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  1. #231
    Mutated mastermesh's Avatar
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  2. #232
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    Last edited by mastermesh; 12-04-2019 at 05:42.

  3. #233
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    https://account.entropiauniverse.com...764/index.xml?
    Issue notice regarding Shaders/Icons and Graphical issues
    We are aware that some players are facing graphic issues due to their cached data, so if you are encountering a lot of issues with your graphics and shaders/icons we advice that you clear your shader/icon cache before reporting the issue.

    You can do this by going into your Planet data folder and removing the cache folder under shaders and the icon folder under cache.

    The default path for these folders are:
    C:\ProgramData\entropia universe\public_users_data\shaders
    C:\ProgramData\entropia universe\public_users_data\cache

    You can find your folder path in your client loader under the tool sections "Folders" tab.

    If this does not resolve your issue please file a support case and make sure you add a screenshot as it makes it a lot easier for us to gather information regarding these problems.

    Please file these under Technical, Video and graphics.

    Thank you for your patience

  4. #234
    Mutated mastermesh's Avatar
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    https://www.monria.com/forum/threads...ublished.5349/

    Monria Quarterly.

    Also added this link to the growing list of mags on the blog... (see lootius link in sig)

    ==============
    https://www.facebook.com/NextIsland
    VU 16.5.0 Next Island Development Notes:

    -Revamped new player zone down the mountain from Paradise Landing
    -New small beginner quests at new player zone
    -Tamable L.A.R.A. and C.A.R.A pets buffs adjusted
    -Reworked textures and particle effects per new platform graphical update
    -New look for drakes
    -General graphical terrain fixes and updates
    -Next Island Christmas gift available
    -New Next Island Plushie available to be looted


    Known issues

    -Textural issues throughout the environment, from overly bright to lacking metallic. These are inherent in the update, and are being worked on continuously.
    -Daily quest for L.A.R.A experiencing issues and being redeveloped
    Mmmmmmmmmmm
    http://www.planetcalypsoforum.com/fo...=1#post3527747



    -----------
    Quote Originally Posted by Venture Bros View Post
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    Major advancement in this mayhem that hasn't been posted about in the announcement.

    This is a huge feature, I love it!

    You can check annihilation scores and see peoples completed scores and see your rank before the event is over! You know if you need to redo it or not. It's awesome.


    http://www.planetcalypsoforum.com/fo...=1#post3674136

    Quote Originally Posted by Grave Digger View Post
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    So why does this stupid bug still exist???......

    I had ~ 15.8k points before i've looted a 5k Glorious at 7:24 am and after i've looted it, i've got a ERROR Message right in the middle of my screen ( to bad i didnt made a screenshot ).
    It didnt count at all torwards my scores.

    Last year the same Bug did exist and i've lost a couple of points in the Event.

    All what MA said in the last year support was: "sorry we couldnt found anything strange and everything works fine"
    further
    " we have no reports of such occurrences" ( but lots of peoples expirienced same Bug last year)

    I have the Points in my Inventory, i have counted them, i have got a rare loot Global and i have the proof for it on Entropia Tracker... But i dont have the Points counting in my Mission (again!!!)
    and 5k Points missing hurts like hell

    I guess my new support case will be senseless and i will get same stupid answer as last year!!!

    At least you guys do know now the bug still exist and you should be carefull if u seriously participate in this Event for winning something!!!

    regards

    Grave Digger

    http://www.planetcalypsoforum.com/fo...=1#post3489356


    http://www.planetcalypsoforum.com/fo...=1#post3489280

    ========
    http://www.planetcalypsoforum.com/fo...=1#post2869731


    ----------
    Quote Originally Posted by Spawn View Post
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    Back in 2009, Marco Behrmann asked in this forum to make a list of known bugs and things that frustrated us, the players. We all posted and posted until Marco had around 350 posts of unsorted bugs.

    I tried sorting them out in terms of popularity, to see what the biggest frustrations were.

