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  1. #81
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    Quote Originally Posted by thewebbie View Post
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    Anyone have any luck with this new VU. PlayonLinux just dumps the client when it tries to install C++
    It is.
    I can guess you use 32-bit wine, right?

  2. #82
    No luck here, loader crushes at 95% even if I manually installed Visual C++ Redistributable for Visual Studio 2015 with winetricks. Loaded just insists on making install on its own and fails even if I have what it needs

  3. #83
    Prowler Lefty's Avatar
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    No luck here since I last upgraded Wine. Just an error notice that Eu didn't shut down correctly the previous time, and then a ctd. Soon as I find the time to goof around with this I'll try reverting to winestaging-4.6.1. Cheers
    .... just one man's opinion

  4. #84
    Prowler Lefty's Avatar
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    Quote Originally Posted by Daimon Frey View Post
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    No luck here, loader crushes at 95% even if I manually installed Visual C++ Redistributable for Visual Studio 2015 with winetricks. Loaded just insists on making install on its own and fails even if I have what it needs
    ^^^ ditto here (I regressed wine to v4.6, now the launcher runs, but while applying the update it makes a series of abortive attempts to do something with Visual C++ Redistributable for Visual Studio 2015 then wine displays an error from ClientLoader "Failed to update EU: An error occurred while applying the update. Please try again later.")
    .... just one man's opinion

  5. #85
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    Quote Originally Posted by Spawn View Post
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    Is there an advantage running eu on Linux?
    Stability, security, speed. Disadvantage: some types of links (mostly waypoint links) in chat don't work.
    .... just one man's opinion

  6. #86
    Elite endermigne's Avatar
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    Quote Originally Posted by endermigne View Post
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    My system upgraded to wine-mono-4.8.3-1 and wine-staging-4.8-1 and now EU fails to run. The last messages:

    <snipped>

    I fixed it by reverting to the previous versions, which on my machine are wine-mono-4.8.2-1 and wine-staging-4.6-1. For my Arch the commands were as root:

    Code:
    $ pacman -U /var/cache/pacman/pkg/wine-mono-4.8.2-1-any.pkg.tar.xz
    $ pacman -U /var/cache/pacman/pkg/wine-staging-4.6-1-x86_64.pkg.tar.xz
    I hope it's all working for you!
    I just wanted to announce that today wine-staging-4.9-1 was installed and also a new Mesa-driver (I can't remember if there was a Mesa-update with the above problem). It's all working now so one of the two fixed it and my Unix is up-to-date

    So in case you also suffered feel free to try it, too
    A proud Senior member since 6th of May 2008, 01:47a

  7. #87
    Elite endermigne's Avatar
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    Install / Reinstall

    So I ruined my Wine-installation and had to reinstall EU. If you are also reinstalling, make sure that you don't delete ~/.wine/drive_c/ProgramData/entropia universe/public_users_data/ from the existing installation. We will use this further below, so move that somewhere else. Get rid of everything else or move it accordingly.

    Anyway, it seems as if everything became easier:

    I didn't do this as I already had everything, but I thinks it's still required:
    Code:
    # install Wine and its requirements, for Arch it's:
    $ pacman -S wine-staging winetricks wine_gecko wine-mono zenity
    Then for a default 64-bit setup in ~/.wine:
    Code:
    $ winecfg
    It may ask to download wine_gecko despite installing it via the package manager, which is OK.

    Note that I read here that it's better for performance to have a game run in an emulated desktop window. Therefore:
    • go to Graphics
    • check to emulate a virtual screen and set the resolution to whatever you want as long as it's <= your screen resolution. So normally you would put something like 1920 and 1080 in there or even more. Due to my (miserable) configuration my PC can't handle full-screen so I set something smaller here. Later in the client loader "full-screen" then means the size of that desktop window. Note that this can also be done via command line parameters, e.g.
      Code:
      wine explorer /desktop=EU,1280x1024 bin32/ClientLoader.exe
    • go to Staging
    • the CSMT-option may be checked or not (I read that this option is outdated, go figure). Anyway, it was said to check it.


    Now for EU, after downloading the installer from their website:
    Code:
    $ winetricks corefonts vcrun2012 d3dx9
    $ cd /tmp
    $ wget "http://install2.entropiauniverse.com/entropia_universe_setup.exe"
    $ wine entropia_universe_setup.exe
    Let it run until it wants to know the language to use. If you have those files lying around (see above) abort here, otherwise let it continue. Move your existing files to ~/.wine/drive_c/ProgramData/entropia universe/public_users_data/.

    From now on always do this:
    Code:
    # this cd is important as the ClientLoader then puts the binaries where they should be
    $ cd "~/.wine/drive_c/Program Files (x86)/Entropia Universe"
    $ wine bin32/ClientLoader.exe
    At this point you are ready for your (next) ATH

    Extension

    Install Gallium
    Gallium Nine is supposed to further improve the performance of Wine's D3D-stuff.

    For Arch the package name is wine-nine, which seems to know what to do. You can also go via package gallium-nine-git in the AUR, but you need to do some additional fiddling. In the end those files should exist (or at least the 32-bit or 64-bit ones depending on your installation) as Wine reads from the fakedlls-directory:

    • /usr/lib/wine/d3d9-nine.dll.so
    • /usr/lib/wine/fakedlls/d3d9-nine.dll
    • /usr/lib/wine/fakedlls/ninewinecfg.exe
    • /usr/lib/wine/ninewinecfg.exe.so
    • /usr/lib32/wine/d3d9-nine.dll.so
    • /usr/lib32/wine/fakedlls/d3d9-nine.dll
    • /usr/lib32/wine/fakedlls/ninewinecfg.exe
    • /usr/lib32/wine/ninewinecfg.exe.so


    You can then do
    Code:
    $ wine ninewinecfg
    which should show all checkboxes checked. Note that the last one doesn't have to be checked, the improvement is obvious already. In that case the log in the console should show what's wrong above a red line.

    Troubleshooting

    Textures don't work or some icons aren't visible or Gallium Nine complains accordingly
    Code:
    $ winetricks d3dx9
    Icons aren't rendered, but EU acts as if it renders them
    You probably installed it with PlayOnLinux or ran winecfg d3dcompiler, which is a bad idea. As I don't know what library that installs or uses you're better off to create a new context.
    Last edited by endermigne; 10-06-2019 at 21:20.
    A proud Senior member since 6th of May 2008, 01:47a

  8. #88
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    Regarding 16.5.0 update

    At least on linux+wine it was fixed with `winetricks urlmon` (note -- cause about 2G download).
    (stable wine 64+32 4.0.2 works, wine 4.16 staging don't work for me).

  9. #89
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    Dear mods, if you can't give linux players a sub-section, can you please make this thread sticky?

  10. #90

    PlayOnMac - no item icons

    I was pleased to discover that I can play EU on a Mac. I used PlayOnMac, and everything went smoothly with the 16.5.0, but there is one issue. Item icons won't load. When I open my inventory or storage, I see item counts, and on mouse hover I see item name in a tooltip and green corners around the slot, but no image. Saw suggestion to run 64-bit client, but that option is grayed out in my loader.

    Any suggestions?

    UPDATE: The game stopped after running for about an hour saying that it's "Not enough memory" now. I have 16gb on this machine, probably not all of it is available to the game. Is it possible to increase the limit? If not, how can I enable the 64-bit version?
    Last edited by tirioll; 09-26-2019 at 20:49. Reason: new issue: out of memory

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