Question: Why is EP BP Gambling?

To all whinning miners:

If mining is so bad, and crafting explo is sooooo good.

Why do you still mine?

There is lots Explo BPs at auction, grab one and craft it, if it is sooooo much better than mining.

LOL
 
To all whinning miners:

If mining is so bad, and crafting explo is sooooo good.

Why do you still mine?

There is lots Explo BPs at auction, grab one and craft it, if it is sooooo much better than mining.

LOL

Yeah aggree damn whiners, exploBP system is so superior, we need to put it in all proffesion categories
 
As some already have mentioned EP crafting is considered gambling because what you get will always be valued as TT or so close to TT that MU is irrelevant. With hunting and mining your loot might contain items with higher MU.

EP crafters are chasing the ATH or UBER, not MU.
 
theyr are all gambling, those of you saying a certain profession is not gambling, need to look at the dictionary to see what the word "gamble" actually means
 
Time to add the level 13 amp to tt so miners can gamble without MU on same level as Crafters, 20ped/pop :wtg:


while therye at it, put a UL 80 dps gun in TT as well, so we dont need to pay 140+% MU on shit each time it brakes down
 
Agree the huntung gear is more expencive then the Explo BP, but

hunting vanguards or dasp or any other expencive mob, could drop some nice uL items that can cover all or at least big part of your investment in gear.
And you got the option to loot ESIs, that have a nice markup, too

crafting explo you can´t loot any decent BP as it is components, which have very low markups compared to other BPs like attachments, best you actually can loot is Explo IV BP :D

I can´t see any difference, if hunter owning uL gear only, can repair all for TT and buy ammo for TT only it is exactly the same thing than crafter clicking Explo BP for TT only.

The difference I actually see, hunters can find markups, while crafter clicking explo can´t.
Another difference is the speed, even with best gear available you can´t kill a Dasp every second, but you can do that turnover with Explo IV, so there is a little advantage for the crafter to see more globals in the same time (doesn´t mean it makes them profit)

And hunters have some other options to make their hunts more efficent - pre damagers, hire faper for decay still only TT input, what a crafter can´t do with the Explo BP.

About the skill requirements: Hunters skill damn much faster than crafters!

you admit the gear costs alot more than the EP BP, and than you continue with a "but".

So lets just neglect the fact you need to have a shitload more invested in gear and skills to use that decent hunting set up, that allows you to kill mobs that even have a chance of dropping those items you speak of that have MU, and even than you need to be extremely lucky to loot some of them.

And a big lol at your statement "hire faper for decay still only TT input", gl getting a mod or adj fapper for decay, keep on living in your own little dream world, and watch this game die when it gets too unfriendly towards hunters.
 
I find the introduction of EPBP a bit confusing. The introduction meant that the markup contributed to an overall drop in markups, ul as well as limited. Yet Mindark reduced the gambling aspect with the new loot multipliers. It is also confusing that Mindark insists of drastically changing the markup-trends every other year. :scratch2::scratch2:
 
you can neg rep me as much as you like, it just proves you cant grasp the basics of the meaning of the word gamble.

ill spell it out for you;

every time you make a wager on an event with a unceratin outcome, you gamble.

And its as easy as that, ofc some will argue, you get 90% back over a period of time, but do you actually realize, all the slots have a guaranteed return of a predetermined %?

Many times its the state that determines it, and gets regulated, unlike here..

will you call making 10.000 spins on a slot machine not gambling? since you are likely to get close to the preset %

if you were ever in a casino, did you miss those slots(theyre usually right by the entrance) and are advertised with a "90% return slot machine"?
 
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theyr are all gambling, those of you saying a certain profession is not gambling, need to look at the dictionary to see what the word "gamble" actually means

there are things you can do which give you positive numbers in the end with mu no matter if you lucky or not ...
like hunting small vixen or some bps to click where you can't do minus (if you do it right) or mining pyrite in pvp4 (if you don't get looted=if you do it right)

perhaps we should distinguish between "slot machine gambling" and something like "poker gambling"
 
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Time to add the level 13 amp to tt so miners can gamble without MU on same level as Crafters, 20ped/pop :wtg:

Fook it just add everything - get rid of ammo and just nanocubes for everything.