    Back in 2009 I made this list of bugs and frustrations after Marco asked us to tell them to him:

    http://www.planetcalypsoforum.com/fo...trations-quot-



    A lot of those wishes and frustrations were handled, at least most of the top 20 of the list are now simply ingame.
    You can look at what Mindark has not done, you could also look at what has been accomplished. It's just a matter of perspective and a matter of how to bring the game forward. this is the top 50 of those frustrations. I put fix/still here/ half fix/ dunno after the first 50

    Frustration Count
    Auto arrange auction list/find/search/alerts 36 FIX
    Bigger Friendslist 30 FIX
    Item not currently available,busy 29 STILL HERE
    Autoclick, batch processing, autoshoot on clicked mouse, autoextracting 19 FIX
    Cost of playing, low return in entertainment 19 FIX
    Lag, extra misses, decay, know if there is lag, miss!! 19 FIX
    No offline message/mail system 18 FIX
    Improvements on map, resizable/zoom, higher res 15 HALF FIX
    When chatting in all/soc chat, trade/chat request causes main to lose focus and lots of windows opening|( on keystrokes) 14 HALF FIX
    Events: more prices, list of placement, reminders,expansion, non-hunting events 14 HALF FIX
    Remove unl plates from L armour, unequip all armour 13 FIX
    Better mob Ai (mobs running off), berycleds hunt in packs, armax go in protective circles 13 STILL HERE
    Shops inventories on auction screen, ingame shop directory, shop search 9 STILL HERE
    Switch fap/pistol loose ammo or fap 9 FIX
    Give players reason to skill, no more noob ath, more meaning to skills 9 FIX and UNFIX (Lol)
    More functions to pets, taming, pets in city, appartment, pets as itemcarrier, rideable,flyable 8 STILL NOT HERE
    Useless, dull, static buildings, Hadesheim 8 FIXED (no more hadesheim, easy fix)
    Color coding in friendslist, sortable, selectable for custom messaging,soc friends 8 FIX
    Type in exact coords for teleporting 8 DUNNO
    Contracts/system for lending/borrowing/renting/crafting 8 STILL NOT HERE
    Vehicles,Boats, Planes, etc 7 FIX
    Fly up to cnd/cp and will still get white screen and pilots chatting 7 FIX with space
    Mindforce expanded/updated 7 FIX
    Sharing of estates/hangars, for couples,co-owners and societies 7 STILL NOT HERE
    No auto-tidy feature for storage, Automerge stackables, auto placement 7 HALF FIX
    Lack of nightlife, bars, functioning jukebox with more songs, atlas radio, beer 6 STILL NOT HERE (unless you count club neverdie)
    Access inventory while in team , priority given to things under inventory screen 6 DUNNO
    While looting , camera zooms out 6 FIX (but not with globals)
    Team: share location info, easy locating, GPS 6 FIX
    No disable/ignore incoming pm's/system messages 6 FIX
    More content in NPC's, add storylines,quests, missions like raid the thorifoid temple 6 FIX/HALF FIX
    No more: this creature has no loot 5 FIX
    Birthdate and last login on avatar info/history 5 FIX
    Use pecs in auction 5 STILL NOT HERE (a reason to have a shop)
    More activities that can be done for free 5 FIX
    Different damage types and effects on mobs. shrapnel,cold, mobs are immune to some dmg 5 STILL NOT HERE
    Inability to color/texture each field seperately 5 DUNNO
    Incomplete parts of the world, finish amethera, sell the land 5 HALF FIX
    Events more visible, bigger announcements in time, deeper stories/development, more events for noobs, destructed cities 5 NOT REALLY
    Unfixed bugs in general 4 DUNNO
    Text disappears when switching all/soc chat 4 FIX
    Society structure needs more features 4 STILL NOT HERE
    After al tab, loss of focus, closing windows 4
    When exiting eu, having to kill the process (vista/win7) 4
    Appartment balcony item placement,patio 4 HALF FIX
    Storage/soc terminal on cp 4 DUNNO
    Manufacturing button freezes all other actions, chat 4 FIX
    Ingame calculator 4 STILL NOT HERE
    Ingame webbrowser 4 STILL NOT HERE
    Public transit for cp/cnd , or automation to hangars 4 BROKEN
    Actual visual of the ship when it;s moving, both inside and outside 4 FIX
    Better disciple system, skills for mentors, goody pack after graduating 4 FIX/UNFIX/FIX/UNFIX

    Maybe we should make a new list and only pick the ones that are still unfixed and add what our frustrations are today?

    http://www.planetcalypsoforum.com/ga...s_v5_part1.gif
    Last edited by mastermesh; 12-09-2019 at 11:44.

