Sierra
Dominant
- Joined
- Apr 27, 2010
- Posts
- 400
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- Sierra Sapphire Sionia
I was thinking earlier about how this game sucks in that a key ingredient to be good at pvp you essentially have to be a good pve hunter.
This is made worse by the fact there is virtually no skill gain in pvp.
I think the first and easiest thing to improve pvp is to give skill for misses as well as hits. Trivial to implement, would work just like rockets and grenades do.
Aim: making 100% cost just-for-fun pvp more economically viable. Allowing people to gain skills without forcing the monotony and uncertainty of hunting on them.
I'm sure some people will object for the sake of objecting but I can't see why this would be a problem
This is made worse by the fact there is virtually no skill gain in pvp.
I think the first and easiest thing to improve pvp is to give skill for misses as well as hits. Trivial to implement, would work just like rockets and grenades do.
Aim: making 100% cost just-for-fun pvp more economically viable. Allowing people to gain skills without forcing the monotony and uncertainty of hunting on them.
I'm sure some people will object for the sake of objecting but I can't see why this would be a problem