atomicstorm
Slayer
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- Aug 21, 2013
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- MeLoveYou LongTime FiveDolla
Mindark has seemingly missed a very big opportunity with their latest drug pushing strongboxes that other mmos have been embracing for years. For whatever reason that may be, that does not matter for this topic.
I see (and others) a fundamental flaw in the balance of the game. I will elaborate on my position but I need to preface it first.
If they introduced explosive crafting to create metal residue quickly, they were very short sighted. Creating markup from the TT without any other apparatus (like weapon decay or selection) was a severe error. They could have accomplished it with the following:
* allowing any item to be smashed into residue at tt value. If it has TT, it can be converted to a residue. Got a gun you don't like? Smash it. Refiner decay.. and can maybe convert into mu of some sort. Want to craft jester d2s? Don't tt, smash it. This includes ALL avatar bound items.
* allowing expanded versions OR allowing to multiply the cost to craft of mechanical type BPs for the same effect (example Basic Filter II, III, IV). Yes, condition gives you this capability but then if this is true, then there was no reason for the explosive BP. This bullet item is pointless if they sort out where nanocubes come from.
Buffs
Getting buffs from strongboxes in lieu of crafting them was short sighted. Sure they may wanted the extra cash to cover withdrawls (I hope not) but they could have made regents drop in strongboxes to be used for a special profession to make items that give extraordinary buffs for a temporary time.
* Cooking is an option. Leverage animal meat, enmatter like sweet stuff, and so on. A new crafting profession with many opportunities that can be niched towards various pps. There would have been SO much potential with this profession given what is all in the game now.
* Fishing. For obvious reasons (Mindark already stated they were going to introduce this)
* Alchemy. A bit out of scope for eu but again, I point out the option to expand these possibilities.
-- With mindark already acknowledging fishing to come and also introducing resource gathering, it may be possible that this is the long term goal. One can hope. If they do, they need to stop dropping ALL pills.
Items in Animal's Butts
Have to stop dropping L guns and/or ul guns from creatures. They must be crafted. It is possible that looting a rare or unique part from a creature allows you to craft the ul version of an item with a rare version of a bp.. also L.
The same thing as above can also be applied to Rings. I would say to exclude the above from Event Prizes.
Point being is that the circular economy between the professions is broken. We all feel it. The above is my proposals to MA for consideration to right the ship. I'll save the grandstanding part of this thread for another time.
I see (and others) a fundamental flaw in the balance of the game. I will elaborate on my position but I need to preface it first.
If they introduced explosive crafting to create metal residue quickly, they were very short sighted. Creating markup from the TT without any other apparatus (like weapon decay or selection) was a severe error. They could have accomplished it with the following:
* allowing any item to be smashed into residue at tt value. If it has TT, it can be converted to a residue. Got a gun you don't like? Smash it. Refiner decay.. and can maybe convert into mu of some sort. Want to craft jester d2s? Don't tt, smash it. This includes ALL avatar bound items.
* allowing expanded versions OR allowing to multiply the cost to craft of mechanical type BPs for the same effect (example Basic Filter II, III, IV). Yes, condition gives you this capability but then if this is true, then there was no reason for the explosive BP. This bullet item is pointless if they sort out where nanocubes come from.
Buffs
Getting buffs from strongboxes in lieu of crafting them was short sighted. Sure they may wanted the extra cash to cover withdrawls (I hope not) but they could have made regents drop in strongboxes to be used for a special profession to make items that give extraordinary buffs for a temporary time.
* Cooking is an option. Leverage animal meat, enmatter like sweet stuff, and so on. A new crafting profession with many opportunities that can be niched towards various pps. There would have been SO much potential with this profession given what is all in the game now.
* Fishing. For obvious reasons (Mindark already stated they were going to introduce this)
* Alchemy. A bit out of scope for eu but again, I point out the option to expand these possibilities.
-- With mindark already acknowledging fishing to come and also introducing resource gathering, it may be possible that this is the long term goal. One can hope. If they do, they need to stop dropping ALL pills.
Items in Animal's Butts
Have to stop dropping L guns and/or ul guns from creatures. They must be crafted. It is possible that looting a rare or unique part from a creature allows you to craft the ul version of an item with a rare version of a bp.. also L.
The same thing as above can also be applied to Rings. I would say to exclude the above from Event Prizes.
Point being is that the circular economy between the professions is broken. We all feel it. The above is my proposals to MA for consideration to right the ship. I'll save the grandstanding part of this thread for another time.
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