FYI: Hallowen Mayhem 2014 log

remontoire

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John itwasntme Remontoire
Will try to log the various details on how I do on this years halloween mayhem. The goal is at least 5K points and doing ~ 39 hours to not get disqualified time wise. I will keep totals in the first post. I will note the equipment used, etc.

Totals :
  • TT out : 6608.44
  • TT in : 5983.44
  • Points : 7221
  • Candy boxes : 2
  • Notable items : 1x average essence
  • Fap decay : 92.44 ped
  • Big pumpkins : 12
  • Total kills : 271
  • Runs: 14

Armor is Polaris(L)+mark.4c, warriors are giving me 10-28 hp hits.

So overall loot was ~ 90% of offensive decay. Unfortunately, there was nothing whatsoever of value or markup in the loot.

5K and 1K pumpkin loots gave a nice total. The pyramid for pumpkins was:
  • 1 x 5000
  • 1 x 1000
  • 1 x 100
  • 4 x 50
  • 9 x 20
  • 27 x 10
  • 49 x 5
  • 226 x 1

So 1 / 5 / 10 / 20 / 50 point pumpkins each gave about the same amount of points, +- 10%, except 10 point ones which were more.
 
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run 1

Level 3, Warriors + some berserkers, big pumpkin

Gun decay: 13.26
Amp decay: 29.64
Arsonistic decay : 12.745
Ammo + synthme: 402.57
Total loot: 338.84 ped
Kills: 83 (inc pumpkin)
Candy boxes: 1
Points: 179 (100+2x10+8x5+19x1)
 
nice a log! goodluck and subscribing
 
run 2

level 3 - warriors + 2 x berserker, big pumpkin

Gun decay: 13.2
Amp decay: 29.52
Arsonistic decay: 12.745
Ammo+synthme: 367
Total loot: 446.70
Kills: 89 ( inc pupmkin)
Candy boxes: 0
Points: 100 (20+4x10+4x5+20x1)
 
Good luck,

I have done 8 runs at level 3 and only have 38points...
 
run 3

level 3 - warriors + 1 x berserker, big pumpkin

Gun decay: 13.78
Amp decay: 25.21
Arsonistic decay : 11.99
Ammo + synthme: 402
Total loot: 207.73
Kills: 99 (inc pumpkin)
Candy boxes: 0
Points: 152 ( 50+2x20+3x10+3x5+17x1)
Fap decay: 7.23

got a bigger amp, added a damage + accuracy enhancer to the gun ... and while kills went up, loot went away :-/
the damage enhancer is coming off for the next run.
 
Are you not recording your armour decay? I know it's hard with L armour, one of the reasons I don't use it.
 
Are you not recording your armour decay? I know it's hard with L armour, one of the reasons I don't use it.

I was intending to, but kept forgetting, so its not listed. I will try on next run.
 
I was intending to, but kept forgetting, so its not listed. I will try on next run.

OK, I only ask because armour+heal costs are one of the key numbers for me. Probably the most significant number in terms of assessing your performance, rather than your loot.
 
Run 4

Gun decay: 12.06
Amp decay: 23.28
Arsonistic decay : 10.48
Ammo + synthme: 368
Total loot: 506.71
Kills: 90 (inc pumpkin)
Candy boxes: 1
Points: 110 ( 2x20+2x10+5x5+25x1 )
Fap decay: 6.77

Much better loot. PLR-32 (L) is burnt out, switching to LC-240(L). Also, Arsonistic IV(L) is pretty much burnt out.
 
Run 5

Did this actually yesterday. Level 3 - warriors, 4xberserkers, big pumpkin.

Gun decay: 30.75
Amp decay: 30.54
Arsonistic decay : 3.88
Ammo + synthme: 388
Total loot: 433.51
Kills: 92 (inc pumpkin)
Candy boxes: 0
Points: 36 (1x10+2x5+16x1)
Fap decay: 8.16

I also have armor decay figures for this run:
Polaris(L) : 8.89 ped
Mark.4C : 3.07 ped

So total defensive costs were 20 ped to offensive spending of 453 ped, or 4.4 % of offense.
 
Run 6

Run 6 was aborted at 30 minutes with 29 kills, my cold got the best of me. will be rolled into run 7, which will be a weird, 1.5 hour, not all of it shooting, run.
 
Run 7

Gun decay: 36.15
Amp decay: 35.9
Ammo + synthme: 505
Total loot: 433.51
Kills: 29+88, inc 1 pumpkin
Candy boxes: 0
Points: 108 (2x20+4x10+1x5+23x1)
Fap decay: 8.16

I also have armor decay figures for this run:
Polaris(L) : 9.3 ped
Mark.4C : 3.33 ped
 
i persolnally never count L armor decay after each run, i just put set into TT and check it TT value and do that after 10 runs again, its not so exaclly but much less time consuming,
 
Run 8

Gun decay: 29.26
Amp decay: 26.96
Ammo + synthme: 509
Total loot: 578.62
Kills: 94 inc pupmkin
Candy boxes: 0
Points: 1135 (1x1000+1x50+3x10+7x5+20x1)
Fap decay: 7.06
Notable items: average essence of evil
 
i persolnally never count L armor decay after each run, i just put set into TT and check it TT value and do that after 10 runs again, its not so exaclly but much less time consuming,

Yes, thats an option. I'll try that. Thanx :)
 
run 9

Gun decay: 16.46
Amp decay: 15.91
Ammo + synthme: 530
Total loot: 635.48
Kills: ~ 44 inc pupmkin
Candy boxes: 0
Points: 5037 (1x5000+1x20+1x5+12x1)
Fap decay: 4.51

This was another aborted run, the instances got an error and then ctd. about 35 minutes. However - GREAT PUMPKIN!!!
 
Run 10

As my essence of evil didn't sell, spawned the vamp and killed him. 8 ped loot and 16 points was all he gave me. very much not worth the effort. Record fap decay. Also killed the pumpkin and as many warriors as time allowed. A lousy run.

Gun decay: 22.55
Amp decay: 22.39
Ammo: 495
Total loot: 517.54
Kills: 67, inc vamp & pumpkin
Candy boxes: 0
Points: 40 (1x10+3x5+15x1)
Fap decay: 11.4
 
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Yes, thats an option. I'll try that. Thanx :)

Be careful doing this... I've TT'd many many looted (L) guns in this manner over the years... I still haven't learned.. :ahh:

~Danimal
 
run 11

Gun decay: 12.84 + 18.1 = 30.94
Amp decay: 29.79
Ammo: 453
Total loot: 518.86
Candy boxes: 0
Kills: 88
Points: 103 (1x50+1x10+5x5+18x1)
Fap decay: 7.41

Switched to Piron PLR-42(L) for gun mid-run.
 
Run 12

Gun decay: 34.11
Amp decay: 25.16
Ammo: 493
Total loot: 489
Candy boxes: 0
Kills: 79
Points: 70 (1x20+2x10+3x5+15x1)
Fap decay: 5.67
 
Run 13

Gun decay: 38.49
Amp decay: 28.37
Ammo: 458
Total loot: 480.24
Candy boxes: 0
Kills: 88
Points: 111(1x50+2x10+5x5+16x1)
Fap decay: 6.42
 
run 14

Gun decay: 28.28
Amp decay: 24.21
Ammo: 458
Total loot: 377
Candy boxes: 0
Kills: 76
Points: 40 (2x10+2x5+10x1)
Fap decay: 5.76

Switched to LC-35 ELM (L) for last half of the run. fap-26 (l) also ran out and switch to vivo t20(l) for a small part.
 
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