MA needs to quit protecting Caly.

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Sunsout Tacotuesday Gunsout
If you want this game to grow, MA must stop inhibiting other planets.

I spend most of my time on other planets, and daily, I see the negative effects that the current "competition" among planets causes.

There needs to be much more cohesiveness in our universe. The constant blame-shifting by MA to other PP's must stop. I will not go into detail on all this, but suffice to say that MA is constantly battling, blaming and limiting all the other planets besides caly all the time. (The ELM waves? Constant events, the sound problems on other planets and with pets, the hitboxes on caly being the only ones fixed, the fact that I crash 10 times a day on other planets, but on caly I stay logged in for 10 hours at a time, the fact that only caly has a rich array of loot in each mob...etc etc etc the list is like 75 items long)

Those of you who say "we were fine when it is just caly, we don't need other planets" are just fooling yourself. If this game was just caly, I wouldn't play, and neither would hundreds of others. Right now, it is Caly vs. the rest of the planets. I am getting so tired of this battle.

Ark, RT, Cyrene, and the rest of the planets...all these planets together equal Caly's cycling, or is at least getting pretty close to it. But all these are constantly fighting Caly.

They way MA runs this universe, like a mafia, extorting all the towns in it's grasp, is killing the game. It is no surprise that MA favors the "town" they have the most invested in (caly)

This battle HAS to stop. There needs to be universe wide events...there needs to be a universe-wide loot pool that allows you to loot decent stuff on other planets. There needs to be no more blaming PP's for problems MA created (hitboxes)...there needs to be accountability by MA as to how other planets are able to fix bugs they have no control over.

There probably needs to be a change in how PP income is distributed...which would allow for less reason for them to fight over US, the players! They need to let us enjoy the entire universe like we want to, and quit making it so damn hard for us to do that. The game needs to stop fighting and caring about what planet we are on, and care more about what fun we can have wherever we are!

They all need to start working together. Nothing gets done in this game and it doesn't grow, because all it is is a bunch of politicians looking out for themselves, and blaming each other.

SO please, MA, start thinking bigger than your own back-yard, and start evolving...this game can be massive...and only YOU are holding it back.
 
You do realise how many times per month I read "I wish Entropia was back how it was pre VU10" ?

We were fine.... ah maybe I wont say that. ;)
 
I think this is a good point, not a request to go back to pre VU10. Sunsout is correct, there does need to be far more cohesion. AT the moment it feels like a number of individual games all lined up on various planets. It can't be that difficult to put together competitions etc that involve all the planets.
 
I totaly agree that the Planets should be connected better. One Universe - One story.
-> Systemwide events, one auction (transportfee is fine, i like that idea), Shop Register ...

Technicaly, i can not judge who is to blame for what. Now now i keep blaming MA :silly2:
 
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I was perfectly happy with just Eudoria and Amethera.

When Amethera was first introduced, I remember exploring it. I remember thinking "wow, this continent is huge, and... it feels so empty".

The playbase hasn't increased much if at all since then, and we now have a handful of entirely new planets. I think many "would" have been happy with just Caly and more content releases/gameplay improvements rather than more giant empty land masses err I mean, "planets". But now that the can of worms has been opened, we can't go backwards - it would be tremendously unsettling.

We can't just blame MA. I visited Toulan and NI, they are wastelands. Cyrene is not much better and Monria is a snooze-fest with eerie music and a nice crafting mission. Half of these planets are not worth the ~30+ minutes it takes to reach there and they are certainly not worth paying for a warp. Ark/RT are great, but each only contains only a fraction of the players you see at Caly. No one likes to be alone.

Zombie Kong is fun, but for most players it's not enough to want to live on RT. There needs to be a steady sizeable population, a growing economy and an active auction. Only a massive influx of interesting content and exciting events will have a chance at changing things.

No one is going to leave a completely developed planet like Caly for a half-assed gimmick planet. Ark is seeing some decent success, because (gasp) it's actually developing nicely and new content is being released on a regular basis.

I agree that this migration was a horrible idea for the Universe as a whole. And for some reason they are dragging it out for fucking ever. Hopefully things will get better for the other planets afterwards. But if I know MA, the next bull!@#$ retarded event is right around the corner. The other planets need to step up their game.
 
but Toulan sucks! :wise:
 
Halloween mayhem is only 2 months away exactly and I think we have a round of The Core or big bulk shared loot before then.
 
The other planets need to step up their game.

I don't think any planet can compete with the sheer abundance of e.l.m. weapons that are dropping atm.
MA would never allow it.

E.L.M. wave should be lower then it is now, i normally don't hunt on calypso anymore, but the markup i get on longtooth made me hunt here for the past 2 months.

