Open Letter for MA

You're missing the point
I do buy shrapnel cos its easier to track returns that way for me
However this means less ppl buying boxes, less income for MA's side

Im not a MA's sent soldier, but its not a positive thing, people, should have the chance like the full TT (L) Rings to convert what they dont want to uni ammo, that way at least, its garanteed to be cycled again

Ok... so how you say it is like that:
- if you are unlucky, you just convert everything (pills, L rings, etc) and you get all your PEDs in UA
- if you are lucky, you may get a nice ring and make a hefty profit

Now explain me if things will be like that, without any cons on the boxes, why would anyone still buy UA or deposit normally?

There should be a fairness between the two systems:
- in one you get exactly what you pay for - nothing won, nothing lost, nothing useless
- in one your gamble a part of your deposit for the chance of a item with high MU

What you want is like wanting to go to the casino, play at roulette, if you win leave with the winnings, if you lose just have your money returned to you.
 
Ok... so how you say it is like that:
- if you are unlucky, you just convert everything (pills, L rings, etc) and you get all your PEDs in UA
- if you are lucky, you may get a nice ring and make a hefty profit

Now explain me if things will be like that, without any cons on the boxes, why would anyone still buy UA or deposit normally?

There should be a fairness between the two systems:
- in one you get exactly what you pay for - nothing won, nothing lost, nothing useless
- in one your gamble a part of your deposit for the chance of a item with high MU

What you want is like wanting to go to the casino, play at roulette, if you win leave with the winnings, if you lose just have your money returned to you.

Simple
Some people deposit to make large investment or investments in gear
Those you cannot fullfill by using universal ammo

Hunters/miners that deposit to fed their activities, these days mostly buy boxes, but i know some that slown down or stoped totally because they got quite high ammounts of pills they arent using.

About the rings, its only a chance to get not a certainty and a good thing to give depositors something they always wanted, an advantage over the non depositors

Even tho i posted this as a joke, it was in fact my first "depo", and I was at the 8th~ year mark there, mostly because i wanted to experience this and this is the only way, and a lot of players i know have done the same, some didnt even need the PED then but it was all for the "gamble".

This is basicly good to have cash flow in MA, which is a positive.
Ring's markup is generated by players, after all its just 10 PED tt, good example, are the improved ares, they were selling recently for 5k, now at 3k ~, MA didnt lose 2k ped in each :) If you got my tought process at least
 
I still feel that you want a way to gable for the win, without accepting the risk to lose too, but let's just agree to disagree - I think we both stated our POVs and by this time is quite obvious that none of us will change his. Everyone else (including MA) joining (or just reading the discussion) could read our arguments and make their own judgement over the issue.
 
Simple solution... Give 80-90% of tt value of pills rings Harrier etc to uni ammo. That way it's still a risk / gamble but at least 100k worth of ped isn't sitting in people's storage.
 
Simple solution... Give 80-90% of tt value of pills rings Harrier etc to uni ammo. That way it's still a risk / gamble but at least 100k worth of ped isn't sitting in people's storage.

Yeah, that could work... give 80% of tt value or any refined box item, reduce ring drops a bit to compensate for the fact you get something more now and generally reduce the gambling factor this way, while still having a chance to hit big.
 
DoA, I think you are missing the point.

MA do not care about the 'win' that a player gets when they loot an Unlimited ring as in the eyes of the developer each item is only worth its TT value and no more.

So by the logic of MA a strongbox containing 10.00ped of Universal Ammo is exactly equivalent of a player looting an Ares Ring Perfected. Given this is the case there is no such thing as a 'winning' box when it comes to opening strongboxes.

Now players on the other hand assign a markup to an item based on supply and demand. At the moment a perfected ares is in the tt+40k range or so. If MA decide to allow avatars to trade in Eomon DNA during this years migration for perfected ares rings how will the MU be affected?

In the above case MA still would not care as the value of the ring has not changed as it is still the same tt value. The only thing that has changed is the player assigned value of the item.


However the main reason people want to be able to refine things like pills and unusable rings is that currently those who open boxes have thousands upon thousands of ped sitting in storage that can only be accessed when the player quits the game. Would you not prefer that these players use that ped to continue cycling within the game helping to add more ped to the economy?
 
just do it like i did. stop playing or at least stop depositing. if most of the people would do that they would have to change something. if people only complain but keep playing and depositing they dont see the need to change something. because honestly, they dont care a single dipshit bout what is written in the forum. the only thing that makes em change something is lack of money flow. maybe some ubers should withdraw a few million peds to make the system crash so they can restart.

This is exactley what i be doing, since more as one year. I depo less and less, I play less. and it is increasing from month to month. I mean i play less and depo less every month. And i see the day comming, where i just sell out all my junk I have left and never comming back, like a lot of my old friends did.
 
