How much $$$ are you willing to spend?

How much $$$ are you willing to spend (lose) per hour of game play


  • Total voters
    142
  • Poll closed .

DoA

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Daughter of Anarchy
Trying to better understand the profile of the average active EU player, so here's one more thread.

This thread starts from the following premise:
- you are treating EU as an entertainment option
- you are here to have fun and relax after a hard day at work
- you don't expect to also make profit from EU
- you don't mind paying some money for your entertainment

So pretty much the same mentality of someone playing a non-RCE game or going to a bar or buying a cinema ticket - you pay some money for your entertainment and you don't expect to get them back.

If you think different, the poll has a mention for that too.



The question is "How much money are you willing to spend (lose) per hour in EU?".

How to calculate that:
- think how much money you're willing to spend per month
- think how much money you want to have left at the end of the month (if any)
- make the difference between the two; that's the amount you are willing to spend
- think how many hours you play on average per month
- divide money you're willing to spend to average hours per month

And here's a practical example how to calculate it:
- let's say I'm willing to deposit $20 every month
- I want to still have half of it left at the end of the month (for gear upgrade or so)
- that means I'm willing to spend $20 - $10 = $10
- now let's say I play about four hours per day during weekends and maybe one hour per day during week days; that's about 13 hours per week (1 * 5 + 4 * 2), so about 52 hours per month (13 * 4)
- that means that I'm willing to spend (lose) about $10 / 52 = $0.1923, so a bit less than 20 cents per hour

Important:
- please note that I used spending as in loosing, not as in cycling
- please note that past investments or anything like that are not included; only what you're willing to actually spend/pay per month
- please note that due to the random nature of looting, we talk about an average, not a guarantee; there might still be times when you could lose more, as well as times when you could lose less or even win; we can only cover the averages here



If you want to also comment (explain better) on top of voting, feel free to do so, but PLEASE DO NOT COMMENT/CRITICIZE other people's options (if you want to do that, please open a new thread, don't derail this one). As far as it concerns me at least, I won't judge or criticize and I don't consider there are any correct or wrong answers... just trying to see how majority of players see and treat the game.
 
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In the old days of PE I'd willingly spend $50 per month and did quite often back then it felt like anything was achievable with time.

I'd spend 3-4 hours per day playing and most weekends 8-9 hours when I ran out ped I'd socialize at Camp Pheonix mob running for sweaters.

So maybe $50 over about 100-120 hours, about 50c per hour in old the PE days.

Compared to most games that's a lot better except for one or two of my favourites.
 
I depo'd enough to buy a modfap or 2, an mm & imkII at current rates..
I think I'm allowed to persue the breakeven option..
Even that ain't happening :D
for your example of 20$/month with 65 dps.. i can hunt 1.5h worst case, 1 run :laugh:
 
About the same per month that I'd spend on any other mmo.
 
"I am not willing to spend any money; I want to profit or, in the worst case scenario, break even."

:wtg::wtg:
 
- you are treating EU as an entertainment option
- you are here to have fun and relax after a hard day at work
- you don't expect to also make profit from EU
- you don't mind paying some money for your entertainment

Sounds familiar to me.

Voted.
 
I am willing to spend $1 USD per hour. How ever, divided on my entire 13-years EU career, I have made about $3,50 USD per hour playing the game. A McDonalds job would pay more, yes, but no other game I have played has actually paid me to play.

How ever, if I continue to play, I'm sure this might change :D
 
An interesting point to add to this discussion,

when I was a depositor £1 = 2$ (approximately), so I could get 200 peds for my £10 deposit. To me this seem very good value and I was very happy to make this conversion. The 200 peds could last me a good portion of the month if I was careful and I could have a lot of fun from team hunting etc with some additional sweating in between.
In recent times of course the pound now buys far less ped and this is an additional factor which makes me less keen to deposit. Essentially the cost of "play" has gone up for us in the UK. I understand that the value of the dollar is less than the pound, so maybe 10$ for 100 ped isn't so bad however the great thing is anyone using the dollar always has a fixed exchange. For us playing in different currencies our exchange is not fixed at all... (the only good side is that profit can be made from depositing and withdrawing with careful consideration to the exchange - playing the currency market using EU as a go between).

Certainly if I "only" got 100 ped for my £10 I probably wouldn't bother at all. There are far more things in RL I could do which would be more fun than the near guaranteed loss than comes from general grinding here.

