Yes, that certainly had an effect. But pick any material auction history and you will see a sharp decline in all since december last year, the time when explosives were introduced. Materials currently are at all time low markups, and it's NOT because of overmining.
Yes!
Take a look what gamblers crafted, pre Explo BP
- Dynera Laser Sights
- Arbrer Laser Sights
- Cinclair Laser Sights
Thats some comon gambling BPs.
The list could be continued with a lot more BPs that only got crafted to gamble (hit the ATH)
Now my question to you:
How many of this sights did you buy daily?
You want this gamblers buying your ores and enmatters, but don´t buy anything from them.
You want markup from the gamblers, but don´t pay markup to them.
You want to take money from them and never give a penny back?
Is that fair ?
Well obviously someone at MA office thought this is not fair, and created Explo BP.
Thank very much MA, that was long time overdue!
If this is not greed of miner, what is it ?
Lazy crafters not mining their own resources?
Lvl 5 mining amp: +++snip+++
Lvl 5 mining amp:
cost to click 12.15ped divided by 6.15ped ores and 6 ped probes.
Let say Mu on this 6.15 ped is 110% co total cost to click:12.75ped
In theory you get 90% back from tt.So crafting amp you loose:12.15x 90% = 10.935 (you loose 1.215ped+0.615 from mu) total loss on 1 lvl5 amp would be 1.83ped total.
Just to make it simple success make it 12.15 ped (just for ilustation) then you buy for the rest residue at 101% and fill the rest of this amp to full tt 200ped that gives 187.85 ped in residue at 101% it would cost 189.73 ped.And you have ready to sell amp.
So 1 amp cost you 90% tt return + mu on ores=1.83 ped loss
Rest of residue at 101%(187.85ped residue)=1.98 ped loss on Mu
Total what cost crafter to make that amp=3.81ped
Amp sold on aucion atm 103% (200ped amp x103%)=206 ped
Cost of auctioning amp on auction 0.72ped so one amp crafter can sell at 205.28ped so total 5.28 - total loss on amp (3.81ped )=1.47 ped Pure profit.
So not only crafters play for free but they make profit on each amp ofc in long run not to mention L bps looted.
Do you think crafters would craft items for sale without profit or on loss?
Do you still think its unfair for miners to try to profit?
What more enjoyable crafting amp and selling them on AH or hand to hand or mining unamped for rares with 5pec decay on finder and most often 2-3 enhancers on this finder?
If you dont care about some profession in this game you dont care about whole game and economy.
Why its again who has better hunters miners crafters?Lets make this Expl Bp just from Hunting loot so hunter get get some more mu on their loot, its just not fair that Ma is cutting both miners and hunters from crafters.Thats it.
Hello everyone.
As some of you might be aware, i was an active miner a couple of years ago, and was playing pretty actively since 2006. In recent years some RL issues prevented me from actively playing, but i kept an eye on the market. This month i came back to pick up mining again, and frankly was horrified to learn what happened to markups.
After a bit of investigation, it turns out that Explosive projectiles with ingredients from TT is to blame. While i can understand the attraction of cheap residue, this in effect has ruined mining. While markups were steadily declining over the years, with some spikes for certain minerals, mining was still one of the safest professions when playing smart, and even allowed for certain risk taking with bigger amps in certain areas. Now however vast majority of areas are just worthless. There are only a select few minerals still having any reasonable markup, and they are usually among other worthless crap.
I really can't see how this change benefits anyone, except for maybe gambling crafters who are getting materials at TT price. So, i ask Entropia's mining community (and anyone else concerned about this change) to join me in this petition and demand a change.
If you agree with this petition, please reply with your full avatar name, and i will include you in the list below this post. Any insights into the issue and discussions are welcome. Thank you for your attention.
Edit: I have received some comments that this issue is affecting not only miners. This petition is by no means exclusive to miners, so if this fundamental change to economy affected you in a negative way, feel free to sign.
Again absurd,MA remove 60-80% demand for ore by introducing this BP you say its miners fail?
They stop grinding foma/hell/ug so who would buy those crafted amps/finders/excavators.
It should be opposite miners should mine more,hunters hunt more and crafting should use that,if they only have more worth to click BPs,i think we should have 90% of all tools crafted and they should be better than UNL versions.
Why do you think EXPLO should stay unchanged?Just because for now miners get less MU that they used to?Its just taking profit from population directly to MA so people can play less and less, how can anyone benefit from that especially crafter like you are?I don't see how it would be better for you if miners profit less they wont go to your shop and buy high MU finders and others tools whats the point?
I love to see crafters ATH ofc not on explo, as a miner thats best thing that can happen to me they win more play more use more stuff,have fun repeat and economy is improving, and from ATH on EXPLO how do we benefit?
Its like being Damage Enhancers crafter and hoping MA would stop dmg events each holidays-its just against any logic.
i just want to see the main profession of those who did sign this petition.
my guess mostly miner...
Replace residue from exp bp loot and problem solved.
Rgds
Ace
With entropialife.com you can easiliy check it, and very many hunters and crafters on that list...
Avatars who signed petition:
Luke Moonbiter Sinclair - Miner mainly rank 138
lllllllllll Sachi lllllllllll - Hunter mainly rank 96
Miranda Montekis Nu - Miner mainly rank 770
Saurn Accolade Cerillas - no globals tracked - Trader or Alt ?