Remove auction is just clutter.

Go to TT - choose weapon,amp,mob or finder-amp. blueprint of your choice - 1 click and done.

Much better

Rename game to Project EnTTropia

Jobs a good one
 
there are things you can do which give you positive numbers in the end with mu no matter if you lucky or not ...
like hunting small vixen or some bps to click where you can't do minus (if you do it right) or mining pyrite in pvp4 (if you don't get looted=if you do it right)

perhaps we should distinguish between "slot machine gambling" and something like "poker gambling"


Please point me to the BP that I will never get negative returns on.
 
while therye at it, put a UL 80 dps gun in TT as well, so we dont need to pay 140+% MU on shit each time it brakes down

Well 80 DPS could be a Emik X5 uL + Dante

Both repairable, well base investment is more than the Explo IV BP, but effect on economy is the same.
Player owning this combo can hunt again and again and again, and never pay any markup again!
Its repairable for TT value!

There is tons other repairable weapons, that could be used for high end hunting, without the need of paying any markup!

I agree that X5 uL + dante will cost more ONE TIME INVESTMENT than buying a Explo IV BP, but that doesn´t matter, the effect on economy is exactly the same, many loot generated at only TT input no interaction with other players no markup to pay.

What hunters could do last 10 years, playing at TT input only (everything repairable, ammo from TT), now could be done by crafters aswell.

Crafters is now the evil, why is it not the hunters owning the super gear, who already done exactly the same, last ten years ??? Flooding the market with loot, at only TT input !!!!

Because the hunters had to pay a higher ONE TIME INVESTMENT ???

LMAO
 
Well 80 DPS could be a Emik X5 uL + Dante

Both repairable, well base investment is more than the Explo IV BP, but effect on economy is the same.
Player owning this combo can hunt again and again and again, and never pay any markup again!
Its repairable for TT value!

There is tons other repairable weapons, that could be used for high end hunting, without the need of paying any markup!

I agree that X5 uL + dante will cost more ONE TIME INVESTMENT than buying a Explo IV BP, but that doesn´t matter, the effect on economy is exactly the same, many loot generated at only TT input no interaction with other players no markup to pay.

What hunters could do last 10 years, playing at TT input only (everything repairable, ammo from TT), now could be done by crafters aswell.

Crafters is now the evil, why is it not the hunters owning the super gear, who already done exactly the same, last ten years ??? Flooding the market with loot, at only TT input !!!!

Because the hunters had to pay a higher ONE TIME INVESTMENT ???

LMAO

10 years ago there was no ul sib.. you needed skills
not to mention armor, fap, hp, evade, amp & a lot more time to cycle the same amount.. even a T10 terminator with mod evil can't do that
 
10 years ago there was no ul sib.. you needed skills

When I joined and became active, around 2006, the problem was items. That is, that good items practically had stopped dropping.

To give an example: It was first when I could get a Rakzum's Pouch when I could start to play with resurrection. Some years before that I got in level for the old resurrection chip. Thanks to a HOF and the fact banks did give markup on their loans (and me putting pretty much all I got in banks), I was able to get the 35k ped needed as collateral. The fee to unlock was 250 ped, and those 250 ped was to use the chip once only (I wasn't allowed to play with it the rest of the day or revive people at sweat camp).

The infamous ES-500 scanner deal: Before the drops, for some years I saw once/year a ES500 scanner and one ES400 scanner in auction. After that just one ES400 scanner, and after that, well nothing. Clearly, I wasn't able to get one. When they dropped, I was able to deposit and buy one from a hunter who had looted one.

Needless to say, I had skills enough for weapons like Dragon's Breath sword; the problem was that the (L) swords were like 150%, and the repairable ones... well needless to tell the cost. Today I'm in range of Tesla swords (long since maxed Sulfury(L) swords), but, well, you can guess it: the problem isn't skills, the problem is having the PEDs to buy one.

I got Archon sword, Electric Nanochip VII, Regeneration chip VII. that's 20ish level items. My skills are roughly the double (50something longblade, and skills enough to use XI heal and electric attack nanochip). The electric attack nanochip is affordable... this far. But as other people gain skills, it might become as pricy as the XI(L) regeneration chip has become (was <150%, now >210%).

