FYI: Current mining loot pool status - TERRIBLE

Just to cool down you a bit:

Since beginning of august (right after new CEO somewhere, maybe coincidence), and since very strange gazzurdite diarrhea, Im going like that: 78% on 325k turnover.

It can be really harsh, believe me.

Also very strange shit with mining right now - claims very often close to your point of drop, and re-bombing that point in 90% gives nothing. This is really sign of change in mining system, and it started somewhere in july-august too.

Im not complaining, just want to ask MA wipe their ass with their "improved returns".

Now that is some data now, i am not stuck to the idea of 90% if proven otherwise. You often do rebombing? That might not be the problem? and what amp you use? And you dont happen to mine on Taxed land areas?
 
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Now that is some data now, i am not stuck to the idea of 90% if proven otherwise. You often do rebombing? That might not be the problem? and what amp you use?

Cmon, I don't want to start that crap. It doesn't matter - rebombing you claims or not, it doesn't matter what amp do you use. Really, I don't want to start that theoretic bullshit.

I have more than 5m in total turnover and almost 3.5m in detailed sheet. I didn't changed my "style" for months.

I just want to to tell that there is possible very harsh periods for particular avas (doesn't matter - it's manual "doomswitch" or is it "dynamic" - no one can prove that, only some MA rep if thermorectal cryptoanalisys will be applied to him)

I just silent about my shit, nothing more.
 
Also very strange shit with mining right now - claims very often close to your point of drop, and re-bombing that point in 90% gives nothing. This is really sign of change in mining system, and it started somewhere in july-august too.

I noticed this phenomenon too, I'm not sure when it started, been going on a few weeks at least.
 
I noticed this phenomenon too, I'm not sure when it started, been going on a few weeks at least.

And also that "claim in inner radius" anomaly - happens with me before, but it was very rare (two times actually). Now it's kinda daily for me.

I just have no motivation to write support cases, while looking at those "developer notes" and "concept arts".
 
And also that "claim in inner radius" anomaly - happens with me before, but it was very rare (two times actually). Now it's kinda daily for me.

I just have no motivation to write support cases, while looking at those "developer notes" and "concept arts".

They may have made a change to the way claims spawn, I'll have to do another test of respawn rates, takes a whole afternoon so I'm not very eager...
 
They may have made a change to the way claims spawn, I'll have to do another test of respawn rates, takes a whole afternoon so I'm not very eager...

Well, we again at the beginning of the holy-theoretic-wars. Anyway, I think - mining system is "throttling" currently, because of total fuckup in craft (very rare someone crafting something, and it's due to absence of new content and fuckup in old) meanwhile miners still mining.

Personally I "feel" that Im artificially "slowed down".
 
Well, we again at the beginning of the holy-theoretic-wars. Anyway, I think - mining system is "throttling" currently, because of total fuckup in craft (very rare someone crafting something, and it's due to absence of new content and fuckup in old) meanwhile miners still mining.

Personally I "feel" that Im artificially "slowed down".

More globals = amps more fun to use = more crafting = less throttling. Just wish MA would see this.
 
More globals = amps more fun to use = more crafting = less throttling. Just wish MA would see this.

Again my opinion: MA doesn't need that. Too much "smart" people, too much profiting people, they actually don't know what to do with craft and mining, and they just fuckuping it.

Look in hunt: it became more and more self-sustained (hunters happy for now), now with new VU will be that "shrapnel" shit - and still seems some people happy.

Is it hard to realize, that MA just diluting loot with PURE FUCKING TT, and that 101% exchange rate (laugh&applauses) is just a donkey carrot, so people just need to shoot more. And relax, darlings, shrapnel will be non-tradable. (smile.jpg)

To decay more - "minimal profit - maximum decay & play time" is their slogan now. Everybody blind, so they can't see those fucking "skill boosts" happening on "last amp", "last probe", sometimes even "last pull"? Or after period of non-movement for some time?

Someone still thinking this shit is a fucking "bonus"?

P.S. And I didn't started yet about that "shared" shit, hehe.
 
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<---------This miner is not mining...I miss EU :(..Dam MA, make it better so I want to come back!!!
 
Seen these changes before during my time in EU, all we can do is cope with it (reduced gameplay as a result).

Up to MA to apply a "hidden" fix like they have been doing in all those previous cases, like this shit never happened ;).
 
Wow i will say this......
there is no difference from now to the past or will there be to the future...

there are waves.... guess what sometimes you win sometimes you lose.