  5. #235
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    https://www.entropiauniverse.com/bul...ouncement.xml?
    In order to minimize the impact of the decision to suspend development of ComPet, MindArk is offering ComPet Deed holders the ability to exchange ComPet Deeds for Arkadia Moon Deeds at a ratio of five ComPet Deeds for two Arkadia Moon Deed. The upcoming release will place two different NPC:s on Planet Calypso which will handle the transfer, one in Port Atlantis Mall Teleporter and one in Twin Peaks. The NPC:s will be available until December.

    Update; The transfer NPC has been relocated to Celeste Harbour on Planet Arkadia, location [29820, 10165].
    The 'update' wasn't put in initially... not exactly sure when they put it in to be honest, but it wasn't originally there... and may have cost some folks some since they may have been on wrong planet to do the turn in, etc., Still see some compet deeds on auction from time to time... so uh.. well..
    =============
    Quote Originally Posted by Ludvig|MindArk View Post
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    Merry Mayhem 2019

    It’s time once again for Planet Calypso’s annual winter hunting extravaganza - Merry Mayhem!

    Running over the Christmas and New Year holiday period, Merry Mayhem is one of the most exciting and popular events in Entropia Universe. Entrants may participate in two different Mayhem divisions: Mayhem Annihilation and Free-for-All (FFA) Mayhem.

    Creatures in the Mayhem divisions have the potential to loot Christmas Strongboxes and Mayhem Tokens.

    There is also an extra hunting mission for Merry Snargs on Planet Calypso for newcomers.

    So grab your gear and join in the Mayhem!


    Event Dates

    Dec. 9, 14:00 UTC - Practice instances open
    Dec. 11, 14:00 UTC - Merry Mayhem 2019 begins.

    Jan. 14, 14:00 UTC - Merry Mayhem 2019 ends.
    Jan. 22, 14:00 UTC - Cutoff for submission of FFA Mayhem Stars for the Free-for-All Mayhem category.

    Feb. 5 - Event results announced. Prizes awarded in the following days.


    Event Entrances
    Mayhem Annihilation instances are accessed via the Global Events List from any planet in Entropia Universe. Browse the event list for the entrance appropriate for your avatar’s profession level.

    FFA Mayhem instances are accessed via the Santa's Little Helper NPCs in Fort Ithaca, Fort Zeus and Nymphtown on Planet Calypso. The Santa’s Little Helper NPC:s provide access to five different FFA Mayhem instances containing creatures of various levels.


    Cat 1 Cat 2 Cat 3 Cat 4 Cat 5 Cat 6 Cat 7 Cat 8 Cat 9 Cat 10
    Prof. level <25 <35 <45 <55 <65 <75 <85 <95 <105 105+
    HP Cap 120 130 160 175 190 220 260 300 340 UNL
    Max Base DPS 34 48 60 74 82 90 98 104 110 UNL

    Event Prizes
    Prizes in Merry Mayhem are awarded in the form of Mayhem Tokens, which can also be looted from event creatures in this and other Mayhem-style events. Mayhem Tokens can be exchanged for exclusive items via the Mayhem Token Trader, located in Cape Corinth, Port Atlantis and Twin Peaks on Planet Calypso.

    Mayhem Tokens can be accumulated over the course of several events to purchase more expensive items, allowing participants to make incremental progress toward their desired rewards.

    Mayhem Tokens are non-tradeable, but the items available for purchase in the Mayhem Token Vendor are tradable. Note that certain Mayhem Token Vendor items may also require special Placement Mayhem Tokens, awarded as event prizes, in order to be purchased.

