hottygurl
Dominant
- Joined
- May 11, 2006
- Posts
- 442
- Location
- USA
- Society
- There is no Random - VR Political Activist
- Avatar Name
- Shadowfire Hottygurl Of The Phoenix
First, read the front page post on presidentofvirtualreality.com on how a paid teleporter system is reportedly on the way.
I would like to establish this thread as a forum for discussion of productive ideas on how we can take the idea of the paid teleporter system. Please keep discussion polite and provide facts to back up your suggestions.
The first comes the commonly held problems:
1) We have a leadership taking actions against our best interests and democratic voice, without representation we were promised! We are facing an autocracy instead of a democracy.
2) We do not wish to pay for existant content all of a sudden that was basic functionality before, such as walking up to and accessing a teleporter or trade terminal or auctioneer, we should not have it forced on us.
3) Mindark proposed that we have to pay them 75% of the fees to their furthering of their platform, when they said they were going to foot the bill previously.
4) We are facing a ponzi scheme where a limited number of deeds are able to be sold as people will not endlessly invest in these, yet the payout is infinite and scaling upwards exponentially. There's no source for the pay.
The benefits of having a paid transportation service:
1) The economy was healthier on each of the planet partners when you could not act on other planets' auction houses from a remote location. Pilots played a much greater role in this functionality that drove this economy, so the pilot system should exist instead of teleporters between planets. The business between planets or time investment to fly yourself does drive the economy, but it currently offers zero content for the player besides to stare off into space mindlessly while shuttling a person around.
The benefits we can extract from this system:
1) A teleporter defense system where mobs/robots can invade teleporters and shut them down I am for, as it adds content to our system. This should be the tax we pay, the ped we burn to keep them alive at certain locations, but we need to be rewarded with markup items and a stable economy instead of just speculative-valued items or free services that already are given for free. If new teleporters are added or certain ones are subject to invasion through various storyline events like the old jam raiders, you instead build new content in the game and don't screw us further.
Lets have a discussion to try to clarify or elaborate on the majority opinions on a few things, let the feathers fly. Lets try to look at this from as positive a direction as possible, and focus on changing things before something very bad effects us all catastrophically.
Lets use this thread as a public forum to discuss this matter and create our OWN representation, before we lose our chance to have a voice. KEEP IT POSITIVE, good vibes people, no flaming. Lets use this as a makeshift virtual universe congress to check and balance our leadership.
Updates:
Taking from MsPudding's post, at https://www.planetcalypsoforum.com/forums/showthread.php?284761-The-TP-Fee-Is-Too-Damn-High!,
I feel that on the topic of 'Mindark is not your employer' this does indeed bring some truth, BUT at the same time with all of the things we are taxed on we should be seeing this money come back as ingame jobs and content. The ped we burn should be to pay mindark, the fees we pay should be to compensate systems of the game we damage such as pilots so their task can be a bit lucrative for the investment.
See my petition on change.org as well:
PCF thread: https://www.planetcalypsoforum.com/...n-against-our-citizenry&p=3481740#post3481740
Change.org thread:https://www.change.org/p/jan-welter...onesty-and-no-taxation-without-representation
I would like to establish this thread as a forum for discussion of productive ideas on how we can take the idea of the paid teleporter system. Please keep discussion polite and provide facts to back up your suggestions.
The first comes the commonly held problems:
1) We have a leadership taking actions against our best interests and democratic voice, without representation we were promised! We are facing an autocracy instead of a democracy.
2) We do not wish to pay for existant content all of a sudden that was basic functionality before, such as walking up to and accessing a teleporter or trade terminal or auctioneer, we should not have it forced on us.
3) Mindark proposed that we have to pay them 75% of the fees to their furthering of their platform, when they said they were going to foot the bill previously.
4) We are facing a ponzi scheme where a limited number of deeds are able to be sold as people will not endlessly invest in these, yet the payout is infinite and scaling upwards exponentially. There's no source for the pay.
The benefits of having a paid transportation service:
1) The economy was healthier on each of the planet partners when you could not act on other planets' auction houses from a remote location. Pilots played a much greater role in this functionality that drove this economy, so the pilot system should exist instead of teleporters between planets. The business between planets or time investment to fly yourself does drive the economy, but it currently offers zero content for the player besides to stare off into space mindlessly while shuttling a person around.
The benefits we can extract from this system:
1) A teleporter defense system where mobs/robots can invade teleporters and shut them down I am for, as it adds content to our system. This should be the tax we pay, the ped we burn to keep them alive at certain locations, but we need to be rewarded with markup items and a stable economy instead of just speculative-valued items or free services that already are given for free. If new teleporters are added or certain ones are subject to invasion through various storyline events like the old jam raiders, you instead build new content in the game and don't screw us further.
Lets have a discussion to try to clarify or elaborate on the majority opinions on a few things, let the feathers fly. Lets try to look at this from as positive a direction as possible, and focus on changing things before something very bad effects us all catastrophically.
Lets use this thread as a public forum to discuss this matter and create our OWN representation, before we lose our chance to have a voice. KEEP IT POSITIVE, good vibes people, no flaming. Lets use this as a makeshift virtual universe congress to check and balance our leadership.
Updates:
Taking from MsPudding's post, at https://www.planetcalypsoforum.com/forums/showthread.php?284761-The-TP-Fee-Is-Too-Damn-High!,
I feel that on the topic of 'Mindark is not your employer' this does indeed bring some truth, BUT at the same time with all of the things we are taxed on we should be seeing this money come back as ingame jobs and content. The ped we burn should be to pay mindark, the fees we pay should be to compensate systems of the game we damage such as pilots so their task can be a bit lucrative for the investment.
See my petition on change.org as well:
PCF thread: https://www.planetcalypsoforum.com/...n-against-our-citizenry&p=3481740#post3481740
Change.org thread:https://www.change.org/p/jan-welter...onesty-and-no-taxation-without-representation
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