Loot

so if i follow you ... the pool is a unique big one for all universe? not either splitted in planets pool?
 
Wish we would stop with the 90% bullshit. It doesn't exist. If it does, I am one lucky son of a bitch.

Short answer here to all of this is this and then I will discuss any further in my mako log.. since I will have hit another milestone:

* TT doesn't matter. If you're after big hofs or grinding something with no markup.. you are doing it wrong and destined to fail.

* Focus on markup (whether in the form of UL items, stackables, Rares, or lucrative events) and go. See bullet above.

To the comment about whether it is fun to have loot swings... what people seem to forget is that if each hunt didn't have risk, we would have no markup. If everyone could farm esis with regularity, they would be tt food. Same with any of the oils. To have markup, you either need constrained supply, excess of demand, or both. If everyone always got 99%, then everything would be farmed until everything became tt food. Very common sense.
 
so if i follow you ... the pool is a unique big one for all universe? not either splitted in planets pool?

Yes. But pools are separate for hunting, mining, crafting. This is what Mindark told us.
 
Yes. But pools are separate for hunting, mining, crafting. This is what Mindark told us.

To be fair, I'm pretty sure that the MA employees on this forum generally don't know for certain things like this. There's also various ways to interpret what was said.
 
To be fair, I'm pretty sure that the MA employees on this forum generally don't know for certain things like this. There's also various ways to interpret what was said.

While I agree, I can't think of any logical reason for planet specific loot pools. So I don't see a purpose in speculating about things that no one can provide any reasoning or evidence towards.

And about the loot pools being separate for professions, they were extremely clear about that IMO.
 
While I agree, I can't think of any logical reason for planet specific loot pools. So I don't see a purpose in speculating about things that no one can provide any reasoning or evidence towards.

And about the loot pools being separate for professions, they were extremely clear about that IMO.

Think again & lookup the popdragon hof spam on RT a few years ago.
Try to explain that with your theory.
 
  • Like
Reactions: EMW
Think again & lookup the popdragon hof spam on RT a few years ago.
Try to explain that with your theory.

Tried using forum search function, no luck (though I suck at these things).

My guess would be... a lot of people were hunting them?

Not sure how that's any different from all the Eomon ATHs we see during migration.

What possible advantage could there be for MA to manipulate the loot pool in favor of Rocktropia?
 
Any thing that is secretive on this Earth is also shady.

Look at all this sausage making from MA. They only show us the globals and hofs, not the losses. What if after killing a mob, we are given the option to see on screen something like: "you lost 10 ped tt on this mob (15 ped shooting costs - 5 ped the tt of loot)

Nothing prevents MA from giving us this option - and others that clarify what exactly they mean by "micro-transactions" - but they don't.
 
The returns of last days seem lower than ever.
If you hof that will still be the same as your loss on the end of the day. That 90% rate is a global average return to entire playerbase, not individuals as then no noob could ATH possibly. Fact, think about it... no more arguments needed.
 
Think again & lookup the popdragon hof spam on RT a few years ago.
Try to explain that with your theory.
Wait... do u really need planet-specific lootpools to explain that? Simplest explanation seems to be a mob-specific lootpool and lot of ppl spamming HoFs and thsn even more ppl flocking and spamming more HoFs... Most ppl who saw what happened were certain the system went haywire somehow, at least with the 1st wave of HoF's - it was just too bizarre. Later u could prolly explain it with a natural chain reaction, overheated lootpool and whatnot.
Anyway, it all only requires a separate lootpool for a mob, as far as I can see...?
 
The returns of last days seem lower than ever.
If you hof that will still be the same as your loss on the end of the day. That 90% rate is a global average return to entire playerbase, not individuals as then no noob could ATH possibly. Fact, think about it... no more arguments needed.

When was the last time you saw a noob ATH?

The ATHs are on insanely huge mobs, or indoor mining with huge amps... with the amount of people clicking Explosive IV and dropping level 13s on FOMA every day losing tons of PED, are you really surprised that the system is kicking out some 30-40ks HOFs once in a while?
 
Some longer time ago, if i depo $100, i could play about 1 month or longer with this. If i depo 100 now, it may last for one week, if i exactly do the same as ever. This is the point, making me lost the interest to play EU. I don't play to make profit, i play this game fur having fun. But with such a low loot, it is no fun anymore. IT FEELS LIKE BEEN A BIG LOOSER.

I more and more have the problem to start a hunt run or mining, or both together, if i know of 98% sure it will end with 60% return, inclouding the poor MU it have. So i most only start to chat with my few friends i have here. Yes only a few friends, about most of my large friendlist is no longer playing EU.

Again, thanks for the post here, I think it is helpfully to know, what others think about this.
 
Some longer time ago, if i depo $100, i could play about 1 month or longer with this. If i depo 100 now, it may last for one week, if i exactly do the same as ever. This is the point, making me lost the interest to play EU. I don't play to make profit, i play this game fur having fun. But with such a low loot, it is no fun anymore. IT FEELS LIKE BEEN A BIG LOOSER.

I more and more have the problem to start a hunt run or mining, or both together, if i know of 98% sure it will end with 60% return, inclouding the poor MU it have. So i most only start to chat with my few friends i have here. Yes only a few friends, about most of my large friendlist is no longer playing EU.

Again, thanks for the post here, I think it is helpfully to know, what others think about this.

Well, a think I love to say is that you should not play at the level of your skills, but at the level of your budget.

Atomicstorm said that you need a minimum of 500 mobs to have, and since he's a guy that pretty much knows what he's talking, I'll start from here... $100 is (roughly) 1,000 PEDs; since you'll aim to hunt 500-1000 mobs, to minimize the effect of (bad) luck, that means that you should aim for mobs that cost 1-2 PED to be killed so that means something like 280-600 hp mobs. Do so and you should reduce the statistic anomalies and get reasonably small deviations, so something in the 80-95% return rates (not counting MU). Selling the loot and recycling, you should be able to cycle a total of about 10,000 PEDs from your initial $100 deposit, before all money run out.
 
Some longer time ago, if i depo $100, i could play about 1 month or longer with this. If i depo 100 now, it may last for one week, if i exactly do the same as ever. This is the point, making me lost the interest to play EU. I don't play to make profit, i play this game fur having fun. But with such a low loot, it is no fun anymore. IT FEELS LIKE BEEN A BIG LOOSER.

I more and more have the problem to start a hunt run or mining, or both together, if i know of 98% sure it will end with 60% return, inclouding the poor MU it have. So i most only start to chat with my few friends i have here. Yes only a few friends, about most of my large friendlist is no longer playing EU.

Again, thanks for the post here, I think it is helpfully to know, what others think about this.

Yeah, the old days are gone and I don't think they're ever coming back. Only option is to scale down your activities really low. Hopefully someday MA will do something about the weak economy.
 
Well, a think I love to say is that you should not play at the level of your skills, but at the level of your budget.

Atomicstorm said that you need a minimum of 500 mobs to have, and since he's a guy that pretty much knows what he's talking, I'll start from here... $100 is (roughly) 1,000 PEDs; since you'll aim to hunt 500-1000 mobs, to minimize the effect of (bad) luck, that means that you should aim for mobs that cost 1-2 PED to be killed so that means something like 280-600 hp mobs. Do so and you should reduce the statistic anomalies and get reasonably small deviations, so something in the 80-95% return rates (not counting MU). Selling the loot and recycling, you should be able to cycle a total of about 10,000 PEDs from your initial $100 deposit, before all money run out.

hm, this maybe call for hunt. But how you explain this for mining :) I'm not only a hunter. And why i get much less play time for the same money deposited, if i do exactly the same as ever. I don't kill big hp creatures, in most cases. I hunt the same creatures as ever. most between lev5 to lev 20 creatures. I also dont focus at bigger creatures if my ped card get low, then i may only hunt lev 5 .
Ok, but for mining i cant do some thing like hunt small mobs. Also in mining i get bad as never before, since ca 2 years now.
 
hm, this maybe call for hunt. But how you explain this for mining :) I'm not only a hunter. And why i get much less play time for the same money deposited, if i do exactly the same as ever. I don't kill big hp creatures, in most cases. I hunt the same creatures as ever. most between lev5 to lev 20 creatures. I also dont focus at bigger creatures if my ped card get low, then i may only hunt lev 5 .
Ok, but for mining i cant do some thing like hunt small mobs. Also in mining i get bad as never before, since ca 2 years now.

Planet side instead of indoor; unamped instead of amped; and worst case scenario rookie finder instead of normal finder - if anything this last one will cut all your costs down with 90%, while still being the same experience, just scaled down. :p

Same thing for crafting - when I wanted to try the crafting to see how it feels I picked one of (if not exactly) the lowest possible BP - EP I so I have the budget to do not 300 or 3000, but 300.000 clicks before drawing any conclusions.

But don't get me wrong, I didn't said that I like the things as they are - I'm not and for sure I would like more predictability and less variation in loots. But it it what it is and we can't (really) change that; what we can do instead is to try to adapt.
 
hunting without pills+buffs its useless now not much markup left in the loot compared to 2010-2011, as u see peoples are using buffs to lower the cost per kill a lot , you see some avatars with 5% crit from items and using EST to get like 70-90 crit dmg so Trance try to adapt u dont have a choice
 
hunting without pills+buffs its useless now not much markup left in the loot compared to 2010-2011, as u see peoples are using buffs to lower the cost per kill a lot , you see some avatars with 5% crit from items and using EST to get like 70-90 crit dmg so Trance try to adapt u dont have a choice

I disagree. The markup is still there. It's nothing like the old days. but as long as you're not grinding Kerberos and Atrox and the other mobs that are insanely overhunted by all the robots grinding iron missions, you can do okay.
 
Do you think i don't use rings and or pills :) ? Well, i do use it also.
 
I also had 60% runs recently and was keeping things low-key because of it. Any longer and I might have slammed the brakes entirely until improvement is seen. Started moaning aloud on this and that forum (which had helped before, hehe) and, to my utter disbelief, indeed got reconciled promptly. I don't even know whether I want to believe there is any kind of system behind. But it does look as if someone's been playing with the levers a bit, since the dynamic extent was unprecedented at least in my experience. It is better again since last week.
 
I disagree. The markup is still there. It's nothing like the old days. but as long as you're not grinding Kerberos and Atrox and the other mobs that are insanely overhunted by all the robots grinding iron missions, you can do okay.

i agree on atrox thing also expected u to have 10 globals back in the days and guess what... checked a tracker and im right lol
 
Last edited:
Loot system is changed

I agree that there is something happened to loot system after March. First 3 month of this year was stable on return.

I think rings and other "eco stuff" have effect for loot,
 
Well, a think I love to say is that you should not play at the level of your skills, but at the level of your budget.

Atomicstorm said that you need a minimum of 500 mobs to have, and since he's a guy that pretty much knows what he's talking, I'll start from here... $100 is (roughly) 1,000 PEDs; since you'll aim to hunt 500-1000 mobs, to minimize the effect of (bad) luck, that means that you should aim for mobs that cost 1-2 PED to be killed so that means something like 280-600 hp mobs. Do so and you should reduce the statistic anomalies and get reasonably small deviations, so something in the 80-95% return rates (not counting MU). Selling the loot and recycling, you should be able to cycle a total of about 10,000 PEDs from your initial $100 deposit, before all money run out.

This is the problem.
You wanna enjoy yourself playing, you wanna gain more skills, get better gear, kill bigger mobs.

But the way it is now you can't even hunt troxies without 10K on the card. So if you think of EU as a game and not as a job or huge money pit like a casino and don't want to depo 1500$ then you'll have no need for new equipment, you won't be able to hunt bigger mobs and frankly do you really need lvl80hit to kill corn?

So your either locked to small mobs that now have 0 chance of ever giving you a nice hof or item(so that excitement is gone) or you take it to the next lvl ..next level spending that is not next level playing
 
i agree on atrox thing also expected u to have 10 globals back in the days and guess what... checked a tracker and im right lol

Some of us started before the tracker ;)

(Not that spending large amounts of money has anything to to do with knowing about markup)

But if I could help you feel a little bit better about yourself, I'm happy!
 
ppl just keep on whining about short term returns and its gettin fkin boring. THey wanted less volatility, they got it. They wanted big hofs bck, they got it. Now they want less volatility again.
FYI one of my friend has 97.5% return with low dps wep and modares as buff only... and he tends to go on big shitz if feels like it. Can check quite a few longer term hunt logs, im pretty sure all shows 95%+ (if wep is maxed).
As far as im concerned, 90% was never true, i think system takes 5% from all spenditures related to a profession. Whether u make 85% from it on personal lvl or 110% is up to u
 
ppl just keep on whining about short term returns and its gettin fkin boring. THey wanted less volatility, they got it. They wanted big hofs bck, they got it. Now they want less volatility again.
FYI one of my friend has 97.5% return with low dps wep and modares as buff only... and he tends to go on big shitz if feels like it. Can check quite a few longer term hunt logs, im pretty sure all shows 95%+ (if wep is maxed).
As far as im concerned, 90% was never true, i think system takes 5% from all spenditures related to a profession. Whether u make 85% from it on personal lvl or 110% is up to u

Sorry, but do you read my 1 post?
I told i ask not for experiances about long term loot in ages or months. :) this was not the case of this thread, we all know about the miracle of 90% payback in analystic of 1 000 000 killed creatures.

In the case of new players, they don't have killed that much creatures, but im pretty sure they give up to play, if the first depo is gone that fast. Fact is, that all of my disciples gave up, after first or second deposite.

I think the problem is this, you do 10 runs and get 9 bad runs.. (not in average loot over ages) Do you now feel it is fun to play, if you lost 9 runs? Or do you feel to invest more, and may lost again more, if 9 of 10 runs are bad?

I don't ask for every run must be profit.. but like now it is the exactly oposite of that. I know a lot of ppl feel the same, and a lot of my friends gave up to play, about this bad feeling to be a big looser.

It just cost too much to play EU, or in other words, the peds last not long enough to be happy with the system, like it is now.
We all wondering, why ppl give up so fast to play EU. The only reason is this loosing feeling, if you ask me.

I see the day comming, where only a few rich ppl playing EU.
 
I see the day comming, where only a few rich ppl playing EU.

I used to feel the same way. I figured, if only the players with top gear are able to play sustainably, then eventually with the sellout rate > retention rate, only the ub3rs will be left to compete with each other, and suddenly uber gear won't mean anything, since all the 50 players left have it ^^

But anyway, I changed my mind. Most of the players in my soc are new players and they are all doing quite well. They work hard, do some trading, look for fruit, and help each other out, and just have fun. They hunt within their means, choose the right targets, hunt mobs with MU, only hunt big mobs in teams, etc. And their returns are not that bad.

Even my mining disciples are able to achieve 85-90% return in a matter of a few hundred unamped drops. And if you target the right spots, you can find decent MU, even with F-101.

Now, I'm not telling you to go hunt carabok puny, but maybe if you analyzed your gameplay a bit more you would see better results.

I know numbers and research are not fun for everyone, but these days if you just shoot whatever you want/mine wherever you want... you are destined to fail.

This was only possible in the old days... You could shoot argo youngs for iron... shoot drones for gazz... all the mobs dropped some kind of decent MU. You could mine anywhere you wanted and almost break even... Those days are gone :(
 
Checking my old mining logs, I found I had around 98% in 2012/2013
94% in 2014/2015. Those were long runs with lots of cycling where I even entrusted some of my soc mates to help me with hoarding the ores while they get free skills. Good old days.

I personly think there is a personal loot pool. It has to or else I would be stop playing this game long ago ...
My motto is to force the loot out. Keep cycling. The more u loose, know u will spam the next day(s). It all matters to ur ped card. But in ur case I feel bad as u may as it becomes more like a luck based due to small cycling.

But its true, the loot have changed and people who does small cycling are the ones who I would call "gambels" or just trying their luck. Its too bad that MindArk made the game to be a a grind fest and new style og internet slavery to be able to profit some :scratch2:
 
nvm ............ lol
 
Everyone is too hung up on the % of their returns, that's not what OP is concerned about.

The issue is that if you for example do 10 runs with 65% returns and and 300ped ammo you will have lost 1000ish ped in just 10 runs. if 1000ped is all you had then you're now broke.

This is the part where everyone like clockwork point out that 1000ped is too little to cycle and that your loot will average out with a bigger sample which is probably all correct.

BUT should you really expect all players to have 10000ped on their account just to manage loot swings(or hoard stacks worth selling due to acu fee for the matter) for 10 measly 300ped hunts?

Those 300ped runs could for example have been done by some dedicated noob doing iron on corn in pixie and vivo s10.
How would he view the game when 1000ped isn't enough to kill a mob with 300hp?

now these are all extreme cases but my last hunts before profit came at like 7 or 8 negative runs and the positive ones are usually at like 102% and the negative ones anything between 45-99%.

TLDR: I don't care that after 100000peds I'll have 95% when you can have weeks where you're getting pissed on with 65% returns because that kills all the fun
 
  • Like
Reactions: EMW
Back
Top