Info: ***WoF 2014: RULES.***

Hurrikane

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***WoF REGISTRATION and INFO***

JOIN or FORM the team of the Nation you decide to support.
(by signing up to the appropriate Team Thread.)

DECLARE your choice for Captain.

RECRUIT as many team-mates as possible.

DIVIDE your forces into MAIN and SUPPORT.

LIASE with Hurrikane regarding ELECTION OF CAPTAINS & MATCH TIME DECISIONS.

WAIT for the MOBLIST.

PLAN.

HUNT!
 
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******WoF 2014******
RULES.

The WoF is an INTERNATIONAL TEAM HUNTING TOURNAMENT held on Calypso. Teams compete against each other by scoring points every time they global on the mobs listed for that hunt. Bonuses are available for various aspects of the event. The Winners become the WoF 2014 Champions and recieve a selection of prizes both unique and useful.

This is the 7th WoF.

Previous Winners:

2007: USA
2008: England
2009: Romania
2010: USA
2011: SWEDEN
2012: DACH (Germany,Austria, Switzerland Alliance)​

FREE TO ENTER, OPEN TO ALL

TEAM-FORMING AND REGISTRATION:

Teams must be approved by Hurrikane according to the Rules.

Teams must represent either recognised Earth Nations or the two in-game Nations of Eudoria or Amethera.

Teams must elect or decide a Captain.

Captains must decide which hunters form the Main Team and which form Support Teams.

The Main Team is up to 12 of the best hunters who have registered.

The Captain is not obligated to be in the Main Team.

Support Teams can be of any size and number, although the Support scores are capped throughout the competition.
If no Support can be found then Main Team members can form a Support Team and hunt the Support Mobs (but must inform their Judge they are doing so). In order to score on Main Team mobs again they must change back to being the Main Team.

If you can find no-one to help you or members do not turn up on the day
, Teams can form and/or hunt as Solo Players. The Team is formed by teaming with a judge and we wish you all the best (Serbia qualified and won a match with one valiant avatar). Solo Player Bonus is 20 points added to every hunt conducted that way.

Judges will be present when possible to join Main Teams and remain at the Start/Finish Point, tracking globals as they happen. Support Teams are urged to provide a non-hunting member when possible to do the same, and help ensure accurate scoring.

Moblists will be made public at least 7 days before each Stage and each Stage will feature, as always, at least 9 completely different mobs.

Start/Finish Points will be announced along with the Moblists. All of each Main Team MUST attend before a match and register or Team with their Judges. A representative of each Support Team is also urged to attend. We ask all members to show up 10-15 minutes early whenever possible to aid in starting matches on time. Some leeway will be exercised in the event of technical problems.

Team Names:
Main Teams MUST be named: WOF TEAMNAME MAIN .... personalise the last part if you wish.
Support Teams MUST be named: WOF TEAMNAME SUPPORT .... add numbers etc at the end in the case of multiple teams.
Team-naming is important as we use several methods of scoring, most of which rely on being able to clearly define which globals are valid and which ones are which. We need a uniform method of picking a LOT of valid globals out of the chatter. Your Judge should be able to tell you if your team-name is correct.

PLAY:
Points are scored by getting Globals (of any value) on the mobs on the Moblist.
Each type or maturity of mob listed scores a different number of points.
Point allocation is not as straightforward as stronger = higher (some are more tactically scored), but this is the general theme.
Main Team mobs score either 10, 9, 8, 7, 6 or 5 points each.
Support Team mobs score either 4, 3, 2 or 1 point(s) each.
A Bonus Mob is on each Moblist which can be hunted by both Main and Support although can only be scored on once per Nation per match. Only the FIRST global is used for scoring. The Bonus Mob does NOT count towards the variety Bonus OR scoring cap (but does count towards the Sweep). The Bonus Mob scores 25 points.

