I believe trading to be the most important aspect of this game. It brings all player activities together making them all possible. It needs to be simple it needs to give buyers and sellers the best deal and of course it needs to generate income for MA to run and develop the game.
I was surprised how little functionality there is on the AH and how badly (imo) it has been designed, although you can get some good information out it, i think it could be greatly improved and increasing the number of transactions.
Key things I think need to be addressed:
Buy orders - If I sell to an order I would like to sell to an order, at the rate they are offering, not make a sell and align it as close as possible with a buy order for an instant sale. This will get sellers value for money so encourage them to use orders more and hopefully will encourage more orders to be set up if they get filled quicker. It will also help them get slightly better MU returns from loot, so they will have more money to spend.
Sell orders - In the same way Buy orders work, players should have the option to put stacks up for sale, and players can buy from these in the amounts they want and the rate offered. This will make it greatly easier to sell stackables, with less risk for the seller. Huge benefit for buyers as they can get the amounts they need. I think this will really encourage trade.
Fees - To support the above, but as general principles I think the following presents fairness for users of the AH.
Add a new column in the UI. Price per Unit - This would just make life so much more simple when you sort on it.
Would this have a big impact of MA's revenue is the big question, which would need to be answered. I believe increase the number of transactions with smaller fees should keep it the same.
I would love to see orders for every item in game (unless they are redundant ofc) even if only a little mark up, so that no items that are needed by players are destroyed in the TT.
Along with the new player experience/retention I believe this is the top priority to fix.
I'm sure some people will have some opinions on this, hopefully some good ideas to. The objective is to improve the wealth of players and MA while improving the supply of items.
May the Hoff be with you all.
I was surprised how little functionality there is on the AH and how badly (imo) it has been designed, although you can get some good information out it, i think it could be greatly improved and increasing the number of transactions.
Key things I think need to be addressed:
Buy orders - If I sell to an order I would like to sell to an order, at the rate they are offering, not make a sell and align it as close as possible with a buy order for an instant sale. This will get sellers value for money so encourage them to use orders more and hopefully will encourage more orders to be set up if they get filled quicker. It will also help them get slightly better MU returns from loot, so they will have more money to spend.
Sell orders - In the same way Buy orders work, players should have the option to put stacks up for sale, and players can buy from these in the amounts they want and the rate offered. This will make it greatly easier to sell stackables, with less risk for the seller. Huge benefit for buyers as they can get the amounts they need. I think this will really encourage trade.
Fees - To support the above, but as general principles I think the following presents fairness for users of the AH.
- Remove minimum fee of 0.5 PED (This just means the people who need money the most, people who can't cashflow large stacks have to TT items.)
- Fee's should be 1% of the transaction up to a maximum of 10ped's, with no increase for markup. (The fee is for the use of the AH system and should not be a barrier to trade.)
- Order fees I think should just be 1% up to a maximum of 10 ped's on sale for buying and selling rather than 1 ped a day.
- For non orders I think fees should be refunded if the item doesn't sell.
Add a new column in the UI. Price per Unit - This would just make life so much more simple when you sort on it.
Would this have a big impact of MA's revenue is the big question, which would need to be answered. I believe increase the number of transactions with smaller fees should keep it the same.
I would love to see orders for every item in game (unless they are redundant ofc) even if only a little mark up, so that no items that are needed by players are destroyed in the TT.
Along with the new player experience/retention I believe this is the top priority to fix.
I'm sure some people will have some opinions on this, hopefully some good ideas to. The objective is to improve the wealth of players and MA while improving the supply of items.
May the Hoff be with you all.