I understand that markup discussion is closely related to EP "crafting" although I'd like also to focus Henrik's attention on possible gambling aspect, highly addictive and very dangerous.
Example:
Avatar Henrik Jerkrot Nel joins the game, he lands in Camp Icarus with zero skills and zero money. He deposits 10,000 USD and starts his "gaming" experience:
- He claims he wants to start Explosive Projectiles crafting - many people tell him it requires years of skills gaining and some game knowledge - that is why he directly goes to Auction, buy skills and becomes level 50 crafter in less than 30 minutes.
- Then he buys all 4 levels of Explosive Projectile blueprints - all QR100 on auction - availability of them is sufficient to buy them straight away. 4 blueprints represent four bet levels - level 1 is 0,002 USD per spin, level 2 is 0,02 USD per spin, level 3 is 0,2 USD per spin and level 4 is 2 USD per spin.
- He also needs the gambling tokens - he approaches Trade Terminal and buys 3000 USD worth "Nanocubes" aka gambling tokens.
- Then he proceeds to "crafting machine" aka slot machine and chooses high risk scenario - condition "crafting"
- He is too lazy to click on the slot machine every 3 seconds, that is why he chooses autoplay option - same as on other casino slot machines.
- 3000 USD of tokens allows him to perform 1500 spins. Henrik is happy, he starts gambling:
- On his 245th attempt he wins 34950 PED of Explosive Projectiles item. He was lucky - winning was determined by chance. He is happy. He exchanges the Explosive Projectiles in Trade Terminal to in-game currency and then decides to withdraw his winnings. After some time 3495 USD lands on his bank account.
Why this is not treated as a direct gambling? There is fixed amount of a bet - 2USD. You bet an item with financial value to have a chance of winning other item with higher financial value. New CEO
must answer this questions. He must provide logical explanation why EP IV still exists in game. Also, how do they cope with new legal requirements regarding gambling. They had to ban the StrongBoxes in Sweden. Are they sure they do not need any lottery/gambling license to run this thing in 2019?
This is very important. We see a significant change in attitude to in-game gambling activities. Some countries banned Lootboxes, some other want to do that. I am afraid MindArk could face some legal repercussions because of Explosive Projectiles which could directly influence players in-game wallets.