On the other hand several other planets (RT, Arkadia and Cyrene) have their own stuff where they are blessed compared to calypso.
 
I have said it before and will again, they need to bring the planets closer together.

40mins fight, nah I only get about 2 hours every other day to play this game now, I am not wasting 40 mins, going to a planet.

A planet I don't know and quite frankly don't have the time to learn it when I'm having fun on caly.

Only way PP can grow will be to attract new players, that stay on their planets. Which from my understanding was MA's intention all along, no? I mean i may be wrong.

PP's don't seem to do much to attract new players, but hey may be wrong as I'm not looking for it.
 
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What is this loot pool of which you speak?

"Loot pool" was the wrong word, what I meant a universe wide ability to loot a certain amount of the same items anywhere.

For example, ALL mobs anywhere should be able to loot items x,y,z etc...

This list needs to include a range of decent UL stuff and a lot of good L stuff. You can't get any UL guns on NI or RT or Mon right now, you cant get any armor on NI except pixie...you can't get any decent faps on RT or Cyrene...there are no high level lootable L guns on RT and Ark, which doesn't have Level 80 guns in the loot pool but caly have tons, in fact caly has so many, that no one crafts the high Level caly guns anymore...balance it out...spread it out better, and crafters will still craft and hunters can still have a hope of getting something decent occasionally.

There should be occasional zero-threes, or adj faps, or UL chips, the chance to get some basic UL stuff should be anywhere. The chance to get all kinds of L gear should be anywhere...L80 guns, Wide variety of L armors like polaris, Tbird, Martial, hermes, or all the others dozens of moderately priced L gear.

For one planet to have NONE of some type of item is a joke...there should be a better spreading around of some of the basic gear needed to survive on another planet.

I am not saying that it should be common, or even enough to slightly interfere with ark crafters for example, but there still should be a small chance! Ark is doing pretty good, because MA bases what can be looted on population...but this completely stops the growth of the other smaller other planets.

To say "you get nothing because your population is to small"... is ass-backwards thinking....
 
The only other planet in the game is Arkadia.

I have said it before and will again, they need to bring the planets closer together.

40mins fight, nah I only get about 2 hours every other day to play this game now, I am not wasting 40 mins, going to a planet.

And of course, Arkadia is the FARTHEST from Caly.

Definitely agree here. The distance was a terrible oversight. One solution perhaps would be to make warping cheaper. Or offer something like a once-per-week free teleport to a single planet (would encourage people to actually STAY on the planet!).
 
And of course, Arkadia is the FARTHEST from Caly.

Definitely agree here. The distance was a terrible oversight. One solution perhaps would be to make warping cheaper. Or offer something like a once-per-week free teleport to a single planet (would encourage people to actually STAY on the planet!).

Mothership owners wouldn't have that... and theres why we wouldn't be able to have interstellar teleports. Would also ruin the pirate trade although most agree that would be a good thing.

When i first played the game, I found space daunting. There's nooooo way I wanted to go to space (which pretty much requires an investment of items to go there).. it was big.. I didn't know how to do anything or operate a quad.. and definitely didn't want to waste 45 minutes with my thumb up my ass. That's changed now.. but for new people? That's going to be hard.
 
Loot aside, I'd guess other planets would be more active if a player could just select them in the tp and go instead of having to deal with the whole space abortion. Let space be its own planet, like pvp is its own area. If someone wants to go play in space, have fun! Just give everyone else a fucking tp ffs.
 
Rocktropia - Really needs to be burnt with anyone that likes it. ( stupid strippers, story line? probably something to do with coke and hookers) it is a planet for old men that can't get any in real life. so when they are wanking off to porn, they think of the game.

it's not a porn themed planet, it's a Rock n' Roll themed planet...

I don't get what your problem is and what all the stripper/coke/hooker/porn talk is about, there is WAAAY more to RT than a tiny handful of "half-naked chick" mobs!

you'd be more accurate if your argument was "it's just a bunch of dragons"!

This game is for adults, and so is coke and hookers! Lighten up or go play Minecraft! :pimp:
 
what we realy need is Mindark sells their MONOPOLypso and do just space and platform stuff

im tired to tell all summer long dont worry ark sound will be back as soon migration event is over
(sound is fixed for few weeks , but MA wont let fix in game)

As long MA owns planet it will be allways one favorite and rest
 
Once we had small handy thing that do not cost much effort from MA and for me was useful.

The client.

You could browse and see first page of client for all planets easy and fast and be informed on all events ongoing on all planets.
Now only mode to change client front page is to fly to certain planet and there relog.
 
