Bear
Stalker
- Joined
- Aug 13, 2006
- Posts
- 1,698
- Location
- Germany
- Society
- Shaolin
- Avatar Name
- Georg Bear Mavel
I really like those Modifications which are possible with certain items now, such as the 2350 or 2600 FAPs or the Armors and Weapons.
However, once upgraded you are done. The results is grinding for the needed components which again results in rather high MU for the upgrades. Arkadia has now some upgrading on Limited items which is a really nice idea.
My suggestion would be to introduce Limited items which can upgrade the Stats of your (for example) weapon in a certain area.
Example:
By Modification of the "Basic Stats" of an item, all enhancer will use this new value as base value.
Example: You modify a weapon with 100dmg base stat with a "Reinforced Reaction Chamber (L)" = 10% more base dmg = 110% base damage
T1 dmg enhancer = 121dmg instead of 120
T2 dmg enhancer = 132dmg instead of 130
T3 dmg enhancer = 143dmg instead of 140
....
For clarification: The Calculation for T1 example is: 100 Base DMG + (100dmg x 10%) for the MOD= 110 base dmg.
With a dmg enhancer on T1 you get an other 10% = 110 + (110 x 10%)= 110+11=121.
Beside this, depending on the weapon it could be possible to use bigger amps without penalty.
By making these Modificator-Parts Limited, the crafters, hunters & miners have a little more to work and everybody a lot more options to play around with.
However, once upgraded you are done. The results is grinding for the needed components which again results in rather high MU for the upgrades. Arkadia has now some upgrading on Limited items which is a really nice idea.
My suggestion would be to introduce Limited items which can upgrade the Stats of your (for example) weapon in a certain area.
Example:
- "Barrel Extension (L)" -> 10% more Range on the Basic Stats of your Weapon. 5% reduction on Fire rate basic stats, 2% more Ammo.
- " Custom Barrel Extension (L)" -> 10% more Range on the Basic Stats of your Weapon. 2% reduction on Fire rate basic stats, 2% more ammo.
- " Special Barrel Extension (L)" -> 10% more Range on the Basic Stats of your Weapon. 1% reduction on Fire rate basic stats, 1% more ammo.
By Modification of the "Basic Stats" of an item, all enhancer will use this new value as base value.
Example: You modify a weapon with 100dmg base stat with a "Reinforced Reaction Chamber (L)" = 10% more base dmg = 110% base damage
T1 dmg enhancer = 121dmg instead of 120
T2 dmg enhancer = 132dmg instead of 130
T3 dmg enhancer = 143dmg instead of 140
....
For clarification: The Calculation for T1 example is: 100 Base DMG + (100dmg x 10%) for the MOD= 110 base dmg.
With a dmg enhancer on T1 you get an other 10% = 110 + (110 x 10%)= 110+11=121.
Beside this, depending on the weapon it could be possible to use bigger amps without penalty.
By making these Modificator-Parts Limited, the crafters, hunters & miners have a little more to work and everybody a lot more options to play around with.
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