mitsuwa
Provider
- Joined
- Jul 20, 2012
- Posts
- 114
SO!
There are a lot of issues relating to how exactly to implement no-log off in a way that's fair, realistic, but risky!
On the one hand, people need to be risking their loot in order to make space into what MA intended. but on the other, if a real life issue were to occur, and place their avatar out of their control through no fault of their own, exactly how much risk are we going to expose them to when all they wanted was a ark>caly? Do we leave them physically on the ship till they can get ahold of their avatar again, potentially overloading the ship servers with walls of logged off flesh in the process? Do we dump them at a nearby station, allowing them to simply log off to safety if their ship is losing, despite MA's changes and the pirates efforts, while also removing a players ability to live on a ship like myself and dozens others?
Both of these systems have their merits, both have their cost and downfalls, so why not mix the two!?
This is my proposal.
You have two methods to log out, one i will refer to as the involuntary variety (DC) and the voluntary one (cryo)
The idea is very simple. Lets say that two people are taking a VIP warp, the popular Ark>caly on the mothership 'mtndew'. one person, who we will call 'lootius' has loot, while the other, 'nothingbutdung' does not have loot. The mtndew pulls out of ark and powers up its warp drive, when suddenly, Lootius's home loses power, and Dung gets a phone call. Dung goes to the Mtndew's closest bed, and is placed into cryo, and vanishes from the server. Lootius does the AFK pose, and stays physically on the ship.
Oh shit! The Infamous pirate conglomerate 'Getlooted' drops a warp mine, and catches the Mtndew with it's pants around its ankles, crewless and vulnerable!
Naturally, the Mtndew gets it's shit kicked, and upon blowing, BOTH Lootius and Dung are tossed into space. both are killed, along with the pilot. Dung is placed back in cryo where he belongs, and can stay with the ship as he intended while away. Lootius, unfortunately, is dumped at Zues station. Let me explain this last part further, and detail why this must happen.
Lets say everything stays the same, bar one difference. Getlooted are at the wrong warp gate, and the Mtndew slips past, landing outside of CSS. They pull into station, and here we see something different occur.
Dung stays with the ship, as he has accepted the risk of being killed and looted for an indefinite period. But he doesn't care, he has no loot! Lootius, on the other hand, isn't in cryo, and is instead DC'd and on the ship. The game recognizes that he isn't connected, and in order to not expose him to exponentially more risk than he intended, and weigh down the server with inert bodies, dumps his power losing ass on the first safe station he comes to and removes him physically from the game world. In this scenario, Caly SS. In the last, Zeus
Every single person wins. Dung stays with the ship he crews, works on, and for all intents and purposes lives with. Lootius takes the risk he accepted, moving through PVP space, and if he gets there safe, that's it. No more for him. He didn't ask to be dragged around till his power comes back, and to be subjected to that would be unfair. Getlooted get's their crack at the Mtndew, and if they win, claim rights to all loot aboard, whether you're logged on or not.
This really is the best of both worlds, and after days of contemplation, this is the best system i can think of. If you think you can do better, take a crack at it! I would love to hear peoples thoughts on this.
There are a lot of issues relating to how exactly to implement no-log off in a way that's fair, realistic, but risky!
On the one hand, people need to be risking their loot in order to make space into what MA intended. but on the other, if a real life issue were to occur, and place their avatar out of their control through no fault of their own, exactly how much risk are we going to expose them to when all they wanted was a ark>caly? Do we leave them physically on the ship till they can get ahold of their avatar again, potentially overloading the ship servers with walls of logged off flesh in the process? Do we dump them at a nearby station, allowing them to simply log off to safety if their ship is losing, despite MA's changes and the pirates efforts, while also removing a players ability to live on a ship like myself and dozens others?
Both of these systems have their merits, both have their cost and downfalls, so why not mix the two!?
This is my proposal.
You have two methods to log out, one i will refer to as the involuntary variety (DC) and the voluntary one (cryo)
The idea is very simple. Lets say that two people are taking a VIP warp, the popular Ark>caly on the mothership 'mtndew'. one person, who we will call 'lootius' has loot, while the other, 'nothingbutdung' does not have loot. The mtndew pulls out of ark and powers up its warp drive, when suddenly, Lootius's home loses power, and Dung gets a phone call. Dung goes to the Mtndew's closest bed, and is placed into cryo, and vanishes from the server. Lootius does the AFK pose, and stays physically on the ship.
Oh shit! The Infamous pirate conglomerate 'Getlooted' drops a warp mine, and catches the Mtndew with it's pants around its ankles, crewless and vulnerable!
Naturally, the Mtndew gets it's shit kicked, and upon blowing, BOTH Lootius and Dung are tossed into space. both are killed, along with the pilot. Dung is placed back in cryo where he belongs, and can stay with the ship as he intended while away. Lootius, unfortunately, is dumped at Zues station. Let me explain this last part further, and detail why this must happen.
Lets say everything stays the same, bar one difference. Getlooted are at the wrong warp gate, and the Mtndew slips past, landing outside of CSS. They pull into station, and here we see something different occur.
Dung stays with the ship, as he has accepted the risk of being killed and looted for an indefinite period. But he doesn't care, he has no loot! Lootius, on the other hand, isn't in cryo, and is instead DC'd and on the ship. The game recognizes that he isn't connected, and in order to not expose him to exponentially more risk than he intended, and weigh down the server with inert bodies, dumps his power losing ass on the first safe station he comes to and removes him physically from the game world. In this scenario, Caly SS. In the last, Zeus
Every single person wins. Dung stays with the ship he crews, works on, and for all intents and purposes lives with. Lootius takes the risk he accepted, moving through PVP space, and if he gets there safe, that's it. No more for him. He didn't ask to be dragged around till his power comes back, and to be subjected to that would be unfair. Getlooted get's their crack at the Mtndew, and if they win, claim rights to all loot aboard, whether you're logged on or not.
This really is the best of both worlds, and after days of contemplation, this is the best system i can think of. If you think you can do better, take a crack at it! I would love to hear peoples thoughts on this.
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