    Practice Annihilation
    There is also a Practice Annihilation mode, which is not part of the competition. This mode allows teams of up to 4 players to enter and has no skill requirement restrictions. Players can also enter without a team.

    Practice Annihilation mode will allow hunters to try out different categories and hunt for Mayhem Tokens and Christmas Strongboxes at their leisure. The creatures in Practice Annihilation are Shared Loot. Practice Annihilation opens December 9, 14:00 UTC

    Mayhem Annihilation Gameplay
    • Interact with the Julklapp inside the Annihilation event instance to begin spawning creatures and start the mission timer; the timer pauses automatically when leaving the instance.
    • Eliminate Merry Mayhem Creatures to accumulate as many points as possible in 15 hours.
    • A random number of points (0, 1, 5, 10, 25, 50, 100, 250, 500, 1000, or 5000) is automatically awarded after defeating one of the event instance creatures.
    • Once your 15-hour run is complete, your score is finalized and recorded on the event leaderboard. You can then start a new run to try to improve upon your previously-recorded rank. The score from a subsequent run is only recorded if it would result in a higher leaderboard rank.
    • You can only have a recorded score in a single category at a time. Recording a new score with a higher leaderboard rank (regardless of category) will replace any previously-recorded score.
    • The top ten highest scorers (most accumulated points) in each category win prizes.



    Mayhem Annihilation Prizes

    Category 1
    1st Place - 1 Placement Mayhem Token + 2000 Mayhem Tokens
    2nd Place - 1 Placement Mayhem Token + 1000 Mayhem Tokens
    3rd Place - 1 Placement Mayhem Token + 500 Mayhem Tokens
    4th Place - 1000 Mayhem Tokens
    5th Place - 750 Mayhem Tokens
    6th Place - 500 Mayhem Tokens
    7th Place - 400 Mayhem Tokens
    8th Place - 300 Mayhem Tokens
    9th Place - 200 Mayhem Tokens
    10th Place - 100 Mayhem Tokens

    Category 2
    1st Place - 1 Placement Mayhem Token + 4000 Mayhem Tokens
    2nd Place - 1 Placement Mayhem Token + 2000 Mayhem Tokens
    3rd Place - 1 Placement Mayhem Token + 1000 Mayhem Tokens
    4th Place - 2000 Mayhem Tokens
    5th Place - 1500 Mayhem Tokens
    6th Place - 1000 Mayhem Tokens
    7th Place - 800 Mayhem Tokens
    8th Place - 600 Mayhem Tokens
    9th Place - 400 Mayhem Tokens
    10th Place - 200 Mayhem Tokens

    Category 3
    1st Place - 1 Placement Mayhem Token + 6000 Mayhem Tokens
    2nd Place - 1 Placement Mayhem Token + 3000 Mayhem Tokens
    3rd Place - 1 Placement Mayhem Token + 1500 Mayhem Tokens
    4th Place - 3000 Mayhem Tokens
    5th Place - 2250 Mayhem Tokens
    6th Place - 1500 Mayhem Tokens
    7th Place - 1200 Mayhem Tokens
    8th Place - 900 Mayhem Tokens
    9th Place - 600 Mayhem Tokens
    10th Place - 300 Mayhem Tokens

    Category 4
    1st Place - 1 Placement Mayhem Token + 8000 Mayhem Tokens
    2nd Place - 1 Placement Mayhem Token + 4000 Mayhem Tokens
    3rd Place - 1 Placement Mayhem Token + 2000 Mayhem Tokens
    4th Place - 4000 Mayhem Tokens
    5th Place - 3000 Mayhem Tokens
    6th Place - 2000 Mayhem Tokens
    7th Place - 1600 Mayhem Tokens
    8th Place - 1200 Mayhem Tokens
    9th Place - 800 Mayhem Tokens
    10th Place - 400 Mayhem Tokens

