Planet calypso content release 2015.1

Bertha Bot

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***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***


Settlement Update
  • Half Moon Bay is a new outpost similar to Camp Icarus, located near Corinth Beach estates. This new arrival area will be used to help ease server traffic during busy periods.
  • In light of the growing robot threat, CDF Forces have appointed Calypso Advisors to help ensure the safety of arriving colonists. Tasked with properly educating colonists with information vital to survival in Calypso's harsh alien environment, the Calypso Advisors will help guide newcomers during their first days on Calypso
  • An eccentric scientist known as Veyg Crenter is rumored to be creating all sorts of tameable creatures in his rogue laboratory and releasing them on the Atlantis Archipelago islands south of Port Atlantis, including some very rare and unusual specimens.

Changes
  • Nus Lull has been relocated slightly to the south.
  • Nearly one hour of new music has been added to the global Planet Calypso playlist. It can be accessed at: soundcloud.com/entropiauniverse
  • Camp Icarus has received a visual update and many improvements have been made to the quests available there.
  • The Gauntlet Organizer now provides a clearer explanation of the Gauntlets.
  • The Camp Icarus folk are a bit more responsive now.
  • The Wastelanders near Orthos have mysteriously disappeared and the remnants of their camp appears of interest to roving hostile robot patrols.
  • Construction work on a new bridge south of Port Atlantis near the popular swamp camp has been completed.
  • The Puny Iron Challenge mission NPC has been relocated to a more accessible position near the equipment building entrance.
  • Puny Cornudos creatures now contribute to completion of Puny Iron Challenge missions.
  • Spawns for Puny Iron Challenge creatures have been added around the Atlantis Archipelago teleporter.
  • Chikara Omniworld Corporation has increased its presence in the Atlantis Archipelago by landing an outpost module by the teleporter
  • The Cape Corinth teleporter has been slightly relocated and received scheduled maintenance. Colonists will need to visit the new teleporter location to re-calibrate their SatNav systems in order to access the Cape Corinth destination when using the planetary teleporter network.
  • The area previously known as Half Moon Bay is now known as Half Moon Cove. Improvements to the quests in this area have been implemented.
  • The mission 'Once More Into The Wild' has been improved.
  • Shopping booths once again feature red canopies.
  • Restrictions have been implemented to prevent Controlled Creatures from entering or spawning in designated newcomer areas such as Half Moon Bay.
  • Lieutenant Smith now reminds new arrivals to pick up their Valkyrie before leaving Thule, if they haven’t done so already.
  • The Thule teleporter at the Port Atlantis Marina now requires confirmation before teleportation is initiated.
  • Calypso Startroom has been redesigned
  • Crystalline Cavern has been optimized.
  • Thule has been optimized.
  • Christmas decorations have been removed, along with Merry Mayhem NPCs.
  • Vegetation and terrain optimization has been implemented in many areas.

Fixed Issues
  • The Gauntlet Organizer now correctly admits participants with highest profession level of 10 or lower.
  • Avatars arriving on Calypso from space will now properly spawn above Port Atlantis Mall.
  • Fixed an issue causing the Hogglo Pygmy to walk instead of run.
  • The Daily Hunter Category 2: Armax Bull - Increased the amount of creatures spawned in each of the locations indicated in the mission.
  • The Daily Hunter Category 2: Armax Cow - Increased the amount of creatures spawned in each of the locations indicated in the mission
  • The Daily Hunter Category 2: Equus - Increased the amount of creatures spawned and added a waypoint for the mission.
  • The Cornundacauda pet trick 'dash' has been corrected to 'roll over'.
  • Fixed invalid checkpoints for ‘The Long March’ mission.
  • The icon for the Reindeer Hat item has been fixed.
  • Several sound optimizations have been implemented, helping to reduce client size.
  • Fixed an issue preventing the Private Cooper event item trader from handing out rewards.
  • Colonizer Face Guard and Chromatophore Mk.I Face Guard does now have the correct icon size.
 
Last edited by a moderator:
All the professionalism of an eight-year-old's lemonade stand.

Seriously, WTF MA? Without your Mexican employees to share their English skills you are completely lost?
 
Christmas trees are replaced with giant Guinness bottles. Let the St.Patrick Mayhem begin!
 
The proof-reading team were last seen heading out to lunch with the program testing group. Unfortunately the road map was found under the desk afterwards and their expected return may be delayed.
 
I am still at work. I hope i can leave early. Can't wait to log in.
 
Christmas tree HAS BEEN removed! Yeaa finally. :eyecrazy::eyecrazy::eyecrazy:

Armax and Equus spawns HAS BEEN increased! Yeaaa! very welcomed

A lot of shifting around of a lot of TPs and camps... not sure why they love to tweak little things but not fix bigger things...

but all in all - looks very nice.
 

