ermik
Elite
- Joined
- Dec 4, 2006
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- ermik ermik ermik
I think it works similar to how loot generated.
Loot is generated based on the HP you knock off the mob, the system has a fixed ped value per HP that it uses in the calc ( along with some multipliers and numbers we dont know off )
I think the system records HP "taken" off the hunter ( or absorbed by armor for that matter ), from the mobs POV, and has a fixed ped value to use in the loot calc for that HP aswell.
Just let a mob hit you 100 times while you kill it, and repeat 1k times, record the results, and tell us.
Loot is generated based on the HP you knock off the mob, the system has a fixed ped value per HP that it uses in the calc ( along with some multipliers and numbers we dont know off )
I think the system records HP "taken" off the hunter ( or absorbed by armor for that matter ), from the mobs POV, and has a fixed ped value to use in the loot calc for that HP aswell.
Just let a mob hit you 100 times while you kill it, and repeat 1k times, record the results, and tell us.