I wouldn't mind if the returns were consistent but one could depo $10 and get 90% returns for each cycle (a fair amount of "game play", but sometimes I go hunting with 100 ped and make 40% returns(not even including decay), almost not enough to have a solid second run. There is just so much unpredictability, which means one just never really knows how much the cost per hour to grind is going to be.
 
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I would be willing to spend more than $10/hour for good quality entertainment. I spend far more than that IRL for my entertainment purposes. EU is capable of reaching that level of entertainment, however, has fallen far short lately unfortunately. :scratch2:
 
It is also something to view from diff. angels.

If i log in to have some chat with friends and make some business (iE. put things on auction, buy equipment, thinks don't generate decay....) i'm not ready to pay 0.10$ /h for.

If i go grind some lvl conform mobs - i'm still ok with paying 1$/h if there still is a good chance of break even or maybe profit.

If i go and gamble - `yes my view on hunting Mobs far above my lvl`, where i need high DPS, good Armor and maybe a Medic, i'm willing to pay up to 10$/h, but like the normal grinding - it should still be possible to get 90%/break even. The lucky hit is a myth - but that's why many hunt big fat mobs.

cheers
 
Doom 4 campign is 4-5 euro per hour, and no chance of ATH :wise:
 
right now now i couldn't care about about cost of play as that will never change so its pointless to even ask... but if there is any change i would really like to see is remove these target evaded shot bullshit...

I go out to hunt see 10 to 15 evades happen within a span of a minute.....morale down the drain fuck this shit log out...i get screens full and full of evades its like every few shots evade every few shots evade then a couple shots then 4 in a row... i get more yellow evade lines than i get green skill lines...

Oh no wait your not calculating the average you got to do 10k shots multiply by the some bullshit square root that with some next level nonsense which you then devide by TP COSTS...and you will see that your only missing like 1 shot in 10k over a span of 5 years which is not bad at all...SMD

Its bullshit that's what it is...Your suppose to have fun...not have a brain hemorrhage after 5 shots all evades as soon as you start with first mob.

Imagine going to a casino and putting your chips on red or black and then the dealer takes the chips and says sorry they just vanished or fell through the table into some bullshit jackpot or cost to run casino... place some more... WTF this is no different to that...Mofo i just put the fucking chips there...same principle i just shot the fucking mob it didn't evade shit and neither did i miss...
 
righ now im willing and doing only swunting punnys

im sick and tired of still saying this is not a feature but bug that havent been fixed for ages

if MA want me be again happy PEDwaster better start fixing those 100+ known ( yes known as listed in VU list) issuses .... and lots of those even from pre cryengine age

and stop those insane Maintainces (all unvelcomed features work as intended, nothing need to be fixed)

give us back game that works and ppl will spend more
 
right now now i couldn't care about about cost of play as that will never change so its pointless to even ask... but if there is any change i would really like to see is remove these target evaded shot bullshit...

I go out to hunt see 10 to 15 evades happen within a span of a minute.....morale down the drain fuck this shit log out...i get screens full and full of evades its like every few shots evade every few shots evade then a couple shots then 4 in a row... i get more yellow evade lines than i get green skill lines...

Oh no wait your not calculating the average you got to do 10k shots multiply by the some bullshit square root that with some next level nonsense which you then devide by TP COSTS...and you will see that your only missing like 1 shot in 10k over a span of 5 years which is not bad at all...SMD

Its bullshit that's what it is...Your suppose to have fun...not have a brain hemorrhage after 5 shots all evades as soon as you start with first mob.

Imagine going to a casino and putting your chips on red or black and then the dealer takes the chips and says sorry they just vanished or fell through the table into some bullshit jackpot or cost to run casino... place some more... WTF this is no different to that...Mofo i just put the fucking chips there...same principle i just shot the fucking mob it didn't evade shit and neither did i miss...

Shit really is annoying but lmfao at this rage.

How do you think the mob feels?
 
I used to depo 15KPED per week for ammo, investments etc. I can't justify that now, the way this unreal cash economy is run.
Compet is released in 8 days, looking at the website it states that compet deeds can be traded via the Virtual Tycoon App on the Android device. Also that players can withdraw cash...?
Problems;
1. Will Compet be on iPhone, if not they have missed a huge chunk of the app market as Virtual Tycoon never made it to iPhone
2. It will be a huge problem if players are not able to withdraw money immediately, which immediately leads to the issue of the 40-50 day withdrawals from EU.

All current games allow in-app purchases to improve your gameplay, but none allow withdrawal of funds. I think MA will need to change their current policy on length of withdrawal time.
 
Silly question imo, especially considering that these amounts don't come close to actual play, or true volumes.

