10x loot amplifier buff...
how about scaling the cost with hp you already have..so 90 hp noob pays 5 ped while 250 hp guy pays 500 heh?
this will keep the cloak prices stable..lol
what if you trade the pet
First I am a stable owner and I got big share ... but I totally disagree.
10 HP for 5 peds looks to be like a decent deal but there are some conditions you have to fulfill and the hardest one is having the pet spawn at all times. With clothes you just wear it and forget about it. Chipping is a permanent option. Everything depends on details but as far as I see it, the biggest system is still in front of us and I think thats the battles which will draw a guidelines.
The Vampiric Cloak of life gives 12 hp and cost most owners between 11-20k to purchase. Chipping in at my level would cost at least 15k for 10 hp. Sure, at lower levels I could see them doing a cheaper price (ie. 90 hp avatar gaining 10 hp for 30 PED).
...For such a high boost of 10 hp, I'd think that 75-200 PED would be more reasonable for 1 week. Hell, I'd probably pay 1-2k during contests.
The Vampiric Cloak of life gives 12 hp and cost most owners between 11-20k to purchase. Chipping in at my level would cost at least 15k for 10 hp. Sure, at lower levels I could see them doing a cheaper price (ie. 90 hp avatar gaining 10 hp for 30 PED).
What do you guys think? A change wouldn't make most of us happy but for the overall well being of the rest of the game's systems, I think it is for the best.
The new stable update has come this week and most of us are quite pleased with the ability to add 10 health to our avatars for 1 week at the price of just 5 PED.
Actually it costs more then 5 ped per week. Your pet must be spawned and it consumes Nutrio at like 5pec tt per hour so depending on how long you run your pet to get that boost you could be spending twice that amount during a week easily. Also 10hp boost is not that big of a boost considering the costs involved I have yet to run into anything in the game where I said "Only if I had 10 more hp I would have owned this mob..."
Are you allowed to spawn more than one pet at a time and do they all apply a hp bonus?
I'm sure there are people willing to have 10 / 20 pets spawned at once to compete in events. If your willing to spend 10k on an event then a few hundred ped to boost your HP by 100-200 points might seem a good choice.
I have had a lot of "damn, I really wish I had 10 hp more" crits.
what if you trade the pet
Could even go crazy with it storywise and introduce different mutant factions you can join by getting your avatar implanted with various mobs dna by either the smuggler chop shops or legitimate hospitals... do you join professor barton's grandson's (professor X?) institute to train mutants in use of their mindforce abilities to stop crimes and integrate human society with mutant freak society or do you join the evil brotherhood of mutants or some other faction... because mutants are homo-superior... must conquer all of the planets in entropia with your faction, and eventually take over earth too when you get there in a few years through instances similar to the beacons... and down the road when someone 'owns' all of the places like the mars colony as they are new Lands your avatars can actually own as new servers for them go online.
What do you guys think? A change wouldn't make most of us happy but for the overall well being of the rest of the game's systems, I think it is for the best.
nutrageti, trading a pet reduce the affection to zero. This means that the pet buff is not applied until you get it up again to where the heart on the pet dashboard lits up. Hope it helps!