atomicstorm
Slayer
- Joined
- Aug 21, 2013
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- 9,007
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- MeLoveYou LongTime FiveDolla
Now that's a good idea there.
I like that too.
Now that's a good idea there.
Well remove all mining amps, too
I have said it previously, might as well say it again.
Solution: remove metal residue from its loot.
ALL PROBLEMS SOLVED
Rgds
Ace
the explosive bp's are great, dont ever remove them.
It takes some time for the system to addapt.
and yes, mining markup will go down but that was about time.
its great for the game.
only thing thats questionable imo is the 20 ped one, kinda big. but well, thats a choice.
and really, residue shouldnt have markup anyway, its bullshit to create markup with filling up crafts
I have said it previously, might as well say it again.
Solution: remove metal residue from its loot.
ALL PROBLEMS SOLVED
Rgds
Ace
how is it not all problems solved? ammo being crafted with TT mats, and not dropping metal res!You can say it all you like and use CAPS to. We are all just giving opinions and not all of us agree with yours as I know a lot do not agree with mine. So no, not all problems solved
how is it not all problems solved? ammo being crafted with TT mats, and not dropping metal res!
when hunter and miner will buy their main consumable fron crafter with MU they will understand why crafter whant to keep the unique BP without MU on it.
I do agree how this BP has destroyed the res MU... as the res was often something that would save your ass on crafting runs. But the bigger picture here is.. that many have said along the lines of "res will be cheaper so the mu of crafted items will be cheaper" Now since far before these bps came out, the need for crafted items has dropped. and I'm talking back when the old geotreks that used targeting units and etc etc.. we all know how that ended.
Other than some mining stuffs, when was the last time anyone actually bought an L weapon that was Crafted? I can't honestly think of the last time I bought a L gun that was not a looted version. Other than an occasional ark herman gun.. before the pirons, at least those are still crafted here and there.
If there were an actual need for crafted weapons especially, then mining resources would be higher, and it isn't really all about the need for crafted weapons vs looted ones, especially on caly, take a look at what is really able to be crafted in any decent amounts. Of course some can mention the somewhat newer weapons that use mechanomatrix whatevers.. but those are not in any quantity to be stable for a mass input of resources.
I really don't like the Explosive bps.. I ground the qr to 100 on both 1 and 2, but In my opinion they could leave these in for the gamblers and just make the rest of the resources useful.
Kitch Lazarus Nickletickler
My "activity" in-game now consists of logging in every 3 weeks, checking top hunting hofs (all shared loot), checking crafting top hofs (all exp bp), checking resource market (still broken), rolling my eyes
and then log back out.
I guess you timed your login with idvalis 24h run and the hogglo event?
Well mining still got some markup, much better markup than hunting and crafting.
Now its a little more difficult on mining, no longer granted profits for those with knowlege and all start to whine.
Some cheese to it!
Hardest proffession to break even always was and still is crafting.
Then comes hunting, without item drops there is nearly nothing with some markup left.
And there is mining, at momnet still offering best markups for many ores/enmatters, a lot better than other proffessions.
Leave the Explo how it is, fair enough that crafters can play at only TT input instead always have to pay markup!
Do you have to pay markup for your probes?
Do you have to pay markup for repairing your finder and extracter (well if it is L yes, but nobody forces you to use L)
Why all want crafters beeing forced to be only able to play when paying markups to other proffessions that like to break even on markups or even profit, while there is nearly nothing left that a crafter could sell with markup, as there is tons of looted stuff way better than anything craftable.
So STFU
Adapt or leave, and don´t let the door hit you in the back.
Regards
a CRAFTER !
Kitch Lazarus Nickletickler
My "activity" in-game now consists of logging in every 3 weeks, checking top hunting hofs (all shared loot), checking crafting top hofs (all exp bp), checking resource market (still broken), rolling my eyes
and then log back out.
and a new twist - make the nanotubes looted , remove them from the tt
That's a great idea, a healthy dose of sweat would help supporting its price also. That plus shrapnel (instead of nanocubes) and a few nova fragments thrown in, I vote.PS I think including some sweat requirements to EP BPs can improve situation a bit
That's a great idea, a healthy dose of sweat would help supporting its price also. That plus shrapnel (instead of nanocubes) and a few nova fragments thrown in, I vote.
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Those who buy the sweat. It doesn't matter where the money comes from. The argument comes up every time, but it's short-sighted. Sweat alone doesn't make anything, it always has to be combined with other stuff that costs money to get one way or another.Who would deposit then?
I can´t see any benefit MA(or game itself) should get from adding sweat to any manufacturing process.
Who would deposit then? How would MA pay their bills?