Granny Rowan Render - crafter mainly rank 449
Neil Greenleaf Stockton - miner and crafter ranks 251 + 168 (seems to craft mining equip for own usage)
KingNobody Noway Nohow - hunter mainly rank 2691 - no crafting
MeLoveYou LongTime FiveDolla - all proffessions ranks 37 and 183 and 54
Jimmy Xpl0jd Volten - hunter mainly rank 50
Sean Rocket Connors - miner mainly rank 434
Valentin Sir Valentin Vladar - Hunter - no mining crafting globals since Apr 2014
-- Zzuki -- - hidden in EL, can´t say
dasouth Genious dasouth - hunter . no mining crafting globals since Jan 2014
East Coast Fishing Pond - not found
Warvar Mortal Wild - hidden can´t say
sasha sale stormy - all proffessions, low ranked
Lukasz Lukasz82 Sz - hidden can´t say
Paul Jetman Masters - hunter mainly rank 375
Fred Ice Issue - hidden can´t say
Fate Thanatos Themis - hidden can´t say
KrupT KrupT RaveR - hunter rank 345
Sarian Light LeForge - all proffessions ranks 102, 491 and 658
Shaman 4400 Salvation - miner rank 96
Lil swampy monster - hunter mainly rank 798
Dawid Burks Bujak - miner crafter ranks 116 and 487
Justin MADSTORM Teespoon - hunter mainly rank 530
dobrin dobrinocb kushkiev - hidden can´t say
R4 1M 31 - miner rank 26
Tas r0ound Tadas - miner rank 42
Martre Martre MArkusz - miner rank 162 - lots of nearly similar names (Alts ?)
Tomas Tamosiunas Tumelis - hunter miner ranks 162 and 469
Anny Divine Thundergirl - hunter mainly rank 1648
Vi V3r0nyka BitFury - hunter miner ranks 1035 and 629
Zeneth Zenzile Kael - not ranked - no globals since mid 2014 - 0 crafting globals
Roslyn Kaz Farstar - hunter crafter Ark
Magnus Mag Ogg - hidden can´t say
Roberth Noname Rajala - hunter crafter 369 and 136
Dar Hammer Dei - hunter miner rank 1456 not ranked in mining
What I actually did here is the list
We actually see a lot top ranked miners, nearly no top ranked crafters, most top hunters seem not to care.
The few top crafters that signed are also top miners.
Draw your own conclusions!
Hehe, some players (like Saurn Accolade Cerillas) are absolutely zero loot on EL. Remove them from petition
This is traders maybe, but not a players
That would only bump lyst and residue a bit though, since people would probably do lysterium power whatevers instead.
Do not attach a label (as 'absurd'), it's ugly and wrong.
Be culturally, this, what you call absurd - in fact true. In fact, MA remove up to 80% of gambling demand for ore. But this gambling demand did not do anything useful, except earnings for miners, and tons of the items was sold on the market below the cost of production, because of this gambling. Do you think that it was fair?
Unfortunately, you do not understand that miners can play without amplifiers, and without making a turnover of 5000-10000 ped per hour (23х8х60 = 11040 PED), which no one can use, except crafting gamblers.
If you cannot sell your ores for better MU, then stop mining. And do something else.
The market will find a new equilibrium of supply and demand, if miners will not drown it.
The game just change the balance with a new BP, but you do everything as before. This is miners fail.
Into my shop will still come and buy tools because without them cannot work most miners. I'm not sell mining amps. And have NO plans to sell it! But now I do not need to compete with gamblers, selling their items below cost. I lowered my turnover in the game about 3-5 times. But my income has remained at about the same level as before.
Discard the cycling 5000 ped per hour on FOMA and you will realize that there is another way. Other way. Go planetside and try to find Dunkel Particles for me! Earn your MU and be happy! I don't need to buy your 10000 PED Caldorite lot, I'm not a gambler. But I can buy Dunkel Plastix.
PS (offtopic) If I'm not mistaken, it's you, who bought L30 several units a day (several days in the line) in my ELM Shop last week? You are speculator?
Edit: Little calculation in addition:
Only one (0.55 PED) Dunkel particle (MU is 7000%) - is your earning in 30-35 PED, instead selling 600-700-pedder (400+ units) auction lot of Narcanisum for 105%. But for you is easier to sell Narcanisum, is not it? It's fail.
Nobody needs Narcanisum? Try to find Gold... without amps, planetside. Without amps all will be found a little easier
Hehe, some players (like Saurn Accolade Cerillas) are absolutely zero loot on EL. Remove them from petition
This is traders maybe, but not a players
Hint:
Lukasz Lukasz82 Sz - FOMA gambler (2nd place in top miners)
Hey, stop your mining, you kill all markup!
Or just stop whining here.
Warvar Mortal Wild - High-skilled miner (close to lvl 70), as I know
Neil Greenleaf Stockton - mining slaves reservation holder, crafter
MeLoveYou LongTime FiveDolla - high-turnover gambler (including mining)
dasouth Genious dasouth - not a player atm (but I seen one global on Ambu)
Fred Ice Issue - rank 23 top miner
Magnus Mag Ogg - blueprints looter