YOU CAN NOT WIN ALL THE TIME
YOU MUST LOSE TO WIN!!!!

And PLease close this thread...... really isn't helping anyone
 
Yes.

Current thread status - TERRIBLE
 
Wow i will say this......
there is no difference from now to the past or will there be to the future...

there are waves.... guess what sometimes you win sometimes you lose.


YOU CAN NOT WIN ALL THE TIME
YOU MUST LOSE TO WIN!!!!

And PLease close this thread...... really isn't helping anyone

The problem is, as miners we lose to fckin much bro.
 
F-in terrible.

Where is the justification of "constant and systematical" 2 hits in 17 with L13 amps ? I was bored and don't really use many amps but decided to see how bad things are from a richer players perspective.

The return with MU doesn't even reach 50% of the amps tt value. And that's doing a number of runs. Nothing evened out other than getting 2 hits in 17.

I feel sorry for those players who use nothing but the highest amps. They are getting screwed far more than even the worst runs in crafting which usually are bigger losses..

Terrible and unjustified Steal on MA's part.

The problem is, as miners we lose to fckin much bro.

If you mine with lv13 and lose ped please don't come here and complaint about it because anyone with a functional brain will know that almost every run you lose ped with lv13 because of the MU you paid for it. 150% MU on 340 TT you lose 170 ped even before you start to mine, your TT return is based on your TT input / drop (amp TT decay + probe) that is, MA gives a fuck how much MU you paid for it ... that 50% MU you paid goes to the player who make lv13 not MA's pocket. So nothing to do with MA.

and then you complain about bad hit rates, come on 2 hits in 17 is just normal on planetside, we all have had 0 hit in 17 drops many times and I guess you were doing single drops so that makes it even more likely to happen. Even if you were doing double 0 hit in 17 double drops is not that rare either, it happens all the time unamped or amped. If you were unamped you wouldnt have complaint I think cuz it would have been only like what? 17 ped loss? So MA did not rip you off .... the problem was you did not realise what it means to mine with lv13 and can not accept the consequences, thats all!
 
I see the Exact same patterns as i did in 2008 ish of mining....

you lose but that's only way your going to win...

I was losing and i hit a XX energize nice MU hof :D

it's about winning/losing and realize to keep going
 
I see the Exact same patterns as i did in 2008 ish of mining....

you lose but that's only way your going to win...

I was losing and i hit a XX energize nice MU hof :D

it's about winning/losing and realize to keep going

what if u forget to win?
 
If you forgot to win your not very good at mining
 
I see the Exact same patterns as i did in 2008 ish of mining....

you lose but that's only way your going to win...

I was losing and i hit a XX energize nice MU hof :D

it's about winning/losing and realize to keep going

I disagree with the Exact same patterns in 2008 to now, if you are referring it to loot distribution...

A few examples... there are more size V claims and less size III claims than there use to be... Back in 2008 you had way longer streaks of NRFs than you do now. Also back in 2008 you hit more globals and hofs per drops. And of course the biggest change, which is also very apparent in hunting and crafting... the number of huge hofs, I am talking around 5 digits, have dropped dramatically in size and in numbers... Obviously, they still have the super huge ATH's for press reasons... but these are just some of the changes in the pattern of loot that I have noticed.

Argo youngs used to drop 9k's almost every Friday... We don't see stuff like that anymore, because people wanted more balanced loot and less big loots, well now we have it... And it is boring! At least for me.

So... for me, I prefer the old loot distribution system, and hopefully have the right to argue for it.

-Three :cool:

Also, I read somewhere on PCF that the main reason they changed the loot distribution system was so Entropia would not be classified as a casino/gambling, if that is true, I am a lot more understanding to the change... If it is true.
 
So... for me, I prefer the old loot distribution system, and hopefully have the right to argue for it.

-Three :cool:

I agree with everything Three said. It used to be more "fun" back then.


Sure, MA changed the system so it doesn't look a lot like gambling, but that scared away most of the old-time gamblers.
 
Mining seems just fine to me :p
 
I agree with everything Three said. It used to be more "fun" back then.


Sure, MA changed the system so it doesn't look a lot like gambling, but that scared away most of the old-time gamblers.


Close to 6 months without log in. Even having peds to play and some craft skills already in chip ready to be sold.

Never before was this much time without log in into my favorite game!!!



Thanks MindArk and your Modified Loot!
 
