Info: Mistake that should avoid while calculating return %

allarom

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Allar allarom Mark
I've seen a lot of whining about 2.9xx dpp and returns are extremely low (50%-70%). With that low returns, there must be something wrong with calculations.

I'd like to bring out mistake that i am 100% sure some people are making.

For example, let's take 400PED (planned) cost of run (ammo + gun decay + amp decay + fap decay + armor decay). Let's say you have amp that lasts a lot more ammo than you bring out to the field.

You don't end your hunt before every single ammo is burned. After hunt you will get return percentage of 61.11%. How so low you wonder?

Little explanation:

You've looted about 200ped extra ammo that you also burned, aside with extra gun-, amp-, armor- and fap decay. With that extra ammo, you got about 125ped worth loot. But this amount of ammo went from your "planned" loot amount. So let's say before you touched this looted ammo, you did gained 350ped worth loot, so we take off your looted ammo 200ped and add what you looted for that, you will get 275ped total return. Now we are going to repair and check all costs- it seems like you wasted about 450ped (we are adding extra decay that came from shooting with looted ammo) and gained only 275ped loot. That's it, it seems you got 61.11% return

Now you are whining about bad return and almost rage quit, but you don't realize that is not your actual return!

Actual return:

Before you were started to use looted ammo, your loot amount were 350ped tt, with planned 400ped of costs, it makes 87.5% of return. Now if we want to add looted ammo return into calculations, we basically need to make another calculation. With that 200ped extra ammo + 50ped extra decay you got 125ped extra loot and it makes return of 50%.

Now if we add actual cost and actual loot gained, we get 400 + 250 = 650ped total cycled and 350 + 125 = 475PED total loot gained. It makes actual total return 73.08%!

In this example, the defference were about ~12%. It may vary even more if you keep looting ammo, but 12% is a huge difference if we are looking into bigger picture.

Suggestion:

Hunt exact amount of clicks/ammo and calculate your return based on actually cycled of PEDs- you'll might be surprised ;)

I hope it is understandable and might help someone to get their return percentage up, but i don't believe that with decent dpp someone's overall return can be constantly this low as they say
 
The disturbing part is that the need of threads like this is needed....

Entropia Universe is a game giving the player a huge challenge, thats the reason i play it.

And yes, OP is probably right, people are stupid by default.
 
Yup, ppl are stupid, sadly most of those stupid players dont even post their returns on forums(so other players could point out the mistakes) but send em to support and start whining there.

It is same with crafting also, (clicking the looted near success materials can be upto 40% more clicks done)
 
Yeah I did see a log here on the forum not taking this into account just today so this is needed. What I do is to calc the ammo usage of how much decay my gun have. I do this for both my tagger and main gun and the formula used in exel is like this

"=(((N26*100)/(2,7*N27))*((2000*N27)+386)/10000)"

N26 is then gun decay in peds
N27 is dmg enhancer used (input 1=no enhancers 1.3=3slots).

This is for Jungle stalker + Mod evil but just change the decay, ammo usage and amp ammo usage to make it fit your setup.
 
I usually solve this by counting one full decay of the weapon as one hunt. If it is a fast decaying weapon, I bring a few.

So one hunt = Gun from max to min tt
 
i always hunt enough to break my amp, which i know is 900 ped of ammo to shoot through. Once I burn that, the hunt is over and I see how I did. I also have a spreadsheet that uses formulas to calculate my costs based on decay, but I have been too lazy to use the spreadsheet lately :p
 
And this is why i play the game and just let things fall as they should.

No worries, no numbers just a fun time.

If your number is 90%, mine is 90% aswell without calculating.
If thats the set amount MA gives us, sence its not a casino..... :wise:


Have fun :)
 
That is one thing that the universal ammo has helped me with. I have an easier time tracking now than before. I know if I take 300 ped universal ammo and shoot only that then my hunt is done. I might dip into the looted ammo occasionally just to finish a mob or two but it doesn't skew the return too much.
 
The other thing is, if you're going to record your returns, you have to record them all... I suspect a lot of people record the bad runs, but when they get something really big they're too excited to record it or think it's extra and shouldn't count toward their overall return.
 
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I've seen a lot of whining about 2.9xx dpp and returns are extremely low (50%-70%). With that low returns, there must be something wrong with calculations.

I'd like to bring out mistake that i am 100% sure some people are making.

For example, let's take 400PED (planned) cost of run (ammo + gun decay + amp decay + fap decay + armor decay). Let's say you have amp that lasts a lot more ammo than you bring out to the field.

You don't end your hunt before every single ammo is burned. After hunt you will get return percentage of 61.11%. How so low you wonder?

Little explanation:

You've looted about 200ped extra ammo that you also burned, aside with extra gun-, amp-, armor- and fap decay. With that extra ammo, you got about 125ped worth loot. But this amount of ammo went from your "planned" loot amount. So let's say before you touched this looted ammo, you did gained 350ped worth loot, so we take off your looted ammo 200ped and add what you looted for that, you will get 275ped total return. Now we are going to repair and check all costs- it seems like you wasted about 450ped (we are adding extra decay that came from shooting with looted ammo) and gained only 275ped loot. That's it, it seems you got 61.11% return

Now you are whining about bad return and almost rage quit, but you don't realize that is not your actual return!

Actual return:

Before you were started to use looted ammo, your loot amount were 350ped tt, with planned 400ped of costs, it makes 87.5% of return. Now if we want to add looted ammo return into calculations, we basically need to make another calculation. With that 200ped extra ammo + 50ped extra decay you got 125ped extra loot and it makes return of 50%.

Now if we add actual cost and actual loot gained, we get 400 + 250 = 650ped total cycled and 350 + 125 = 475PED total loot gained. It makes actual total return 73.08%!

In this example, the defference were about ~12%. It may vary even more if you keep looting ammo, but 12% is a huge difference if we are looking into bigger picture.

Suggestion:

Hunt exact amount of clicks/ammo and calculate your return based on actually cycled of PEDs- you'll might be surprised ;)

I hope it is understandable and might help someone to get their return percentage up, but i don't believe that with decent dpp someone's overall return can be constantly this low as they say

Well what i did before the schrapnel era was just get the exact number of ammo that the amp will last me for, before unl amp i went for xr90s 2 per run, around 7k shots, that way it isn't hard to keep on track even now with the shrapnel, and to be even safer don't convert the ammo till after the run to avoid "extra shots".

ps. and put the blp/laser ammo you loot into a vehicle inventory should avoid those extra shots too.
 
The most important in calcs and records of your run - is understanding that your actions means nothing (calcs&records), and thus, they are done just for your own sanity against Sweden Smoothness™

So, actually you can just smoke shit or drink vodka (or both) instead.
 
The most important in calcs and records of your run - is understanding that your actions means nothing (calcs&records), and thus, they are done just for your own sanity against Sweden Smoothness™

So, actually you can just smoke shit or drink vodka (or both) instead.

Ofcourse we have to take desperate measures to keep the insanity at bay by going through these lengths to enforce this sanity within EU by our actions, else we all be poppin mushrooms and jumping off buildings thinking we can be Superman! :)
 
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