However the main reason people want to be able to refine things like pills and unusable rings is that currently those who open boxes have thousands upon thousands of ped sitting in storage that can only be accessed when the player quits the game. Would you not prefer that these players use that ped to continue cycling within the game helping to add more ped to the economy?

But no one was forcing them to open so many boxes and end up with all those unusable rings and pills. I'm more inclined to say that if they were willing to buy so many boxes in the hope of getting one of the special rings then they should live with the consequences.

If a cereal company put special gifts in their boxes with one or two rare ones and someone buys 10000 boxes and opens them all to get the rare gift should the company be forced to buy back the cereal from all the opened boxes?
 
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First of all i thank you for the post, wish some were more constructive.

http://imgur.com/a/cOPmO

Just simple avoid this game, and never ever do deposit !

I took this step forward, not because im the biggest costumer for MA, because im not and i will tell that soon enough on the next post i possibly start
I care about longevity of a game i love, that was the point

But no one was forcing them to open so many boxes and end up with all those unusable rings and pills. I'm more inclined to say that if they were willing to buy so many boxes in the hope of getting one of the special rings then they should live with the consequences.

If a cereal company put special gifts in their boxes with one or two rare ones and someone buys 10000 boxes and opens them all to get the rare gift should the company be forced to buy back the cereal from all the opened boxes?
You got a point, none forces, however, if some are sellable, why shouldnt some others be, players could be given a choice, it'd be benificial both for players and MA
To be fair, your layout desktop looks like a botting PC. The autoit macro click.au3 is even more obvious :wtg:

:rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes:
buuusted :laugh:
 
You got a point, none forces, however, if some are sellable, why shouldnt some others be, players could be given a choice, it'd be benificial both for players and MA

No it won't be beneficial to MA. See MA doesn't like MU, for MA the less MU the better for them. Less MU means less trader, less resellers, that means less withdrawals. I case you did not notice, ever since the introduction of (L) armors, MA has been working hard to reduce MU on most items.

If you can't sell the pills or whatever the strongboxes give, use them, that is what they are for.
 
No it won't be beneficial to MA. See MA doesn't like MU, for MA the less MU the better for them. Less MU means less trader, less resellers, that means less withdrawals. I case you did not notice, ever since the introduction of (L) armors, MA has been working hard to reduce MU on most items.

If you can't sell the pills or whatever the strongboxes give, use them, that is what they are for.

Not really :)
The profits come from players that others withdrawl
MU is good, means there's going to befees down the line somewhere
IF people sell to the trader, the trader will auction - fees
If people sell stuff with MU @ auction - fees

So MU isnt harmfull in my eyes, the only thing it does, is making it more affordable for other players by being cheaper.

I didnt mean to sell as in player to player, even so, wouldnt be bad idea, but if they could be TT'able or refine into Uni ammo its best :)

Take as example the Old sib guns like R150, when i had R150 it used to have 7k ~ min tt, 7k sitting there that could be cycled into the system so to speak, gladly they changed it and even changed how sib were.
If they could untie all those PED trapped into uni ammo, it'd be clearly gone into shoting / mining, no other way to resee the value
Better than having the PED sitting there, wouldnt you agree ? ;)

Thanks for the input
 
Not really :)
The profits come from players that others withdrawl
MU is good, means there's going to befees down the line somewhere
IF people sell to the trader, the trader will auction - fees
If people sell stuff with MU @ auction - fees

So MU isnt harmfull in my eyes, the only thing it does, is making it more affordable for other players by being cheaper.

I didnt mean to sell as in player to player, even so, wouldnt be bad idea, but if they could be TT'able or refine into Uni ammo its best :)

Take as example the Old sib guns like R150, when i had R150 it used to have 7k ~ min tt, 7k sitting there that could be cycled into the system so to speak, gladly they changed it and even changed how sib were.
If they could untie all those PED trapped into uni ammo, it'd be clearly gone into shoting / mining, no other way to resee the value
Better than having the PED sitting there, wouldnt you agree ? ;)

Thanks for the input

You are looking at MU from a players perspective, try looking at it from Mindarks perspective.
 
I made this thread long ago and i feel its a bump

I did mention comunication and they failed with the EST fiasco now
They just removed and didnt even publicly announce and once again the mid range ingame gets boned

Another sad move
 
I made this thread long ago and i feel its a bump

I did mention comunication and they failed with the EST fiasco now
They just removed and didnt even publicly announce and once again the mid range ingame gets boned

Another sad move

Yeah MA sucks, and they obviously don't give a shit for the average player experience. They only care for the MA experience. I've never seen a company with so much disdain for their own customers.
 
some bug fixing would be nice, that much is true. but you get these same random crashes and bugs in all other online games I've ever played, so I certainly wouldn't call the situation anything out of the ordinary.
 
