Alainax
Elite
- Joined
- Dec 6, 2010
- Posts
- 4,920
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- Bonnie
I have noticed with ESL there is something we dead speak readers are missing. Or at least I am missing!
On several occasions my crew have been able to tell when someone chatting in the universal space chat is dead. Where as those with ESL cannot see. An example was someone fighting with a pirate, where all who did not have ESL could see the outcome of the battle, yet those with cannot - As the ESL just looks like normal type talk.
I had never really noticed it before until someone pointed out that someone else was dead, and I was completely none the wiser! As the space chat is universal to space, and not local, you do not get the " xx killed xxx" message.
A very trivial point of course, as there are not many situations where it is handy to know who is dead or alive in game.
I thought it might be a little idea though to maybe have a sybmol or such like to hint at who is speaking whilst being dead. So that those with ESL can tell just as easily as those without
Did it not used to be a slightly different colour before the new chat interface? Where as now all the colours are what ever we want them to be. Maybe a colour option for how dead speak would read could fix it ( unless there is already and I've totally missed it!)
On several occasions my crew have been able to tell when someone chatting in the universal space chat is dead. Where as those with ESL cannot see. An example was someone fighting with a pirate, where all who did not have ESL could see the outcome of the battle, yet those with cannot - As the ESL just looks like normal type talk.
I had never really noticed it before until someone pointed out that someone else was dead, and I was completely none the wiser! As the space chat is universal to space, and not local, you do not get the " xx killed xxx" message.
A very trivial point of course, as there are not many situations where it is handy to know who is dead or alive in game.
I thought it might be a little idea though to maybe have a sybmol or such like to hint at who is speaking whilst being dead. So that those with ESL can tell just as easily as those without
Did it not used to be a slightly different colour before the new chat interface? Where as now all the colours are what ever we want them to be. Maybe a colour option for how dead speak would read could fix it ( unless there is already and I've totally missed it!)