    Category 5
    1st Place - 1 Placement Mayhem Token + 10000 Mayhem Tokens
    2nd Place - 1 Placement Mayhem Token + 5000 Mayhem Tokens
    3rd Place - 1 Placement Mayhem Token + 2500 Mayhem Tokens
    4th Place - 5000 Mayhem Tokens
    5th Place - 3750 Mayhem Tokens
    6th Place - 2500 Mayhem Tokens
    7th Place - 2000 Mayhem Tokens
    8th Place - 1500 Mayhem Tokens
    9th Place - 1000 Mayhem Tokens
    10th Place - 500 Mayhem Tokens

    Category 6
    1st Place - 1 Placement Mayhem Token + 14000 Mayhem Tokens
    2nd Place - 1 Placement Mayhem Token + 7000 Mayhem Tokens
    3rd Place - 1 Placement Mayhem Token + 3500 Mayhem Tokens
    4th Place - 6000 Mayhem Tokens
    5th Place - 4500 Mayhem Tokens
    6th Place - 3000 Mayhem Tokens
    7th Place - 2400 Mayhem Tokens
    8th Place - 1800 Mayhem Tokens
    9th Place - 1200 Mayhem Tokens
    10th Place - 600 Mayhem Tokens

    ​Category 7
    1st Place - 1 Placement Mayhem Token + 18000 Mayhem Tokens
    2nd Place - 1 Placement Mayhem Token + 9000 Mayhem Tokens
    3rd Place - 1 Placement Mayhem Token + 4500 Mayhem Tokens
    4th Place - 7000 Mayhem Tokens
    5th Place - 5250 Mayhem Tokens
    6th Place - 3500 Mayhem Tokens
    7th Place - 2800 Mayhem Tokens
    8th Place - 2100 Mayhem Tokens
    9th Place - 1400 Mayhem Tokens
    10th Place - 700 Mayhem Tokens

    Category 8
    1st Place - 1 Placement Mayhem Token + 22000 Mayhem Tokens
    2nd Place - 1 Placement Mayhem Token + 11000 Mayhem Tokens
    3rd Place - 1 Placement Mayhem Token + 5500 Mayhem Tokens
    4th Place - 8000 Mayhem Tokens
    5th Place - 6000 Mayhem Tokens
    6th Place - 4000 Mayhem Tokens
    7th Place - 3200 Mayhem Tokens
    8th Place - 2400 Mayhem Tokens
    9th Place - 1600 Mayhem Tokens
    10th Place - 800 Mayhem Tokens

    ​Category 9
    1st Place - 1 Placement Mayhem Token + 26000 Mayhem Tokens
    2nd Place - 1 Placement Mayhem Token + 13000 Mayhem Tokens
    3rd Place - 1 Placement Mayhem Token + 6500 Mayhem Tokens
    4th Place - 9000 Mayhem Tokens
    5th Place - 6750 Mayhem Tokens
    6th Place - 4500 Mayhem Tokens
    7th Place - 3600 Mayhem Tokens
    8th Place - 2700 Mayhem Tokens
    9th Place - 1800 Mayhem Tokens
    10th Place - 900 Mayhem Tokens

    Category 10
    1st Place - 1 Placement Mayhem Token + 30000 Mayhem Tokens
    2nd Place - 1 Placement Mayhem Token + 15000 Mayhem Tokens
    3rd Place - 1 Placement Mayhem Token + 7500 Mayhem Tokens
    4th Place - 10000 Mayhem Tokens
    5th Place - 7500 Mayhem Tokens
    6th Place - 5000 Mayhem Tokens
    7th Place - 4000 Mayhem Tokens
    8th Place - 3000 Mayhem Tokens
    9th Place - 2000 Mayhem Tokens
    10th Place - 1000 Mayhem Tokens


    FFA Mayhem Gameplay
    The Free-for-All Mayhem division allows hunters (either solo or in teams) to compete for prizes in an unrestricted, no-holds-barred single-category format.

    FFA Mayhem instances are accessed via the Santa's Little Helper NPCs in Fort Ithaca, Fort Zeus and Nymphtown on Planet Calypso.