2015-03-17

*** PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! It Might Provide THE INFO YOU NEED BEFORE contacting THE SUPPORT DEPARTMENT! ***
Settlement Update

  • Half Moon Bay is a new outpost similar to Camp Icarus, located near Corinth Beach Estates. This new arrival area Will Be Used to help ease traffic server During busy periods.
  • In light of the growing missile threat, the CDF Forces definatley appointed Calypso Advisors to help ENSURE the safety of arriving colonists. Tasked with properly educating the colonists with information vital to survival in Calypso's harsh alien environment, the Calypso Advisors willhelp guide newcomers During theirfirst days on Calypso
  • An eccentric scientist known as Veyg Crenter is rumored to Be Creating any kind of tameable creatures into his rogue laboratory and releasing them on the Atlantis Archipelago islands south of Port Atlantis, Including some very rare and unusual specimens.

Changes


  • Nus Lull HAS BEEN relocated slightly to the south.
  • Nearly one hour of new music HAS BEEN Added To The Global Planet Calypso playlist. It Can Be Accessed at: soundcloud.com/entropiauniverse
  • Camp Icarus HAS received a visual update and many improvements havebeen attention to the quests available there.
  • The Gauntlet Organizer now Provides a clearer explanation of the Gauntlets.
  • The Camp Icarus people are a bit more responsive now.
  • The Waste Landers back Orthos'll have mysteriously disappeared and the remnants of Their camp Appear Of Interest to roving robot hostile patrols.
  • Construction work on a new bridge south of Port Atlantis near the popular swamp camp HAS BEEN completed.
  • The Puny Iron Challenge Mission NPC HAS BEEN relocated to a more accessible location near the equipment building entrance.
  • Puny Cornudos creatures now Contribute to completion of Puny Iron Challenge missions.
  • Spawns for Puny Iron Challenge creatures havebeen added around the Atlantis Archipelago teleporter.
  • Chikara Omniworld Corporation HAS ITS Increased Presence in the Atlantis Archipelago by landing an outpost module by the teleporter
  • The Cape Corinth teleporter HAS BEEN slightly relocated and received scheduled maintenance. Colonists willneed to visit The New teleporter location to re-calibrate Their SatNav system in order to access the Cape Corinth destination When using The Planetary teleporter network.
  • The area Previously known as Half Moon Bay is now known as the Half Moon Cove. Improvements to the quests in this area havebeen Implemented.
  • The mission of "Once More Into The Wild" has been Improved.
  • Shopping booths once again feature the red canopies.
  • Restrictions havebeen Implemented to preventable Controlled Creatures from entering or spawning the newcomer Designated Areas Such as Half Moon Bay.
  • Lieutenant Smith now reminds New Arrivals to pick up Their Valkyrie before leaving Thule, IF They have not done so Already.
  • The Thule teleporter at the Port Atlantis Marina now requires confirmation before teleportation ice Initiated.
  • Calypso Home Room HAS BEEN Redesigned
  • Crystalline Cavern HAS BEEN optimized.
  • Thule HAS BEEN optimized.
  • Christmas decorations havebeen removed, alongwith Merry Mayhem NPCs.
  • Vegetation and terrain optimization HAS BEEN Implemented in many areas.

Fixed Issues


  • The Gauntlet Organizer now œthe admits Participants with highest professional level of 10 or lower.
  • Avatars arriving on Calypso from space Will now properly spawn above Port Atlantis Mall.
  • Fixed an issue Causing the Hogglo Pygmy to walk instead of run.
  • The Daily Hunter Category 2: Armax Bull - Increased the Amount of creatures spawned in each of the locations indicated resources in the mission.
  • The Daily Hunter Category 2: Armax Cow - Increased the Amount of creatures spawned in each of the locations indicated resources in the Mission
  • The Daily Hunter Category 2: Equus - Increased the Amount of creatures spawned and added a waypoint for the mission.
  • The Cornundacauda pet tricks "Dash" has been corrected to 'rollover'.
  • Fixed disability checkpoints for 'The Long March' mission.
  • The icon for The Reindeer Hat item has been fixed.
  • Several sound optimizations havebeen Implemented, helping to Reduce client size.
  • Fixed an issue Preventing The Private Cooper event item trades from handing out rewards.
  • Colonizer Face Guard and chromatophore Mk.I Face Guard does now Have the correct icon size.
    !


Originally Posted Here

I seriously would like to know who wrote this and why it wasn't checked for spelling errors, is this the future for MA?

It's funny and sad.
 
Might I offer a more legible version of the version update notes?

Planet Calypso Content Release 2015.1
2015-03-17

*** PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFORMATION YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT! ***

Settlement Update

  • Half Moon Bay is a new outpost similar to Camp Icarus, located near Corinth Beach Estates. This new arrival area will be used to help ease server traffic during busy periods.
  • In light of the growing missile threat, the CDF urges appointed Calypso Advisors to help ensure the safety of arriving colonists. Tasked with properly educating the colonists with information vital to survival in Calypso's harsh alien environment, the Calypso Advisors will help guide newcomers during their first days on Calypso.
  • An eccentric scientist known as Veyg Crenter is rumoured to be luring tameable creatures into his rogue laboratory and releasing them on the Atlantis Archipelago islands south of Port Atlantis, including some very rare and unusual specimens.

