Question: Armor similar to Jaguar?

Smoerble

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I won a Jaguar SGA (had to say that :D) and my GF told me yesterday, she wants to go out for some hunting afetr a few years of pause for her.

So my question: which armor is similar/close to the Jaguar but at a lot lower MU and similar ECO? E.g. something with plates?

We will go for some Longtooth Youngs, Atrox and Longus, not sure what else we hunt. When we hunt together, it's just about fun and interesting stuff, not the moste senseful things we do :D.
 
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We will go for some Longtooth Youngs, Atrox and Longus, not sure what else we hunt. When we hunt together, it's just about fun and interesting stuff, not the moste senseful things we do :D.

You dont need jaguar/jarhead to hunt those. Assuming you have your 5B plates:

Adjusted Pixie + 5B, could need some heals. ~TT+50

Gremlin + 5B, fine. ~TT+130

Or just grab some cheap (L) armor from auction, in the long run it's even cheaper than ul.
 
Thanks for the input.

Question is just, if the 5B plates are as cheap in decay as the Jaguar? My costs when hunting in it are nearly not noticable compared to other armor I have.
 
Recommend Pulsar 8 over 5B. Almost always available at low MU.
 
I don't know the Jaguar set from own experience, it's out of my means so far. I'm sure it's a great asset to have.

My "secret" tip is Zombie (L) for best eco. It has almost no markup and therefore isn't often found on auction, but at least one well-known armour crafter on Caly keeps it stocked so you won't run out of supplies. Most of the big names will have the blueprints anyway and could produce it on request, it uses no rare ores. The unlimited version of this armor is very uneco, as is the next one up in the series, the ubiquitous Ghost. I doubt Jarhead is much better, great protection but for a price.

If you need plates, also consider L for continuous grinding where eco matters. The aforementioned Zombie with Pulsar 8 is even good for Feffox and nothing beats the decay. Mark.8A (L) are also easier to aquire than most would believe.

Unlimited - yes I prefer that, too. It gives peace of mind. But very few sets actually deserve an eco label. Here Mah'ketta tops the list for mid-range protection (the elevated burn protection is especially attractive here), closely followed by Nemesis which is my current main set. They're a bit lower than you requested, but with plates work fine for the mobs you mention unless you want to go after highest maturities.

Unless it's for a bit of fun in between, I'd stay away from 5B's. Some do not seem to mind horrible and quickly recurring repair bills. Look at 4a and 5a, if that's enough for your purpose the difference at the repair terminal is dramatic.

A cheap set of Pulsar 2's on any of the above recommended sets gives great fun with Eviscerators, too, if you like those. Mah'ketta with Pulsar 2 works even for Steelbirds (a mission that interests me for the stamina tokens).
 
Thanks for the input.

Question is just, if the 5B plates are as cheap in decay as the Jaguar? My costs when hunting in it are nearly not noticable compared to other armor I have.

I barely notice the decay on my 5B plates, most of the decay is eaten by the armor itself. So I don't even bother with (L) plates even though they would be a bit cheaper probably.waaw
 
I barely notice the decay on my 5B plates, most of the decay is eaten by the armor itself.
Every time the question comes up, there are conflicting statements on this one. I'd like to know that for good, too, in case I've been wrong about it. How is this possible with their low durability? My guess is, only when your armour already protects you well and the plates don't get much work. Which actually means overprotection. What am I missing?
 
To tell which armor has good protection and/or good eco you have to know which mob you are going to hunt.
http://www.entropiawiki.com/ArmorAdviser.aspx
The Armor Adviser will help you to find the best combination.

But be careful: Calculation with plates is broken. Handling of plates got changed a some time ago...
 
Every time the question comes up, there are conflicting statements on this one. I'd like to know that for good, too, in case I've been wrong about it. How is this possible with their low durability? My guess is, only when your armour already protects you well and the plates don't get much work. Which actually means overprotection. What am I missing?

I don't remember the exact numbers and formulas, I was talking from my own everyday experience. The durability of an armor is less relevant than most people think, its impact on decay is very long term.

You can get more info here: [ entropiawiki.com > Amor decay ]. But keep in mind that that article is very old and outdated. Just as an example "unexpected protection/decay" was removed by MA some time ago.
 