1. The latest changes for textures performance made my experience worse than was before!
2. Crashes are very limited instead.
3. Playing on Caly and RT is quiet good in performance but for very long time Zomhattan server during summer was hell of lag. In the other hand I play different from majority and most of the time I hunt or mine in remote places/servers on Caly, so my experience maybe is different too.

In general I agree with Manique! Entropia Universe need a complete re-design in performance and reliability of all ingame systems.
We don't care about new stuff or exotic updates! Just MA need to make this world to work reliable. That's must be No1 priority.

Since I have experience of other MMO's lately and one of those was another sandbox kind and the only one in the market together with EU made in Cryengine, I must say there are no differences. All MMO's have problems and issues. Instead in some aspects Entropia is by far better.
 
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some bug fixing would be nice, that much is true. but you get these same random crashes and bugs in all other online games I've ever played, so I certainly wouldn't call the situation anything out of the ordinary.

1. The latest changes for textures performance made my experience worse than was before!
2. Crashes are very limited instead.
3. Playing on Caly and RT is quiet good in performance but for very long time Zomhattan server during summer was hell of lag. In the other hand I play different from majority and most of the time I hunt or mine in remote places/servers on Caly, so my experience maybe is different too.

In general I agree with Manique! Entropia Universe need a complete re-design in performance and reliability of all ingame systems.
We don't care about new stuff or exotic updates! Just MA need to make this world to work reliable. That's must be No1 priority.

Since I have experience of other MMO's lately and one of those was another sandbox kind and the only one in the market together with EU made in Cryengine, I must say there are no differences. All MMO's have problems and issues. Instead in some aspects Entropia is by far better.

In that regard we all got to admit it got all whole lot better, but sadly the core of the game seems really damaged, the loot system and such, more and more ppl notice its messed up and i even cleared out ppl that use it for advantage and how they do it for MA, since some of the ways they do it is breaking rules
 
Lucky Mindark there is supply of rich whales to keep the hamster tick over.
 
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Sad to bring this post but i come to realise and to a point I think there is no more point on this.

Over the course of months i had support cases about exploits and exploiters with given proof and explanation of how it was being abused and done.
Most that involved players of prolly higher recognition among the comunity never got a single reply, even on my abcense of several months this time.

Just gutting and makes me go to a realization its just lost time and effort
I've witnessed RT Locals being helped by the planet devs and the same goes to cyrene in that regard, or supported even when exploiting.

if you wonder i reported some important and high relevance cases some for 4 months ago and i never had a reply.
I also posted directly on planet forum some locals traping mobs and in the end the thread gets locked down

When that happens you just know you're losing your own time :)
 
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as cld revenue is showing the game is slowly dying away. part of it goes to the support department that doesnt even look at the cases or lets a robot answer them. im still waiting since more than 3 weeks for my 120 peds that the support team owes me after they wanted to let my unreachable claims expire. not 2 robot answers that said the same and nothing happened. this is just ridicolous. i gave em a deadline until friday and then im going to sell all my skills and withdraw that shit. so if anyone is interested in 205k skills just let me know.
 
At the last upgrade people were raving about the improvements to bugs. Maybe MA are on a phased program of fixes.

I'd say 99% of the time I don't have many problems, sure the hit boxes are a little pain but nothing serious.

I've backed MA with there other venture compet, which has it's own team and own budget. I think it's unfair to point the finger at that as the ultimate cause of your frustrations.

There're a lot more pressing issues about EU I think, the economy has more problems than the bugs. I totally agree though the game has a great community, of long term players for those that stick around.

Actually I've got the point now, I just try to enjoy it. I still put tons of hours in with low level entertainment which should be low risk. I think we've had loads of new content in the last few years, lets be fair we do demand that.

I think we should just accept what we have, EU has it's character. Love it or leave I guess.

Like I keep saying; let's not worry about what we can't control, we'll all feel a lot happier.

Rick
 
Sad to bring this post but i come to realise and to a point I think there is no more point on this.

Over the course of months i had support cases about exploits and exploiters with given proof and explanation of how it was being abused and done.
Most that involved players of prolly higher recognition among the comunity never got a single reply, even on my abcense of several months this time.

Just gutting and makes me go to a realization its just lost time and effort
I've witnessed RT Locals being helped by the planet devs and the same goes to cyrene in that regard, or supported even when exploiting.

if you wonder i reported some important and high relevance cases some for 4 months ago and i never had a reply.
I also posted directly on planet forum some locals traping mobs and in the end the thread gets locked down

When that happens you just know you're losing your own time :)

This.

Lucky Mindark there is supply of rich whales to keep the hamster tick over.

Because of this.
 
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