proportional health-bar

Naomi

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Naomi NP Polder
I remember playing old-time games such as prince of Persia, and it was awesome to see your life-bar grow when drinking a special potion, thus becoming more resilient to attacks.

I think the health-bar in Entropia should not be based on (100)%, but on actual health points. This equals that a health-bar of 200 should be twice as long as one of 100 points. Also taking pills or using rings should grow it.
Its colors should gradually be from green (<150) to yellow (from 150-250) and orange (250-350) to red (>350).
This would contribute to the feel-play of the game, and to developing your avatar.

Opinions and ideas please !
 
That'd be very cool actually. But health is unlimited if im not mistaken, so they'd have to pick the right size to make sure ubers dont got it all the way out of the screen! :)
 
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