insured revenue would stay the same after they gave a big chunk of it away for cash. We now have to fight every moment for MU, because the line keeps getting finer and finer every day, as MA digs deeper and deeper into the loot pool to feed its own mouth.
Eidt: lol...1 hour or so after I made this post, 72k Level 2 amp...lol...I love this game
I really do....after all, no one knows shit about it, including me.