Bonus Points are awarded for achievements during each match;
HoF: If a global is a HoF then that global scores double its usual amount.
Susan 113 Bonus: If a global pays 113 PED then that global scores double its usual amount. (In memory of Susan 113 Smith)
Variety, Main and Support;
The Variety Bonus is an escalating Bonus that applies the number of different types of mob killed (up to a maximum of 4 types for Main and 4 types for Support; Mobs split by maturity alone or Elite and "regular" mobs of the same type count as one type for scoring).
For both Main and Support it works like this;
Global on one type of mob = no Bonus.
Global on two types = 10 Points Bonus.
Global on three types = 25 Points Bonus
Global on all four = 50 Points Bonus.
(Maximum total Bonus 50 Points, no adding of previous totals).
So if Main and Support each successfully hunt all four species on their Moblist, the combined Variety Total would be 100 Points.
Sweep Bonus; The Sweep is awarded to the Nations who manage to global at least once on all Mob Types and all Maturities, both Main and Support, as well as the Bonus Mob; they need to score a 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 and 25 during the match. This awards 75 Points.
ATH: If a Main Team global is an ATH as recognised in-game then the Nation's entire total score (at the end of the hunt) is doubled. If a Support Team global is an ATH then the total Support Score (at the end of the hunt) is doubled.

In Competitive Matches (Any after the Qualifiers);

Loot Bonus: Highest combined loot total by a Main Team = 15 Points. If tied, Support totals are added.
Short-Straw Bonus (Main and Support): Highest individual loot on both the 5 Point and 1 Point Mobs during a match = 10 Points each. If tied, the loot for the 6 and 1 point mobs (etc) are used to decide.

In Competitive Matches (Group Stages Only);
Win Bonus: Winning a match in a Group Stage adds 100 points to that Team's Stage Total.

Trophy Bonus: In some stages (not all), there is the possibility of much larger "event" mobs spawning at or near the hunting grounds. These are not intended to be part of the scoring; this is an ongoing invasion and they are part of it. However, if one were to spawn near a team and attack them, there should be a reward (if it globals)for successfully defending themselves. This Bonus can only be granted ONCE per Nation, per match; any further globals on the same mob score 0. Trophy mobs do not count toward the Sweep or Support Cap and can be won by either Main or Support. Trophy Bonus is 40 Points.

Notes; A 113 PED HoF (rare) would score double, then double again. HoFs on the Bonus Mob (not so rare) score 25x2= 50. A HoF on a Trophy Mob would score 80.

Other Features;
Wild Card Mobs; in certain later stages one mob on the list (usually the Bonus Mob) may be listed as a Wild Card. What this means is during a competitive match, Teams may global on any unlisted mob for those points. The first team in a match to do so sets the mob for the second team to get. For example, if the 5 point mob is a Wild Card, and Team A global on a Hiryuu (and Hiryuu are not on the Moblist elsewhere), then Hiryuu are the 5 point mob for that match and Team B must hunt them for 5 points too. This will only apply to the two teams in each match. Any team found to be using land area privileges or other methods to prevent an opponent access to the Wild Card selection they designate will be considered to be cheating and forfeit their entire score for that match.

MIA: The penalty for not returning to the Start/Finish Point in full has been stopped. Now only the Captain or one of the team should return within a reasonable time (15 minutes max) to hear the scores, although for the spirit of the event it's always nice to see you all back winding each other up about the scores. If no-one returns due to technical problems or other reasons then the team concerned will have to check their scores on the Forum later.

PK: If teams find themselves in PVP areas we ask them to refrain from killing other Teams while they are shooting at mobs, especially larger mobs. The same goes for kill-stealing or TP trapping. Repeated screenshot or video evidence of such activity may lead to disqualification of individuals or teams from the Tournament.


HOW A WoF HUNT WORKS

No match starts until the Head Judge on the day says "GO GO GO."

Hunt for 3 hours and watch chat for score updates and time calls from your Judge.

Scoring continues until the Head Judge on the day says "STOP" at the Start/Finish Point in local chat. This will be 3 hours from the start. "STOP" is then posted in team chat or by PM as quickly as possible. Any globals that appear after the STOP in local chat at the Start/Finish point will not be recorded. Judges should be able to provide some sort of countdown to this moment depending how fast the globals are coming in.