Only way PP can grow will be to attract new players, that stay on their planets. Which from my understanding was MA's intention all along, no? I mean i may be wrong.

not wrong at all, thats the whole purpose behind planet partners. what would be the point of creating a platform and giving away a load of the revenue to someone else, who just puts adds some creative input? might as well just hire some remote design teams and let them do their own thing. The planets are supposed to market and bring in new players.
 
So, you enjoy the thumb up your ass now? :laugh:

Absolutely! Be honest. . Who doesn't love a good thumbing after work?
 
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not wrong at all, thats the whole purpose behind planet partners. what would be the point of creating a platform and giving away a load of the revenue to someone else, who just puts adds some creative input? might as well just hire some remote design teams and let them do their own thing. The planets are supposed to market and bring in new players.

They can still be rewarded for signing up new players without punishing the players that go there.

It is the decay model that causes the problem...if a player cycles on some other planet, the planet that signed them up losses income, and the planet who did not sign them up gains income. Changing this to put more of an emphasis on signing new players is what truly needs to happen. And, correspondingly, don't punish a PP as much if their sign-up spends time on other planets.

This current model hurts us all, because it causes the fighting and competition between the PP's. ALL their focus should be on allowing us to have fun and do what we want in the universe without being fought over all the time. To do that, you have to make the PP's advertise and sign up new players as their only obstacle of being successful. If they don't do that, they make no money, plain and simple.


Letting them pull players from caly to make money, and then having MA trying to pull us back....it's exactly like children being fought over in a divorce. It makes no sense.

Planets will grow when we stop being ripped from each other. A new player looting 196 pixie face masks at the other end of the galaxy and finally realizing there are 6 other spots that probably should be protected too after 6 months of killing hard-to-target monkeys is not likely gonna stay. Right now the loot dispersion over the planets is the biggest downfall to this game that I can imagine.
 
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It is the decay model that causes the problem...if a player cycles on someother planet, the planet that signed them up losses income, and the planet who dod not sign them up gains inciome.

that is not how the model works. the revenue is split something like 50/40/10 between MA, birth planet, activty planet. so there is little incentive to create internal competition and attract existing players, and a lot of incentive to bring in new players. otherwise planet x would just run lots of events, or drop loads of nice items, and take players away from other planets who worked to get them onboard. you might like that as a player, but the business model would stack up.
 
Well If I could use half of these E.L.M. weapons in my hunting that would be great. I've already cycled out all the usable weapons I looted and have bought some from others. It's all these extremely high level guns that were over dropped and prices made worthless within a week or two.

What was the logic in dropping so many high level weapons except to stock pile the high level hunters with cheap ass guns to grind cheaper and profit more likely...

The items dropped should have been more based on level of players hunting instead of the mobs they ground. You can team some pretty big mobs and a lot of people were doing that. MA balanced loot system sucks, always has and probably always will.

As far as making loot distributed around the universe, well it kind of is, if you have 5k people on caly but only few hundred on ark and rt you will see more dumping on caly. That is just math there. If you were talking loot types other planets have loots that help them on their planets, and there are some loots that are universal I transport loot via MS all the time between planets to use it. It exists already you probably just never realize what loots they are because your more on a hunt for that next uber and cycle to the TT over working on making markup of 110% or less sometimes. Hell I do it all the time myself TT is so much faster them attempting to sell some of this hard to sell loots.

Universe wide missions, well that would be cool and all but first they need to make bigger efforts to transport lootable mats with not risk of being looted possible. They started with the containers for oils and sweat so some effort has been made. Myself think they could dump that lootable space crap all together, reduce the cost of warping in space and people would still be able to run their businesses and profit, to not have to fly 45 F**king min + to another planet. They could of also alternatively littered space with non stop mobs so you must fight your way to planets. Space was just a complete shit design, starting with making it 99+% lootable. So many other, much better solutions that could have been done.
 
There is little anything can be done about income distribution. It is contractual and likely not a thing that can be easily tampered with.

Should focus on the other elements.

Sometimes decisions by planet partners hurt themselves.. some examples.. taking L armor out of ark's loot pool to satisfy maybe 2 crafters in game but then calypso decides to flood the market with L armor in response...

Or calypso reducing all farm loot down to shrapnel and ammo.. and hunters rely on hoping to get items (my favorite.. getting 3ped mu on 12k of LT).. but inversely this helps other planets drive those types of farmers there.

Or.. the shared loot events scheduled in advance on one planet only to have another shared loot event sprung up the day before on a different planet (this part is fine as that is competition.. although shared loot model is BEYOND flawed. Wait for taco's post coming soon on that...)
 
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that is not how the model works. the revenue is split something like 50/40/10 between MA, birth planet, activty planet. so there is little incentive to create internal competition and attract existing players, and a lot of incentive to bring in new players. otherwise planet x would just run lots of events, or drop loads of nice items, and take players away from other planets who worked to get them onboard. you might like that as a player, but the business model would stack up.