For Vrex 2000 SGA, I'll give it as homework to guess if it's my skills or PED card that keeps me from getting one.
 
So for the future, what way is best to solve this "issue"?
Is it to: 1. remove BP (not so smart imo), 2. remove residue from loot when crafting with these,
and/or 3. implement a feature that requires a lot of Explosive ammo?
Somehow, I think #3 will be in the pipeline at dev team... :p

Remove nanocube from TT.
Add a npc that convertys any item to nanocubes. TT value -> same TT value nanocubes.

This way we can recycle gear, armor, weapons, used limited items, so that they are taken out of the system and could affect MU in a positive way.

It would be silly to recycle a armor that has +50 TT, but for pixie armors it can be useful.
 
Remove nanocube from TT.
Add a npc that convertys any item to nanocubes. TT value -> same TT value nanocubes.

This way we can recycle gear, armor, weapons, used limited items, so that they are taken out of the system and could affect MU in a positive way.

It would be silly to recycle a armor that has +50 TT, but for pixie armors it can be useful.

Just don't forget to refund all the crafters that bought the bps.
 
Just don't forget to refund all the crafters that bought the bps.

Sod that, they paid the MU.

Nothing to do with anyone if the prices crash, there own fault taking the risk tbh.


If I brought a stock at £1000 next day it was worth £1... I wouldn't be owed anything no difference here.

I almost brought a ML-35 when they were near 10k ped, now people can't shift them at 5k... That was only a few months ago.

It seems like prices are starting to become realistic in this game.
 
Sod that, they paid the MU.

Nothing to do with anyone if the prices crash, there own fault taking the risk tbh.


If I brought a stock at £1000 next day it was worth £1... I wouldn't be owed anything no difference here.

I almost brought a ML-35 when they were near 10k ped, now people can't shift them at 5k... That was only a few months ago.

It seems like prices are starting to become realistic in this game.

Point was;

If the suggestion goes through, the BPs would be worth nothing and no, markup of crap loot wouldn't go up. Why mess with nanocubes like that when you can get materials for L2 amps at 103%?

Rather than doing something like that, might as well remove them.
 
They could just stop dropping them and replace them like they did with the mining finder amp lvl 1 light.
 
That hunter payed shitloads to get to the level to use that weapon (talking about me atm) then Im guessing on average 5k peds for the enhancers in my gun each month, I pay my healers, Ive payed +-250k in tiercosts last 2 years (goes to miners and crafters then TT) bought buffs, spend shitloads on mindessence and I pay for at least 2 warps each week, I buy my buffs and ofc I sell my loot to other hunters and crafters.

Now this is reality but to craft IV Explosives you dont do any of the above.......you gamble for big hofs straight to MA and dont interact with other professions.

Thats the reason a lot of people think its a very strange move, I like to look at this game as an MMO with a cool edge of real economy added.......This BP shouldnt belong in this game for those reasons above if you ask me.

//Linzey

Forgot to add, its not my greed that thinks its wrong!! I dont mine and sell ores Im a hunter but I love this game and that BP is sort of ruining big parts of this game in my opinion.


"you gamble for big hofs straight to MA and dont interact with other professions".

In that case would all loot from the explosive BP:s to be paid from MA:s money and not from the players money because the explosive BP:s has nothing to do with the games ekonomy because it dont interact with other professions and because of that this part do that the MMORPG game ends to exist and becomes to be pure gambling or lotto.

:twocents:
 
I didnt read all the posts but from what i saw some ppl told that using UL gear in hunt or mining is same as EP BP.
I cant agree with that because of few reasons. First of all is you cant hunt or go mining and in same time be AFK :). Im not sure if anyone mentioned that thing. And if you hunt most of the time you have a healer so you are not so isolated like crftaers of EP. The most stupid thing imo here is that you dont need anyone and can craft EP while you are AFK. So im thinking why not than make it simple and just make it possible to add as much of that tt shit as you want and than single click and get the result in one second. Maybe thats the next step, because you are anyway afk so why let your PC work for hours if that can be solved in one click.
 
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