Support Caps:

Qualifiers: 100 points
Group Stage A: 100 points
Group Stage B: 100 points
Semi-Finals: 150 points
Final: 200 points


These are RAW SCORES and do not include Variety Bonuses or the Bonus Mob score (although HoFs and Susans are included). Trophy Bonuses and Support's part in the Sweep are also not included.

Main Team: Hunting Team Sizes:

Qualifiers: 4 members
Group Stage A: 4 members
Group Stage B: 4 members
Semi-Finals: 5 members
Final: 6 members


(These are Maximum sizes, teams can hunt with less, even 1 player (see Solo Player Bonus above).)

Team Changes:
Main Team members who have taken part in a WoF 2014 hunt as part of the Main Team cannot join another Nation's Main Team. They are able to Support whoever they like. (This does not apply to members of Main Teams who did not Qualify.)
Any changes to the Main Team must be applied for at least 6 days before the next hunt, if the new member wishes to hunt as a Main Team member.
Within Teams, the Captain has the final word (so elect carefully;)).
Main and Support Teams should be listed prominently in the Team Threads and any changes updated there too.

Support Teams are free to support whoever they choose, with the permission of the Nation concerned.
Support Teams can form and join in any match at any time, for any team, but MUST first send a representative to the Judges at the Start/Finish Point to register your participation and validate your team name. If you do not do this your scores will NOT be counted.
Support Teams are encouraged to keep the same names throughout the tournament wherever possible to allow statistical comparisons and score tables to be made (and possibly prizes awarded).
Whenever possible, Support Teams should send a non-hunting member to stand with the judges and light up when they score, to assist scoring.

The quickest way to pass on Team Names and member lists to your Judge seems to be by PM. The Judge can then note them down during or after the hunt.

Screenshots:
All Teams are encouraged to log EVERY global by means of a screenshot showing date, time, team list and location. In the event of a dispute these are invaluable. No need to post them all, but each team should designate an archivist to keep a file of every score. If the other team has screenshots and you do not, it won't help your argument.

Anything else? Well, keep tuned to PCF for news, instructions, Moblists and Start Points, please maintain your Team Threads (and provide Team Lists), PLEASE respond to Time-Slot requests promptly and recruit recruit recruit.

Oh and have fun:)

Hurrikane
 
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Have you considered leveraging the custom chat channels to assist with communications? For example you could have #WOF2014Announcements Channel which is public, a judges channel (invite only), another to allow team captains (or nominee) to liaise with judges etc.
 
Have you considered leveraging the custom chat channels to assist with communications? For example you could have #WOF2014Announcements Channel which is public, a judges channel (invite only), another to allow team captains (or nominee) to liaise with judges etc.

Nice idea, will definitely look into it.

Hurrikane
 
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Few questions:

2007: USA
2008: England
2009: Romania
2010: USA
2011: SWEDEN
2012: DACH (Germany,Austria, Switzerland Alliance)[/CENTER]

Why is Sweden in all capitals? ;)

Short-Straw Bonus (Main and Support): Highest individual loot on both the 5 Point and 1 Point Mobs during a match = 10 Points each. If tied, the loot for the 6, 7 point mobs etc are used to decide.

Shouldn't it be "6 and 2 etc"?


Trophy Bonus: In some stages (not all), there is the possibility of much larger "event" mobs spawning at or near the hunting grounds. These are not intended to be part of the scoring; this is an ongoing invasion and they are part of it. However, if one were to spawn near a team and attack them, there should be a reward (if it globals)for successfully defending themselves. This Bonus can only be granted ONCE per Nation, per match; any further globals on the same mob score 0. Trophy mobs do not count toward the Sweep or Support Cap and can be won by either Main or Support. Trophy Bonus is 40 Points.

Notes; A 113 PED HoF (rare) would score double, then double again. HoFs on the Bonus Mob (not so rare) score 25x2= 50. A HoF on a Trophy Mob would score 80.

