BlackHawk
Elite
- Joined
- Nov 2, 2005
- Posts
- 3,930
- Location
- Bucharest
- Society
- ROUA
- Avatar Name
- Black Hawk Hawk
I am back in game after some time. I notice that since I stopped playing until now, very few changes are in the mining profession, as opposed to other professions.
In all other professions, skills plays a much bigger role in your success. In mining, however, skills are not as important. Knowing what to do, is. However, gaining more skill, above a certain point, gives very little benefit, and this is sad.
A way to make things more interesting, is to change the depth on all ores. Move it from 0 to 10k, instead to a bit above 1k, so that is a lot more wiggle room for skill and knowledge to play a role in the profession.
Have finders with avg depth level of 100xpro level required, and have a specific finder use a narrow average. Not as it is today. Have finders see depths in nominal depth + or minus maximum 10% of nominal depth. That way, enhancers would also be more interesting.
Reorder all resources in such a way, that those used in low level BP's are easy to find, but the high level ones are really deep. AKA, require level 80-90 to find without enhancers. Make it worth to have level 100 or more.
Another interesting feature would be to give miners the ability to customize the depth of their tool based on their skill level. At each 10 levels, to have the ability to change the depth of your tool in a range of 10% for each level. So if you use an item with avg depth 500 and you are level 50, you can set the avg depth anywhere between 250 and 750. If you are level 10, you could only set it at any number from 450 to 550, and so on.
In all other professions, skills plays a much bigger role in your success. In mining, however, skills are not as important. Knowing what to do, is. However, gaining more skill, above a certain point, gives very little benefit, and this is sad.
A way to make things more interesting, is to change the depth on all ores. Move it from 0 to 10k, instead to a bit above 1k, so that is a lot more wiggle room for skill and knowledge to play a role in the profession.
Have finders with avg depth level of 100xpro level required, and have a specific finder use a narrow average. Not as it is today. Have finders see depths in nominal depth + or minus maximum 10% of nominal depth. That way, enhancers would also be more interesting.
Reorder all resources in such a way, that those used in low level BP's are easy to find, but the high level ones are really deep. AKA, require level 80-90 to find without enhancers. Make it worth to have level 100 or more.
Another interesting feature would be to give miners the ability to customize the depth of their tool based on their skill level. At each 10 levels, to have the ability to change the depth of your tool in a range of 10% for each level. So if you use an item with avg depth 500 and you are level 50, you can set the avg depth anywhere between 250 and 750. If you are level 10, you could only set it at any number from 450 to 550, and so on.
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