Esme
Prowler
- Joined
- Aug 4, 2005
- Posts
- 1,322
- Location
- London
- Society
- Rangers
- Avatar Name
- Esmerelda Esme Kalanza
I believe that the skill buffs we get while mining should not be time based considering that there is an amount of running time in between each drop of a probe.
Would it perhaps be a lot fairer to be drop based?
Also so many of the buffs are at the end of a mining run when I have only a few probes left. If the buff were drop based then I could go get some more probes and still be buffed.
With hunting you are continually firing from one mob to the other and do not have a set amount of time between each mob. Also you are continually firing whilst hitting on a mob.
What do you think??
Do you think MA has adjusted for the difference between hunting, mining and crafting for skill buffs??
Would it perhaps be a lot fairer to be drop based?
Also so many of the buffs are at the end of a mining run when I have only a few probes left. If the buff were drop based then I could go get some more probes and still be buffed.
With hunting you are continually firing from one mob to the other and do not have a set amount of time between each mob. Also you are continually firing whilst hitting on a mob.
What do you think??
Do you think MA has adjusted for the difference between hunting, mining and crafting for skill buffs??