I could answer and say that I spend on average over $100 an hour. But what does that say really when I do so on continuous cycling, without deposits?

Not much, except to say that I spend 100 an hour playing a game...for free.
 
Silly question imo, especially considering that these amounts don't come close to actual play, or true volumes.

I could answer and say that I spend on average over $100 an hour. But what does that say really when I do so on continuous cycling, without deposits?

Not much, except to say that I spend 100 an hour playing a game...for free.

Well, question was a bit different:

- first of all it was "how much are you willing to spend" not "how much do you spend"
- and second, and most important, is clearly specified (and even made in red) that spend was used as in lose, not as in cycle

So, if you do cycle 1,000 PED an hour, but you want to break even or profit, then the right answer is the first one.

To spend $100 (1,000 PED) per hour, at 90% return rates (which is even conservatory) it would mean you do cycle 10,000 PED per hour, and that I tend to believe (please correct me if I'm wrong) that is not even possible.
 
Wrong question.

I haven't deposited for several years except for, iirc, about $120 on webshop items in the last year or two.

I deposited a fair bit in the past in order to get to the point where I didn't need to do that any more, and if I sold out now I would be able to withdraw the amount I deposited and considerably more.

None of your options cover that scenario, and there are certainly dozens, probably hundreds of players in the same situation.
 
Wrong question.

I haven't deposited for several years except for, iirc, about $120 on webshop items in the last year or two.

I deposited a fair bit in the past in order to get to the point where I didn't need to do that any more, and if I sold out now I would be able to withdraw the amount I deposited and considerably more.

None of your options cover that scenario, and there are certainly dozens, probably hundreds of players in the same situation.



I can sure be wrong and I stand corrected, but please explain me how you don't fit in this answer:

I am not willing to spend any (more) money; I want to profit or, in the worst case scenario, break even.

Especially considering the clear mention in the OP that "please note that past investments or anything like that are not included; only what you're willing to actually spend/pay per month".



As I see it, you invested in the past hoping (and managing) to get to a point where you don't have to spend any (more) money, but profit or, in the worst case scenario, break even. Please do not take offense, I don't say it in a mean way, but, from MA perspective, at this moment you are no longer a consumer.

And that was the basic goal of my question, to help me understand how many people fall under:
- typical consumer category, who just see EU as an entertainment option (and who wouldn't mind paying for their entertainment and who would eventually pay a subscription too - and that's pretty much anyone who answered with any amount, of course with the mention that some consider that said entertainment is worth more and some consider is worth less)
- investor type of players, who are interested in the RCE part of the game and are not here just to have fun and invested either time or money (or both) in the game, aiming to reach the point at which they don't have to invest any more, but instead profit, or, in the worst case scenario, break even - and that's basically the people that chose the first option
 
Read up on wurm that you posted about DOA, sounds quite promising :)

Extremely basic graphics, quite nice game depth though from first looking into it.

I don't think is competitor for EU though, and comparing one with other is i think a bit of a stretch as is what was good for that and EU.

ty
 
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Read up on wurm that you posted about DOA, sounds quite promising :)

Extremely basic graphics, quite nice game depth though from first looking into it.

I don't think is competitor for EU though, and comparing one with other is i think a bit of a stretch as is what was good for that and EU.

ty

I really fail to see how this is relevant with what I asked here...

WURM is a nice game, but is something totally different than EU, they have almost nothing in common.
 
Interesting. I do not measure my EU spending hourly.
 
I choose to vote for Mindark's original vision, That average cost / hour should be around 1 $, which translates to loss / hour. I do not expect profit because this is a business and i am a realistic person.

Have to notice you, that this is a vision they had back in 2003-2006 era from what i remember and Unfortunatly 1$ / hour is far from the truth. unless you hunt punies
 
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Case is that breaking even in EU is not fun anymore :p
On the other hand more u spend better fun u get :)
 
Prior to 2005 I spent some and had good fun. Then MA 1) inserted a new rule about accounts expiring 2) lost my 2002-2004 account

So there. Until I see that IMK2 again, the grand sum of zero will be spent.
 
I use it as entertainment mostly..I got a real job now...I do play another game. I quite often take long breaks from EU when mining (which is my main profession in this game) takes a really bad turn for the worse.
 
I've put in 4000 usd and withdrew 2000 and have 3000 in my account still so I'm profiting. I have not deposited in 2 years besides a few boxes.
 
I find it interesting the amount of people who choose option one. As nobion said, this IS still a business. They're in the business of entertaining. Those who don't pay, other pay for them. It says a lot about the community and society as whole. :wise:
 
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