    Loot in the FFA Mayhem instances may contain FFA Mayhem Stars of different values. Your FFA Mayhem score is based on the combined value of the FFA Mayhem Stars you hand in to the Santa’s Little Helper NPC’s.

    The FFA Mayhem Star tokens are tradable, allowing participants to sell their FFA Mayhem Star tokens to the highest bidder instead of handing them in to the NPC’s.

    FFA participants that want to take part in the FFA competition need to hand in their FFA stars to a Santa’s Little Helper NPC before January 22, 14:00 UTC. This will activate the FFA mission and add a Mission in your Mission Log UI.

    There are no time requirements or skill/item restrictions in the FFA Mayhem division.

    FFA Mayhem Prizes
    1st Place - 1 Placement Mayhem Token + 100000 Mayhem Tokens
    2nd Place - 1 Placement Mayhem Token + 50000 Mayhem Tokens
    3rd Place - 1 Placement Mayhem Token + 25000 Mayhem Tokens
    4th Place - 1 Placement Mayhem Token + 10000 Mayhem Tokens
    5th Place - 1 Placement Mayhem Token + 5000 Mayhem Tokens
    6th Place - 10000 Mayhem Tokens
    7th Place - 8000 Mayhem Tokens
    8th Place - 6000 Mayhem Tokens
    9th Place - 4000 Mayhem Tokens
    10th Place - 2000 Mayhem Tokens

    Rules & Notes
    This event is intended for solo hunters. Any attempt at abusing team mechanics or any other Entropia Universe systems or features in order to gain an unfair advantage over other participants will be grounds for disqualification from the event, forfeiture of any prizes, and possible sanctions imposed on one’s Entropia Universe account.

    It is possible for participants to abandon the Annihilation mission and restart the event. In order to prevent excessive use of this feature and to protect the fairness of the event, any participant who abandons the Annihilation mission more than 3 times will be considered disqualified from the event and ineligible for prizes.

    Bypassing or attempting to bypass any of the event instance entry or item restrictions will be grounds for disqualification from the event, forfeiture of any prizes, and possible sanctions imposed on one’s Entropia Universe account.

    Anyone found using multiple accounts to gain an unfair advantage or to win prizes in multiple categories or divisions will forfeit all prizes and risk additional sanctions on their Entropia Universe account(s), including potential account termination.

    FFA participants that want to take part in the FFA competition should hand in their FFA stars to a Santa’s Little Helper NPC. This will activate the FFA mission and add a Mission in your Mission Log UI. Once added do not abandon the FFA Merry Mayhem mission. If you abandon the mission for any reason, intentionally or accidentally, all points earned up to that point will be lost forever and will not be included in your final event score. Support cannot and will not restore points for abandoned missions, regardless of the situation.

    Happy Holidays and Merry Mayhem!


    Special Mission: Jul Snarg Hunt
    Merry Snargs are on the rampage, and it’s up to you to keep them under control!

    The Jul Snarg Hunt takes place alongside Merry Mayhem, starting December 11, 14:00 UTC and ending January 14, 14:00 UTC.

    Activate the “Jul Snarg Hunt” mission by talking to the NPC Santa’s Little Helper by Port Atlantis East Gate [61614, 75294].

    Merry Snargs can be found at these approximate locations:
    Cape Corinth: [62243, 88026]
    Chug's Hideout: [68483, 75102]
    Fort Zeus: [87016, 94588]
    Port Atlantis: [60657, 75774], [60525, 75267] and [60969, 75441]

    Completing the mission will award an Isis LLC 2 Merry Edition (L) Laser Rifle with Increased Laser Skill Gain.

    Hunting Merry Snargs will also count towards or unlock the Snarg challenge in the Codex with valuable skill rewards.

    Originally posted here.
    ==========

    ===============
    Quote Originally Posted by BenCoyote View Post
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    That was 2005.. This.. is 2019.. where have you been hiding these last 14 years? under a rock?