Only few ubers with top gear can handle those special big event mobs.
Many times teams split up to hunt different mobs at the same time, but even if all together, most players will be wiped out quickly.
Those big event mobs have a high chance to grant HOF therefore easy 80 points. That's a big bonus and in many cases will be enough to win a match.
Those who will be able to kill that even mob will most likely already had an upper hand in points due to awesome firepower and defenses (killing much faster and getting more points).
Therefore I find that rule as unfair.
Am I alone thinking that?

PK: If teams find themselves in PVP areas we ask them to refrain from killing other Teams while they are shooting at mobs, especially larger mobs. The same goes for kill-stealing or TP trapping. Repeated screenshot evidence of such activity may lead to disqualification of individuals or teams from the Tournament.

What if pkers are not members of opponent' team and continue to interrupt hunting?

What about "wildcard mob" set up in pvp (or pvp4 for worse) and leaving a bunch of friends to defend small spawn there?
 
Few questions:



Why is Sweden in all capitals? ;) TYPO


Shouldn't it be "6 and 2 etc"? Could be either really. I see you haven't mentioned that the Win Bonus has no protocol mentioned for a tie;) (Tie-Break re-match or Golden Global (first to global on any mob) is offered)




Only few ubers with top gear can handle those special big event mobs.
Many times teams split up to hunt different mobs at the same time, but even if all together, most players will be wiped out quickly.
Those big event mobs have a high chance to grant HOF therefore easy 80 points. That's a big bonus and in many cases will be enough to win a match.
Those who will be able to kill that even mob will most likely already had an upper hand in points due to awesome firepower and defenses (killing much faster and getting more points).
Therefore I find that rule as unfair.
Am I alone thinking that?

The 40 points allocated to these mobs is not proportionate to the extra time and ammo used on them, and they could easily loot low or even not at all. The event mobs are a part of the invasion and the WoF must take them into account, but they are not intended to be efficient ways of upping a score. They appear in the Qualifiers and one other Stage but not the later, more important matches and should be seen as a part of the battlefield. They are also going to remain between, before and after hunts etc and non-WoF teams will be hunting them (or WoF teams on off days). All these spawns will be of a low level and the very biggest event mobs will not be featured. Also as you say, only some teams will have the firepower to kill these mobs; these teams would inevitably qualify anyway. The Trophy along the way is all part of the experience. Also a team who have decided they are not winning a match might decide to go out on a high by attempting to bag a trophy.




What if pkers are not members of opponent' team and continue to interrupt hunting?

If any team is seen to be colluding with outside killers for advantage in the Tournament then the cheating measures apply.

What about "wildcard mob" set up in pvp (or pvp4 for worse) and leaving a bunch of friends to defend small spawn there?

That falls under obstruction.

Hope that answers your questions.

Hurrikane
 
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Main Team: Hunting Team Sizes:

Qualifiers: 4 members
Group Stage A: 4 members
Group Stage B: 4 members
Semi-Finals: 5 members
Final: 6 members


(These are Maximum sizes, team can hunt with less, even 1 player (see Solo Player Bonus above).)

Big change on the teamsize! Will be an interesting one
 
Main Team members who have taken part in a WoF 2014 hunt as part of the Main Team cannot join another Nation's Main Team. They are able to Support whoever they like. (This does not apply to members of Main Teams who did not Qualify.)

Just to clarify what you mean with the above:
Do you mean that
- a player in a mainteam that failed qualification may not provide support in further rounds of WoF 2014 to any other team, or
- a player in a mainteam that failed quaification may join main team for Another nation that did qualify?
 
Just to clarify what you mean with the above:
Do you mean that
- a player in a mainteam that failed qualification may not provide support in further rounds of WoF 2014 to any other team, or
- a player in a mainteam that failed quaification may join main team for Another nation that did qualify?

It means if you were a Main Team (or support) hunter in a team that failed to qualify, whether you played or scored or what, you are free to join anyone else. Those who get through are more bound to their teams.

Hurrikane
 
Another question:
- Can wildcard mob be aurli/kreltin?

Wildcard is probably only going to be in one or two later stages and all mobs will be Calypso based i.e. on the planet. So short answer, no:)

Hurrikane
 
type: /join #wof2014
 
Is this like, an Official MA event, or is it player-organized?
Will there be special items awarded at the end like in the last WOF contest?
 
