Arangar
Alpha
- Joined
- Mar 15, 2011
- Posts
- 506
- Location
- Sweden
- Society
- Magnum Opus
- Avatar Name
- Arangar Vagrant Melanwil
Had an idea that I thought was pretty cool.
What if there was a weapon adaptation system that allowed you to adapt and modify your weapon as you progress your avatar skills.
- As the weapon is upgraded, so is the requirement to max it.
- Upgrading the weapon requires:
- The weapon class/type follows the weapon throughout its lifetime.
- Weapon attributes such as speed/range/dmg etc is "rolled" on a luck factor where Low= Average for SIB weapons at that lvl requirement, Medium= Good High= Great...these attributes are re-rolled once the weapon gets upgraded.
- If the weapon is tiered at upgrade these tiers count towards better tier rate values on the upgraded weapon.
Thoughts, ideas?
What if there was a weapon adaptation system that allowed you to adapt and modify your weapon as you progress your avatar skills.
- As the weapon is upgraded, so is the requirement to max it.
- Upgrading the weapon requires:
Resources from mobs slightly above what the weapon can handle.
Components from different crafting branches "mods".
- The weapon class/type follows the weapon throughout its lifetime.
- Weapon attributes such as speed/range/dmg etc is "rolled" on a luck factor where Low= Average for SIB weapons at that lvl requirement, Medium= Good High= Great...these attributes are re-rolled once the weapon gets upgraded.
- If the weapon is tiered at upgrade these tiers count towards better tier rate values on the upgraded weapon.
Thoughts, ideas?
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