So MA is so fiercely running events and stopping other planets from fixing things and doing what they want for only 10%???

I really do not believe that.

They are doing it because they get a LOT more than 10%

They get loans, based on number of active players and income. They get word of mouth sign ups on Caly by keeping people on Caly as long as they can, hoping their referrals sign up on Caly too.

MA will do everything it can to constantly increase its profit each year, and that includes fucking other planets.

I have no right answers, but I know for a fact that the current situation isn't right either.

It is hard for every other planet when all they do is constantly shot down by MA because MA knows it would take people away from Caly.
 
There is little anything can be done about income distribution. It is contractual and likely not a thing that can be easily tampered with.

Should focus on the other elements.

Yeah you are 100% right...that isn't the answer...I don't know what is, but I sure am sick of it :(
 
As far as making loot distributed around the universe, well it kind of is, if you have 5k people on caly but only few hundred on ark and rt you will see more dumping on caly. That is just math there. If you were talking loot types other planets have loots that help them on their planets, and there are some loots that are universal I transport loot via MS all the time between planets to use it. It exists already you probably just never realize what loots they are because your more on a hunt for that next uber and cycle to the TT over working on making markup of 110% or less sometimes. Hell I do it all the time myself TT is so much faster them attempting to sell some of this hard to sell loots.

That is 100% not accurate, and not what I was talking about when I said loot...I was talking about some UL basic decent gear, and more common useful L gear. I listed many in an earlier post. I am NOT talking about MU. (BTW, I don't chase hof's anymore, everything I do is for MU and I don't deposit shit anymore compared to my past.) We all can find mu anywhere if you try. That's not the problem. With the exception of ELM's there is no difference with any planet with the MU you can get if you know where to look.
 
Yeah you are 100% right...that isn't the answer...I don't know what is, but I sure am sick of it :(

Quoted for future proof.

We can't fault mindark for doing what is necessary or what they feel is in the best interest to stay solvent. We want the game to be here and us not in judgment like the unraveling of a HYIP or Ponzi when it doesn't need to be nor does it operate as such. Point 1.

Point two, I get the impression that what planet partners want to do a lot of times also screws other planets. They are their competitors after all.

Point three, I think MA needs to look hard and long on their deployment and fix cycles. Planet partners need time to resolve problems in a timely manner. As it stands, they get once to deploy and once the following week for remediation. I don't think quarterly deployment cycles is the appropriate plan going forward but then I would imagine the merge and deployment process for all the planets to be very cumbersome.
 
That is 100% not accurate, and not what I was talking about when I said loot...I was talking about some UL basic decent gear, and more common useful L gear. I listed many in an earlier post. I am NOT talking about MU. (BTW, I don't chase hof's anymore, everything I do is for MU and I don't deposit shit anymore compared to my past.) We all can find mu anywhere if you try. That's not the problem. With the exception of ELM's there is no difference with any planet with the MU you can get if you know where to look.


MA provides TT gear. I myself would like to see more crafting gear being sold and less looted gear but that's just me. I think there already is way way to much looted items in the game to add more to keep a hunter stockpiled so he never has to buy from stores or AH. So I guess no need to discuss this anymore as we see this in total opposite views and probably will always not agree.

Edit: not sure about other crafters but when I go do crafting on items I mostly end up TT'ing everything I make because there is no way it will ever sell. examples crafted armor parts, some of the guns, blades etc. you have to literally sit on the items for a year to sell just one for tt+1 so tt wins. I believe the reason for this is so much loot in the system drops already why pay a crafter any markup.
 
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And of course, Arkadia is the FARTHEST from Caly.

Definitely agree here. The distance was a terrible oversight. One solution perhaps would be to make warping cheaper. Or offer something like a once-per-week free teleport to a single planet (would encourage people to actually STAY on the planet!).

Or just put back those damn teleporters... There is No reason whatsoever that we should not be able to to from planet to planet. let them play in space with space mobs and pirate each other but everyone shouldn't need to get in to that bullshit just for wanting to visit other PPs
 
So MA is so fiercely running events and stopping other planets from fixing things and doing what they want for only 10%???

I really do not believe that.

They are doing it because they get a LOT more than 10%

i dont believe MA are "fiercely running events" either, and they are getting more than 10%. try reading again, MA get 50% either way. Planet Calypso gets 40% of what ever the player does anywhere, if they have an event or not, as long as players are active. does it attract players to Calypso? certainly. do MA see a benefit of this? no. i see that you dont understand the business model, the funny thing is the model you think it should be would lead to exactly the behaviour you dont want.
 
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