Is this like, an Official MA event, or is it player-organized?
Will there be special items awarded at the end like in the last WOF contest?

WoF was always player-organised with Jackets and prizes awarded by Mindark as well as others bought from Land Owner sponsorship. Now it is an Official Mindark event and all prizes are to be from them. I've yet to have the prizes confirmed but they are sounding pretty sweet. Extra prizes for achievements other than Winning are to be included too.

Hurrikane
 
Hurrikane, when can we expect the mob list for the qualifying rounds?
 
Hurrikane, when can we expect the mob list for the qualifying rounds?

This weekend, Saturday if it's not up Friday Night. Big update to the Sub-Forum and Team Threads including Moblist and Start Point.


Hurrikane
 
WooT, WoF is here :)
 
When do you need the main team list by? (recruiting is a bit slow due to short notice).

Can we use WOF AUS MAIN for our (Australia) team name?

If you don't get enough teams will the qualifiers be skipped?
 
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When do you need the main team list by? (recruiting is a bit slow due to short notice).

Can we use WOF AUS MAIN for our (Australia) team name?

If you don't get enough teams will the qualifiers be skipped?

Should be answering all these with tomorrow's update, but here goes...

Will issue moblists, time slot requests and all that jazz tomorrow, please respond ASAP.

Yes. No Team Austria this year so no confusion there. All I wanted to avoid was things that weren't obviously WoF teams, so tightened up the format a little.

If we don't get enough teams for the full Tournament it's likely we'd drop a Group Stage. Mindark promotion kicks in tomorrow, we'll see.

Hurrikane
 
One thing that struck my mind:

What is the thought About shared loot/wave mobs?

Pretty much only the one who got the loot in his loot window knows how much he got out of it, especially if two independent teams are hunting in same location. It can be tricky for a judge to give out Points for a (shared loot) mob.
 
One thing that struck my mind:

What is the thought About shared loot/wave mobs?

Pretty much only the one who got the loot in his loot window knows how much he got out of it, especially if two independent teams are hunting in same location. It can be tricky for a judge to give out Points for a (shared loot) mob.

As far as I know the WoF spawns will be regular spawns with no (shared loot) going on. Points given to globals with your name on.

Hurrikane
 
All of each Main Team are required to be at the Start/Finish Point when the match starts, along with at least one member of each Support Team. Team lists must be passed to the Judges including any changes in Support during the match.

What do you mean with team lists and change of support?

For the main team, if it's no change, it's the members of the registered main team who will be there during the match. For support, do you want full lists of all support members and change of support on a detail such as if someone leaves or joins a support team during a match, or only if it's a major event such as a support team is created or disbanded during the match?

Any Support Teams wishing to take part must first have one member VISIT THE START POINT AND INFORM A JUDGE OF THEIR TEAM AND THEIR PARTICIPATION.

How much information is needed? Just team name, or full member list?
Can a newly created supportteam join the match after it has started?
 
What do you mean with team lists and change of support?

For the main team, if it's no change, it's the members of the registered main team who will be there during the match. For support, do you want full lists of all support members and change of support on a detail such as if someone leaves or joins a support team during a match, or only if it's a major event such as a support team is created or disbanded during the match?


How much information is needed? Just team name, or full member list?
Can a newly created supportteam join the match after it has started?


All we need to know is who's out there hunting for who.

So, the Judge will be able to take the names from the Main Team once they join it, and each Support Team need to send a delegate to the Start Point to tell their Judge who they are (name of team and members) before they can score. I would also strongly advise each team, Main and especially Support, either capture or film each global for validation purposes. We don't need to see every screenshot but it would be better if they existed.

This serves several purposes; it helps greatly with allocation of prizes, prevents invalid teams confusing things and helps us keep better records and run a tighter event.

A newly-created Support Team can join the match at any point AS LONG as they have checked in with a Judge at the Start Point and told us they are doing so. This is also necessary because some teams like to stay purely National or do not want outside help and these Teams will have left instruction with their Judge to not allow assistance, or only allow upon approval.


