- Joined
- Mar 15, 2006
- Posts
- 2,346
- Society
- ViaDolorosa
Taming with a whip in VU 15.0 on Planet Calypso
We have been told with the VU 15.0 that Taming would be back like it was before the vu10.0.
If the way to train pets completly changed (at least for me), to give the feeling to be simply a money pit with no skill gains back, the new way to tame pets with a whip also completly changed in the same feeling.
Let me explain you ;
In VU 15.0, the process to get pets is still the same as before, but with few differences...
There is A Spirit field, and A Respect field.
* Remember that all other weapons which are not whips will kill the tamable creatures.
** Use another weapon while a taming process started will stop this process.
You start to hit with a whip the tamable mob, here on Calypso is a Bristlehog Puny,
and the system detects automatically that you are doing a taming process.
When you reach the appropriate limit (if I can call it like this),
a message appears telling you that you can do a Tame Attempt "Tame Now".
To try to do the taming attempt, do a right clic.
Then some kind of spell is happening, telling you the result if your attempt worked or not.
Success = Animal is Tamed!
Fail = Taming attempt failed.
The successfully tamed pet will be stored automatically in your inventory without needing it to be feeded, which is a good thing.
Pre VU 10, I tamed over 300 pets, which in big majority were Daikiba Stalkers, the hardest ones.
To get successful attempts all the time, you had to know exactly in what optimal condition the future pet had to be.
So you needed to have Knowledges, and technic.
Now on VU15.0, the knwoledge and technic aspects have been removed, and replaced by a choice decided by mindark to give or not to give you the successful attempt.
I had several times the good Spirit and Respect rates, anyway the attempts were failed, showing what I just described.
In other words, the successful attempt is not something fair... at least today.
And be sure I have FAR the necessary profession level to succeed all the time,
even if I chipped out 5k Animal Taming skills 5 years ago.
I would say this is not a big deal with the actual low decay whips we are using today.
But we are supposed to be able to tame higher HP mobs, with higher decay whips...
The skill gain while & after a successful attempt was not great, but this is may be due to the low decay of the whip, I wish this to improve with stronger whips.
Also notice that I had an excessive amount of 3 Target Evaded Attack in a row,
even more than when I go hunt (you dont think you abuse a bit too much there mindark ?).
Be hit while you are in a taming process will reduce the Respect bar, which by simple logic will unable you to reach the necessary rate to get the "Tame Now" activated.
You need to wait for it to rise again and reach the white bar limit.
The choice to take Bristlehogs as tamable creature is for sure linked to this aspect of increase the number of fails, since it requires the avatar to be skilled in Dodger profession, and not Evader like are the majority of creatures in the FULL game.
Anyway, with my little 44 dodger, they rarely missed me...
Those puny brist are uber creatures apparently...
Btw, Mindark removed the Pet tab we always had in the Library of Actions in the VU 15.0, to unable us to have a direct access to the Trick actions (Greet, Dance, Sit...).
Notice that doing the right clic to do the "Tame Now" action is not working all the time = nothing happens, need to right clic again several times, and during this time the mob hits you again, creating for sure a failed attempt. (But I guess it will be again the fault of the lag if we ask why...).
Anyway, this was my experience of Taming pets with a whip in VU 15.0.
Feel free to comment and share your experiences too
Last edited: