Zanathos
Dominant
- Joined
- Nov 9, 2005
- Posts
- 404
- Location
- London, Ontario, Canada
- Avatar Name
- Kovathos Kova Landrunner
When figuring out markup on a certain enemy when hunting, how exactly do others figure out the MU?
As it is I have just been taking the average % from all lootables, but that cant be accurate can it? Especially when you consider the different chances of different loot dropping.
The closest I can figure at the moment is take the total tt of looted items, figure out what percentage of loot is what and go from there.
example, animal muscle oil was 50% of my TT value with an MU of 105% (as example)
animal oil residue was 25% of my TT value with an MU of 102%
diluted sweat was 25% of my TT value with an MU of 101%
If that's all it dropped, would I instead use the numbers 102.5%, 100.5% and 100.25% for getting an average of 101.08%? Seems silly when I think about it.
I know entropia life and entropedia also indicate very often, often, common, etc... for loot drop rates on different creatures, but I'm not really sure how that helps me if at all.
Any help is appreciated!
As it is I have just been taking the average % from all lootables, but that cant be accurate can it? Especially when you consider the different chances of different loot dropping.
The closest I can figure at the moment is take the total tt of looted items, figure out what percentage of loot is what and go from there.
example, animal muscle oil was 50% of my TT value with an MU of 105% (as example)
animal oil residue was 25% of my TT value with an MU of 102%
diluted sweat was 25% of my TT value with an MU of 101%
If that's all it dropped, would I instead use the numbers 102.5%, 100.5% and 100.25% for getting an average of 101.08%? Seems silly when I think about it.
I know entropia life and entropedia also indicate very often, often, common, etc... for loot drop rates on different creatures, but I'm not really sure how that helps me if at all.
Any help is appreciated!
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