I can easily say I have way too low knowledge how lootsystem is created,
but to make it easy:
There are two parts in a buildup of loot, value related to player and value related to
the system.
When these two are maxed in values you will have a really good roi, and vice versa.
It's not about luck or favourtism for certain players in the payout of average loot (doubt
it is that for any loot
), it's about to use right values that interact with each other.
The key to keep what you lose to a minimum is to figure out all parts that are included
for each part in the build up for loot.
The reality is that it can cost a s**tload to just figure out small parts in value related
to the system part in loot build up, but once you do, you will see such things more easily
in the future (in another word, you will know what to observe and look for).
I'm too bored of EU atm to care of these things in a more serious way, I just "shoot and loot"
now, but when I did last Troopermission I at least cared about "right" hours of the day and
right section, that helped me go from 24k to 60k points without any depo.