Hurrikane
 
Rules have been updated and clarified after some Infrequently-Asked Questions on the weekend.



Hurrikane
 
Q about rules :

Is a captain of a country can be changed ( IRL problems, personal change, etc.. ) during the WOF ?

(Of course he will tell himself that he leave his lead and an other one will be officially elected.)


ty
 
Q about rules :

Is a captain of a country can be changed ( IRL problems, personal change, etc.. ) during the WOF ?

(Of course he will tell himself that he leave his lead and an other one will be officially elected.)


ty

I know Hurrikane doesn't always get in here as much during the week, so I can chime in as I have been heavily involved in sorting out many of the finer points of the rules for many years now:

Regarding changing captain, there is no restriction at all. Just PM to Hurrikane the change, hopefully from both the old Captain and new one so there is no doubt that there is an agreement about the change. You should also post the change to the team public thread so that other team captains know who to contact about scheduling matches.

Changes to the main team roster do have some restrictions, so if your old captain was a main team member and they are being replaced there as well, then there are some things to consider. You can make changes to the main team with 7 days notice. That is, any new main team member can not actually hunt as one of the main team for at least 7 days after you provide notice to Hurrikane of the roster change. In addition, a person can not be added as a main team member if they previously hunted as a main team member for a different country. So if there is a person you wish to add to your main team who has previously hunted in this WOF as a main team member for some other country, then this is not allowed. (Note: you actually can change from one main team to another if the original country did not get past Qualifier round, but as all country teams advanced from Qualifier to Stage 3 this WOF this exception doesn't apply this year).

The one fine point that I am not 100% confident on is the difference between a person who was listed as a main team member for another country but never actually hunted on their main team versus someone who was listed on main roster and did hunt for their main in one of the WOF matches. I'm pretty sure if they never actually hunted on the main team, but were just listed on the roster of the other country then they are allowed to change to the main team of another country. If this aspect of the rule might apply to your case then Hurrikane will need to chime in on this particular point.

Hope that helps and is not too confusing, hehe.

-Mack
 
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I know Hurrikane doesn't always get in here as much during the week, so I can chime in as I have been heavily involved in sorting out many of the finer points of the rules for many years now:

Regarding changing captain, there is no restriction at all. Just PM to Hurrikane the change, hopefully from both the old Captain and new one so there is no doubt that there is an agreement about the change. You should also post the change to the team public thread so that other team captains know who to contact about scheduling matches.

Changes to the main team roster do have some restrictions, so if your old captain was a main team member and they are being replaced there as well, then there are some things to consider. You can make changes to the main team with 7 days notice. That is, any new main team member can not actually hunt as one of the main team for at least 7 days after you provide notice to Hurrikane of the roster change. In addition, a person can not be added as a main team member if they previously hunted as a main team member for a different country. So if there is a person you wish to add to your main team who has previously hunted in this WOF as a main team member for some other country, then this is not allowed. (Note: you actually can change from one main team to another if the original country did not get past Qualifier round, but as all country teams advanced from Qualifier to Stage 3 this WOF this exception doesn't apply this year).

The one fine point that I am not 100% confident on is the difference between a person who was listed as a main team member for another country but never actually hunted on their main team versus someone who was listed on main roster and did hunt for their main in one of the WOF matches. I'm pretty sure if they never actually hunted on the main team, but were just listed on the roster of the other country then they are allowed to change to the main team of another country. If this aspect of the rule might apply to your case then Hurrikane will need to chime in on this particular point.

Hope that helps and is not too confusing, hehe.

-Mack

100% right on all counts.

This is another reason the people who take part in each hunt are recorded. Those who never took the field are free to join another side.

Hurrikane
 
In some previous year, it was said that you needed a vote to change captain. (Kind of unclear though who would Count as voters.)

Practically, if a captain would get absent he most likely wouldn't get any votes at all if it's clear the old captain can't be reached and there is one new captain ready to take the position, so I Think a vote is only needed in case of a controversy, for instance if there are two (or more) people who really want to be captain and they both have a reasonable possibiliy to pull it through, and a vote is needed to settle it.
 
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