Changes

  • Nus Lull has been relocated slightly to the south.
  • Nearly one hour of new music has been added to the global Planet Calypso playlist. It can be accessed at: soundcloud.com/entropiauniverse
  • Camp Icarus has received a visual update and many improvements have been applied to the quests available there.
  • The Gauntlet Organizer now provides clearer explanation of the Gauntlets.
  • The Camp Icarus people are a bit more responsive now.
  • The Waste Landers back Orthos'll have mysteriously disappeared and the remnants of their camp appear of interest to hostile roving robot patrols. - I still don't know how this is supposed to read though.
  • Construction work on a new bridge south of Port Atlantis near the popular Swamp Camp has been completed.
  • The Puny Iron Challenge Mission NPC has been relocated to a more accessible location near the equipment building entrance.
  • Puny Cornudos creatures now contribute to completion of Puny Iron Challenge missions.
  • Spawns for Puny Iron Challenge creatures have been added around the Atlantis Archipelago teleporter
  • Chikara Omniworld Corporation has increased its presence in the Atlantis Archipelago by landing an outpost module by the teleporter.
  • The Cape Corinth teleporter has been slightly relocated and received scheduled tmaintenance. Colonists will need to visit the new teleporter location to re-calibrate their SatNav system in order to access the Cape Corinth destination when using the planetary teleporter network.
  • The area previously known as Half Moon Bay is now known as the Half Moon Cove. Improvements to the quests in this area have been implemented.
  • The mission "Once More Into The Wild" has been Improved.
  • Shopping booths once again feature the red canopies.
  • Restrictions have been implemented to prevent player controlled creatures from entering or spawning in the newcomer designated areas such as Half Moon Bay.
  • Lieutenant Smith now reminds new arrivals to pick up their Valkyrie before leaving Thule, if they have not done so already.
  • The Thule teleporter at the Port Atlantis Marina now requires confirmation before teleportation is initiated.
  • The Calypso Home Room has been redesigned.
  • Crystalline Cavern has optimised.
  • Thule has been optimised.
  • Christmas decorations have been removed, along with Merry Mayhem NPCs.
  • Vegetation and terrain optimisation has been implemented in many areas.

Fixed Issues

  • The Gauntlet Organizer now admits participants with a highest professional level of 10 or lower.
  • Avatars arriving on Calypso from space will now properly spawn above Port Atlantis Mall.
  • Fixed an issue causing the Hogglo Pygmy to walk instead of run.
  • The Daily Hunter Category 2: Armax Bull - increased the amount of creatures spawned in each of the locations indicated in the mission.
  • The Daily Hunter Category 2: Armax Cow - increased the amount of creatures spawned in each of the locations indicated in the mission.
  • The Daily Hunter Category 2: Equus - increased the amount of creatures spawned and added a waypoint for the mission.
  • The Cornundacauda pet tricks ‘dash’ has been corrected to 'rollover'.
  • Fixed incorrect checkpoints for 'The Long March' mission.
  • The icon for the Reindeer Hat item has been fixed.
  • Several sound optimisations have been implemented, helping to deduce client size.
  • Fixed an issue preventing the Private Cooper event item trades from handing out rewards.
  • Colonizer Face Guard and chromatophore Mk.I Face Guard now have the correct icon size.
 
So what are the very rare and unusual pet specimens that are being released on the island?
 
I seriously would like to know who wrote this and why it wasn't checked for spelling errors, is this the future for MA?

It's funny and sad.

MA is running on "limited resources"... So that means we can expect half-ass support, half-ass content, and half-ass transparency.. All because of the development of an app which Klas Moreau seems to think will be the salvation of EU.
 
Did they fix Polished Chrome Texture??
 
I expected more Or different changes than a plethora of cosmetics. I'm disappointed that the explosives are still as they are. They didn't need a platform update to alter it.
 
Info on all three says "Rarity: Common". Looks like more creatures are waiting to be discovered.

edit: Just saw ingame link of "Sapphire Chirin Dragon", that one is probably rare.

Sapphire? :duh:

What's next, Mithril Wabbit, er, Corinthian Kanin?
 
Those new mobs look pretty stupid imo, they don't really fit in with the rest of the Calypso fauna. One of wich is just a freakin' rabbit...

Oh and nice one MA. Next time pay 5 bucks on fiverr to proofread the stuff you put out. At least give people the impression of some level of professionalism.
 
this is not CE 2 this is someone took something out of a korean MMo and stuck it in here...jeez
 
Tough crowd. Lol.

Caly still ammo and shrapnel?
 
Panther Pet > [System]: The pet can not be summoned on this planet. :scratch2:
 
Going good, D/L update, log in, get dailies, kill 1 mob and crash to desktop.

And having a job to get back in.
:scratch2:
 
Not so bad after all :), user error ^^.

Nothing to see here
 
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