    Let's be honest here.. is is possible for a person to create 1 account yes.. you can create your own avatar... Now if this is a family and they can prove that they are willing to do it (and can provide said proof with ID's and i mean Picture ID's with al the data included to verify this.. with unique seperate email addresses and even if possible using separate IP addresses then I would say yes too. But then once you get tho this point, things get to get a little blurred and in fact this is where people start to "Cross the line" so to speak.

    Some folks DO and have Multiple accounts in game. it's a known fact.. I know of some gamers in EU who have created 2, 3 and sometimes as many as 6 accounts .. but they all belong to the same IP Address, and in fact even though the names on the avatars are differnt they still all reside at the same address and in fact they are in fact the same person..

    (Heck I know of one scammer back in 2012 who made 14 accounts (yes you heard me 14 accounts!) in order to either rob or steal user ID's and Passwords. and this is where things like 2 Factor Identificaiton has to be put in to place.. After all you are dealing with real cash here, and in fact that's the point here.. It's a real cash economy game that is skill based and even your skills are wroth money..

    But the point is, should you make a multiple account just for yourself? No.. Becaause of all the ramifications previous posters have pointed out.. Now if this is a family that games together and all of them are over the age of 13, (and have parents permission if they are between the ages of 13 and 18) So anyone under 13 really isn't allowed in this game.. if you and all your family members are over the age of 18, then just provide proof to mind ark (in the form of a letter and or support cases in order to prove that all of these people are going to abide by the rules of the EULA (End User License agreement and the ToS (Terms of Service. and read the rules when you start up the game when you do, and if you click, "I Accept" then you are locked into those rules set down by Mindark (or as we call them, MA) .

    The thing is when you do accept those terms then you are legally responsible fo ryour own avatar ond No one else.. the logic behind the One Avatar Per person rule is simnple.. and it' involves reputation.. and inn fct it's your reputation as a player to play fair and legit in order to make a name in this game..

    and also ask yourself this..

    1. Are you in it for the skills or the money? The skills would be a lmore appropriate choice tan the money as this is a skill based game. the money really doesn't matter as if you decide to play this game it's along the lines of a "Play to Advance" (and not Play to win as there is no end game) But if you are just looking for a quick buck? My advice is.. don't even bother, you'll be sorely disappointed and end up quitting when you can't even make a red cent..

    2. Are you in it for the long term or the short term? This is perhaps the most important question and it does relate to tquestion 1.. if you are looking for just quick money and want it NOW then sad to say you are not going to be happy with the answer I'm going to say.. cause if you think you are going to become a millionair or a rich person over night, then you'll be the one who will be disappointed.. me? I tend to hang around long term and I've been around the block for over a decasde.. that says about how long I have been in this game.. though I will take breaks from time to time but I do keep my account active..

    3. Are you social or anti-social? Next to 1 and 2, this question is Very improtant.. are you a scoial creature or a non social or anti-social one.. This game is about making connections and about making friends, and being able to tslk to them.. if You are anti-social , then please just stay out.. epeople who are antiosocial won't be able to help others and thus will defeat your own purposes?

    4. Are you patient or Impatient.? This goes back to questions 1 and 2 and in fact the logic here is exactly the same.. if you are impatient nothing will get done, if you are patient,a nd are social (See above) you can make friendships and thus keep your ped card happy..

    5. Are you "Economically Street Smart." Remember this is a Game sconomy that is not run by MA but by people in genre al.. Players that are often too greedy don't realize tha tthey are actually not helping either the other players or themselves and in fact those are the players who end up not selling their stuff on the market place.. People who crash markets are even worse as they then later on lose sales rather than make them because they priced a market too cheap.. Be realistic (and this goes out to all those traders out there..) if you are making it up too high, odds are you will not get a sale..

    Finally..

    6, Are you a lone wolf? or are you a team player?
    Now it's not bad to go lone wolf sometimes.. sometimes you don't nee d folks bugging you.. but someitmes you too have to be a team player and work with others (this goes back again to rule 3) being a team player and helping out your friends or yoru guild/society mates are a plus.. and if everyone is playing fair then you will be fully rewarded with the one thing this world lacks today, and that is of course fun..