You can get more info here: [ entropiawiki.com > Amor decay ]. But keep in mind that that article is very old and outdated. Just as an example "unexpected protection/decay" was removed by MA some time ago.
Thanks, I am aware of these and the changes. I use the tools often and take their advice with a grain of salt.

What is your specific setup and what are you mostly hunting with it, if you don't mind me asking? There must be a way to settle this. There is a fraction always defending 5b's and another one always speaking against. They can't be both right, or it depends on circumstances not mentioned along.
 
I barely notice the decay on my 5B plates, most of the decay is eaten by the armor itself. So I don't even bother with (L) plates even though they would be a bit cheaper probably.waaw

Are you sure about this one? Unless things have changed, damage from mobs is presented in full to both the armor and the plates and they decay accordingly.

Let's say mob hits you with 30 Impact; your armor has 10 Impact protection and your plates also have 10 Impact protection: 30 - (10+10) = 10
So you'll end up getting a 10 hit. Do you know if this isn't correct any more?
 
Plates are still more eco than any armor (except the tiniest armors like pixie, adj pixie, hoplite).
Bigger armors always have worse dmg/pec ratio than smaller ones (mob - eomon young):

armors0.jpg


However, in reality there's no point in comparing big and small armors if u going to hunt high damage mobs. Apples and oranges, can't really compare... So, the armor adviser offers Efficiency parameter which takes into account not only dmg/pec but also total protection.
If we sort our armors according to this parameter Jaguar comes out on the top (in this selection), it's (slightly) more efficient than Jarhead, and more efficient than any armor or plate listed above (mob - eomon young):

armors1.jpg


Hope this helps!
____________________
* "dummy armor" - armor with zero protection, so all that counts is just the plates.
** intentionally did not compare armor sets with plates attached, in case there's an error in the formula. actually there's no need either, u already get the picture from the info above.
 
I agree Jarhead is the next best.
Also, Boar is the step down from Jag - and really the difference is pretty small when compared to some of the price differences.

GL and gratz on that Jag set!
 
I`ve done LT young / mature, small trox, medium longu (the mobs in the OP) easily and with very little healing in shogun +5b.
Decay on armour + 5b plates after 1 hour at LT , tanking max 2 mobs at a time, is around 7 peds in total.
 
other armors to consider:

unlimited: paradox if you don't need to hunt high impact mobs, great on rextelum, phasm and imp/cut/stab mobs
dirt cheap compared to jaguar

liakon is also still cheaper than jaguar while offering more close protection and is a specialised cold
armor

limited: A.R.C. Patrol can be gotten for the markup of shrapnel and 500 arc badges. Once you have the badges you can buy the parts with shrapnel. Arc patrol has 54 close protection and decent bot protection and nice acid.
 
Are you sure about this one? Unless things have changed, damage from mobs is presented in full to both the armor and the plates and they decay accordingly.
Precisely this has changed recently, at least in regards to where it lead to unexpected protection. There probably is more to it and I remember some discussion here on the forum after that update, but maybe someone else is faster with a link to it.
 
Thanks a lot to all of you so far.
I will look into Shogun +5B (have nearly a full SGA set, but totally forgot about it), Zombie(L) (can someone tell me where to get it plz), The Jarhead (C) (becaude it's (C) and for my GF ;)).
 
I`ve done LT young / mature, small trox, medium longu (the mobs in the OP) easily and with very little healing in shogun +5b.
Decay on armour + 5b plates after 1 hour at LT , tanking max 2 mobs at a time, is around 7 peds in total.



Not a bashing comment toward you at all. It's just that statements like these are somewhat misleading when evade lvl, weapon and buffs are not included or available for use which changes everything. Higher evade the more misses from mob, less decay, bigger weapon, the faster mob is killed, less decay, buff's from pets, rings, cloths are all likely to reduce dmg from mob, hence less decay. It's much harder to compare an example of one's own experience with decay without these factors included, or these buff options the OP has available to uses.
 
General rule of thumb: Given similar protection from UL and (L) armor, for example a set of (L) armor and 5B plates, the (L) armor will decay about 15% less than the UL. It's as simple as that. The gap is much larger for uber protection.

The problem is that it's much, much easier now to take extra decay with plates on without taking 1 dmg hits (which was always a giveaway before). Either go light enough on armor that only minimal hits give 1 dmg, or consider going without plates.

ETA: although beware of the few (L) sets that have sneaked in that don't have over 10k durability. I would avoid those.
 
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