Ace Flyster
Marauder
- Joined
- Aug 31, 2006
- Posts
- 5,031
- Location
- England, London
- Avatar Name
- Dave Ace Flyster
I am not a programmer so could someone please explain to me, how textures get screwed?
Not new ones, but existing?
I had in my head something like this.
new coat {texture appearance, red = 23, blue = 54 etc}
{Texture appearance, Red amount, blue amount, etc}
(
Red = blah
blue = blah
)
This would never ever screw up other textures.
I am very confused. Isnt texture just a function that is called with parameters to show?
Rgds
Ace
P.S. i reserve the right to be completely and utterly wrong.
Not new ones, but existing?
I had in my head something like this.
new coat {texture appearance, red = 23, blue = 54 etc}
{Texture appearance, Red amount, blue amount, etc}
(
Red = blah
blue = blah
)
This would never ever screw up other textures.
I am very confused. Isnt texture just a function that is called with parameters to show?
Rgds
Ace
P.S. i reserve the right to be completely and utterly wrong.