    The bottom line.. take what everyone has said to heart. Listen to and read everything ask questions (As my late mother said, there are no stupid questions, on the ones not asked are the stupid ones!)
    and do research. If you need help, seek a mentor in game and do so carefully. doing research and help you decide on what you want to do first ..
    and now with the new game play with the codex missions, it makes it a bit more fun to do.. provided you can always work within your means.. Put out a budget if you decide to deposit.. get creative if you want to build a business.. Play fair.. and above all have fun.. be sociable, and above all, enjoy life take time off from time to time. Don't play if you are sick drunk or tired.. those will cost you if you make too many bad mistakes..

    That's basically it in a nut shell.. and hopefully if you have read all this then maybe just maybe you can enjoy this game.. I fyou fail to read all of this, well then expect not so happy results..

    Anyway welcome to the forums.. we hope to see you again...

    (Sgt) Benjoamin "Ben" Coyote, IFN Marines
    A.k.a. "The Blind Sniper" (And) "His_Dog_Spot
    ===========
    Arkadia TT and Technician
    Last edited by mastermesh; 12-17-2019 at 06:02.

  6. #236
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    Lighter maze hammers are coming soon!

    https://cyreneforum.com/threads/rica...29/#post-29284

    Quote Originally Posted by mastermesh, post: 29281, member: 183
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    If you cannot get it sorted, or heck even if you can, just reduce the weight of them to about half. They weigh in at 10 lbs each, making the weight as much as a Zyn'kimbro Fishing Spear, and only 4 lbs less than the heaviest club in game, the Large Thoriofoid Battle Spike Club. I actually kinda like packing around however many I have since it costs about 50 ped to repair them all, but I have to unload a lot of other stuff in inventory so I don't go heavy if I carry em. Reduce the weight to at least 5 lbs or less and it might be worth keeping em around.

    Other that just visual appearance in size they shouldn't weigh in more than a lot of other clubs that actually carry more damage per hit, etc. If you sort by weight on entropiawiki some really heavy hitting clubs weigh in only at 1 - 2 kg each. N00b Club (L) on Rocktropia weighs in only at 0.1 Kg... and it's shaped like a baseball bat... if other planet partners can get away with that, surely you guys can too.

    Quote Originally Posted by Kris | Cyrene, post: 29284, member: 7
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    Hey mastermesh,



    I think that's fair, I did ask MA to make sure that this mission is active, but a weight reduction will come with the mini patch.

    Cheers,
    Kris
    The lowering of the weight did help a LOT with issues of avatar slowing down as stacks build up, etc. Also the buyback npc now works!
    Last edited by mastermesh; 12-19-2019 at 07:40.

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    Xmas Calypso 2019









    Pretty descent stuff this year. Think they upped it above normal number of items due to forgetting to put in the Halloween stuff this year. Annoying to get boxes when you cannot open them without buying a key on webshop and webshop only sells them in bundles of 5, but it is what it is.
    Last edited by mastermesh; 12-16-2019 at 07:24.

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    Last edited by mastermesh; 12-20-2019 at 04:28.

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    Getting Mooned....

    Quote Originally Posted by Stirge View Post
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    If you have yet to see this fun item then your are missing out. Here is all the pertinent information on how to obtain your very own Arkadia Moon Globe.

    Also, I apologize for any audio anomalies in the video - I'm working to fix this in the future.

    Last edited by mastermesh; 12-21-2019 at 12:15.

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    http://www.planetcalypsoforum.com/fo...=1#post3740826

    http://www.planetcalypsoforum.com/fo...=1#post2856395
    ==================

    Quote Originally Posted by WangXiang View Post
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    For those interested in taming, I have now updated entropiapets with some information about these two tamable robots, including a blog post 'I have tamed a C.A.R.A. robot on Next Island'. I have also added information about their buffs and features.
    http://www.entropiapets.com/

    Last edited by mastermesh; 12-29-2019 at 05:43.

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