Can you sweat, pickup fruit and oh TRADE in a casino? not a good comparison.
You can do all those in a casino, but you're discouraged from picking up dung.
I don't understand what you mean about - cycle your peds once..? I understand the more I cycle the less I have left. My thought and hope is that I can get a few more than 1-2 day cycle before it's gone.
2nd part: Again I hear the word gambling being used. I'm not playing to get an ATH
Gambling in EU means not having enough peds to get enough loot attempts be likely to get close to the standard "long term return".
Some examples of gambling:
A newbie takes out 1 ped of ammo to kill puny mobs. They will only kill at most 25 mobs and that's not enough to guarantee they will get any multipliers. The return will likely be as low as .3 ped. But of course they could hit a big one fast and come back with 10 ped.
A medium player takes out 1000 ped of ammo to kill a mob that costs 10 ped to kill. He will only kill 100 mobs and might not get any decent multipliers, and could easily end up with a 4 or 500 ped return. Or he could be lucky enough to get a 2k pedder.
A high level player takes out 10k ped ammo to hunt eomon stalkers which cost over 60 peds to kill. He kills only 156 mobs before running out of ammo. It is not unlikely that he will lose 5k ped in one hunt. Or he could get uber lucky and get an ATH.
Even if these players are not looking for the ATH, they're still gambling because with the few kills they're doing, it's not enough to be likely to get a good TT return. They
might get a 90% return on a short run like this but they will most likely not.
To have a high likelihood of getting a 90+% TT return, you need to kill at least 1000 mobs on your run (40 ped for punies, 10k ped for the 10 ped mob, and 60k for the big eomons). And this is just for ONE calculation period (call it a run). Even more buffer is better. So, take your ped card (800 ped),
each mob should not cost more than .8 peds to kill... if your goal is to have a stable, predictable return. Killing less than this is what I call gambling: you don't have enough loot attempts to expect a stable, 90%+ return.
I think the problem is that so many have high level skills and high dps equipment, but very few actually have the peds to easily hunt
at their skill level. You should hunt at your budget, not your skills. One solution to this might be to hunt in teams.
(This ofc assumes you're using eco equipment.)
I think even the lowest level starter pack gives players plenty of ammo to kill 1000 punies (~40 ped), which is good, as it prevents newbies from taking a ped of ammo out, losing it all on a few mobs and concluding that "this game sucks".
With mining, it's a little different, you should have at least 2k ped (5k is more comfortable) ped buffer because of all the stacks you have to collect, and this forces you to do lots of drops which means you're likely to have close to 90-ish percent return by the time you have to sell your stuff.
In other words:
if cycling your ped card almost always results in 90% or more returns = not gambling
if cycling your ped card frequently results in significantly less than 90% returns = gambling.