I disagree with the Exact same patterns in 2008 to now, if you are referring it to loot distribution...

A few examples... there are more size V claims and less size III claims than there use to be... Back in 2008 you had way longer streaks of NRFs than you do now. Also back in 2008 you hit more globals and hofs per drops. And of course the biggest change, which is also very apparent in hunting and crafting... the number of huge hofs, I am talking around 5 digits, have dropped dramatically in size and in numbers... Obviously, they still have the super huge ATH's for press reasons... but these are just some of the changes in the pattern of loot that I have noticed.

Argo youngs used to drop 9k's almost every Friday... We don't see stuff like that anymore, because people wanted more balanced loot and less big loots, well now we have it... And it is boring! At least for me.

So... for me, I prefer the old loot distribution system, and hopefully have the right to argue for it.

-Three :cool:

Also, I read somewhere on PCF that the main reason they changed the loot distribution system was so Entropia would not be classified as a casino/gambling, if that is true, I am a lot more understanding to the change... If it is true.

well if the losses start to be ATH size with no paybacks on sight.. so i would say u need to lose to lose more

I agree with everything Three said. It used to be more "fun" back then.


Sure, MA changed the system so it doesn't look a lot like gambling, but that scared away most of the old-time gamblers.

pretty much like most of the players of this "Universe" signed in previous years in all professions, the chance of big loots, 5 digit ubers everyday all profession, ath weekly or every month in ALL PROFESSIONS, NOT this we get in current system, current system will kill the game finally...:(
 
To be honest, this thread has been massively de-railed, I think you guys should take this argument to another thread.. or just stop, since it's the same argument people have and have been having for the past 10 years over and over again.
 
Argo youngs used to drop 9k's almost every Friday... We don't see stuff like that anymore, because people wanted more balanced loot and less big loots, well now we have it... And it is boring! At least for me.

So... for me, I prefer the old loot distribution system, and hopefully have the right to argue for it.

I miss those days too, I suppose too many forum threads asking for more even returns eventually gave the playerbase what was asked for. If you've seen the film below, you'll know how wishes dont often work out as intended. ;)

http://www.imdb.com/title/tt0230030

Be careful what you wish for, you might just get it - Anon.

To be honest, this thread has been massively de-railed, I think you guys should take this argument to another thread.. or just stop, since it's the same argument people have and have been having for the past 10 years over and over again.

So if this thread is :locked: we will see another one in a weeks time? ;)
 
So if this thread is :locked: we will see another one in a weeks time? ;)

This thread should stay open forever so that in 2019 people could argue whether mining sucks more or less than five years ago.

Better yet would be a sticky 'X sucks' thread in each forum category. :cool:
 
This thread should stay open forever so that in 2019 people could argue whether mining sucks more or less than five years ago.

They will do the same thing people do now, when comparing with old times.

Either way, for a supposedly mature community, people whine and can't make up their minds just like kids. Community whines about one thing, MA changes it, then they whine about the change.

-Mommy!! I want candy!!
-Here you go sweety
-NO! NOT THIS CANDY! *throws on the ground*
 
There are 2 things that will always be a work in progress for EU, positive or negative feedback, how negative feedback became an automatic "whine" translation in some people's minds is just too funny.
 
There are 2 things that will always be a work in progress for EU, positive or negative feedback, how negative feedback became an automatic "whine" translation in some people's minds is just too funny.

It's easy. When you can point to a particular individual that comments (whines :silly2:) repeatedly over and over about the same thing in multiple threads, it's beyond just negative feedback...it's simply a kid pouting. Especially when they start adding caps locks and bold letters yelling at MA. That would be my interpretation of a whine.

With that being said, there are some very valid points being made. I'm one of those that misses the old system where you had large swings. Some days you were way up, other days you were way down. In hindsight, it's much better than what the current system is now.
 
There are 2 things that will always be a work in progress for EU, positive or negative feedback, how negative feedback became an automatic "whine" translation in some people's minds is just too funny.

yea, if you tell what you don't like and what you just think or feel, you be a Whiner!
I do think if more ppl would be happy, such threads would just disappear.

This forum is in some cases a mirror to what MA is doing! If MA would send out a feeling to be not so greedy as they are, a lot more ppl would go to make a depo. I think some time MA just lost the focus, that we all are CUSTOMERS, and only happy customer support over time a company. To be just a milk cow is not a lot fun, and when milk cows aweak, they just left the place.
 
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