San
Elite
- Joined
- Aug 5, 2007
- Posts
- 3,120
- Location
- That freaking cold place (in RL)
- Society
- OldTimers
- Avatar Name
- Sandal San Tolk
Two things I would like to suggest in regards to shrapnel:
1. Make it so that shrapnel can be dropped into the repair terminal along with the items to repair, and would count against the repair cost at the prevailing conversion rate (i.e. 101%). This will first of all address the very valid complaints of melee users.
2. Make used-up L items convertible to shrapnel with the refiner. Additionally, make all loot convertible to shrapnel with the refiner. This would alleviate at least a little bit the frustration of almost always having to tt one's unsalable stacks. As compensation for the additional gain for the player (of exactly 1% minus refiner decay), this money is guaranteed to not leave the system.
1. Make it so that shrapnel can be dropped into the repair terminal along with the items to repair, and would count against the repair cost at the prevailing conversion rate (i.e. 101%). This will first of all address the very valid complaints of melee users.
2. Make used-up L items convertible to shrapnel with the refiner. Additionally, make all loot convertible to shrapnel with the refiner. This would alleviate at least a little bit the frustration of almost always having to tt one's unsalable stacks. As compensation for the additional gain for the player (of exactly 1% minus refiner decay), this money is guaranteed to not leave the system.