Loot in general.

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I didn't read the whole thread, but I have to disagree with what you are saying here. If you are saying the favorite mobs being the ones listed on EL, then that doesn't tell the whole story in my experience. I think it shows my favorite mineral being crude oil too, but I sure as hell don't go mining to try and find crude oil. Also - in my years of playing - hunting mobs with markup in loot hasn't always worked out well - if you don't get the items with said MU and no big globals etc, then it's the same loss as hunting a mob with no mu. Also, these days - there aren't much that have much MU to speak of. I still agree with what you are saying though - if you don't get markup - you will loose long term for sure.
He may not have deposited much compared to others, but I know he's deposited a lot more than many. That is a low global value however - so something is off.
I however, will still state the game is the problem. The game is designed to take our money, not give it - so it's doing it's job. Can we make it not hurt as bad? Sure, but IMO the game is a huge problem anymore - costs too much damn money. 5k USD in a game? that's a shit load of money - I have spent $30 in another MMO and have been playing for hours a day for almost 1 year and have more fun currently than EU. Sure it's not a real economy and nothing replaces EU (still my fave game) but that 30 bucks I spent sure as shit replaced spending $500-1K!

Exactly. We got atomic as the troll through these types of threads. Bet his homepage is EntropiaTracker.
 
I class the angel Armour in with the likes of jaguar/tiger as a good mid range Armour not like shadow and supremacy, eon and other high end items.
Longtooth, Atrox, Allophyl, Ambulimax, Rextelum probably the same as i hunt with the exception of the iron missions.
Yeah, of course it's "probably the same as you hunt" because it was you and your record I was talking about..

Also quite telling that was all you had to comment on my post. You obviously don't get what people are trying to tell you, mind already made up I suppose. Or just pretty darn ignorant. Hopefully others who read this thread will learn something from it though.


According to EL, my favorite mineral is lyst, yet I get enough MU to be depo-free for the last 2.5 years. That's easily possible when mining capped and/or poorly scalable stuff.

The OP has more globals than HoFs (unamped mining yields the opposite picture) and streaks of small globals in rapid succession; hence, his problem is most likely big amps. Not that they're bad per se but running them without sufficient prior research can't really lead to anything good.
Alright, fair enough, that can work in mining due to generally good markups compared to hunting (you would however still be able to do much better in other mining areas). I was mostly pointing out stuff that indicated his own choices being the problem here, anyway. As opposed to blaming everything on the game. Also, he stated himself mining is 1% of what he have done ingame so not much meaning to dissect that any further.
 
The more players deposit and play, the more hofs and aths come into play.
If this amount of players is dropping every year, we can assume the amount of hofs and aths also change.

I don't know how many people play every day, it's hard to get statistics and Mind Ark really doesn't want to tell us.
But I do notice that the amount of pages on the calypso auction house has dropped a lot these past 3 years.
 
Hi all

Is it me or is loot terrible in this game. .

If by loot you mean TT return, no it's not that bad. If you use efficient tools and don't change up your activities/gear too often, you will generally see consistent returns of 80-90% or better.

If you mean "rare items", then yes, the ultra rare drops are very hard to come by. Hunting is your main profession, and it is the most popular profession by far. To get these "rare items" you have to compete with the entirety of the universe, many players of which are cycling 3,4, or even 50 times faster than you on a daily basis.

I started playing in 2006 and had a 1500 ped uber hof hunting within the first month, then after complaining for ten tears i finely got my second a 1364 ped uder on rextalium weak.
I never looted anything worth the 500,000 + ped i deposited to play.
.

If you want large HoFs, you need to hunt large mobs. Daspletor, Osseocollum, Proteron, Mulmun Elite, Yuka etc or use large mining amps (D class or above, or level 5+ indoors).

This game does not owe you 500k PED. When you hunt without a profitable strategy, you are simply donating money to the loot pool/Mindark in exchange for skill gains. Some people will get lucky with no strategy, every casino has to have a few winners ;) But by no means should you expect that to be you.

In a game like this i would have expected a few more higher loots like 5000 ped to 25000 ped ones.
And lots of rare items in the 10 nearly 11 years of playing in here.

I once heard messi say in his twitch stream he cycles 25k+ PED daily. I don't think he's looted that many rare items either. They are "rare" for a reason :laugh:

If it makes you feel any better, I've been playing (on and off) for 13 years, and my only "rare" loot was Supremacy Shins M back in ~2006.

Another quick tip is not to hunt iron mission mobs like Rextellum. They are too popular, so the "rare item pool" tends to be completely saturated 24/7. If your goal is rare drops, hunt some unique mobs! Try a planet that's not Calypso.

As far as 5k/25k ped loots go, as I mentioned before, you need to increase the size of your mob, or use larger mining amps.

If you want to break even or profit, markup is the only reliable way.
 
I also have to say that when the game first came out you got a lot more skills than you do now, as 2 guys hit kill strike within 2 years, but now without the skill boost's you would take 50 years to do the same.

Game is changed.
MA changed it on how you unlock Kill Strike.
In old times you needed to have 14000 in one of skills like rifle, blade, handgun.
Now is enough to have level 80 in damage.
 
Exactly. We got atomic as the troll through these types of threads. Bet his homepage is EntropiaTracker.

Thanks for the mention, but you are actually the troll.. for which you just posted something off topic and not relevant to Devin's comment.

And I don't visit entropia tracker (not a website btw, I assume you mean Entropia Life) very often. But since you give me this credit, I looked up your profile.. and would say you have very little reason to comment in this thread.
 
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See what happens golddude when you make nasty bitchy posts.
You get shot down in flames & end up looking a fool.
If you were generally nicer you would get nicer responses - its called Karma
 
OP is right. comon

Anyone of you remember when you could hope for a 20k loot on atrox? and this with many globs to let you hunt for a while?
remember when you could mine unamped and hope (with real chances!) for a big claim to get back your losses when you amped? which were ofc not awful compared to nowadays.


big loots disapeared, globs are very rarer or lower.

yes loot is certainly "almost or exactly" the same as before, if you take a 10 billions sample.

i've never changed my way of depositing and playing, or only a few times.
when i could play for a week with a bit of luck with 50-100$, now i can play 1-3 hours.

many will say that its not a problem, that OP and me are the real pb. You may be right, but why? because many players left, and you are the few ones that are still there, enjoying somth i can't understand.
looking for 1 year or more loot samples isnt a game its a job ;)

and this game in its actual form is gonna die, just because the people surviving with their trackers of 1000000000000 samples are only surviving thanks to players like me (before, now im not really playing much) who are losing much. and this playerbase wont renew forever.

its like poker. do you think online poker can die? hell no it can't. why? because players are losing and winning, they never "work" poker, except pro players, which are not the majority.
So what? playerbase renew. ever and ever. Always new winners, new loosers, etc.

and loosers come back. because they can try to be better, AND have fun.
Being better on EU is becoming a worker. You just have to look at the advices posts to understand that. its not even a matter of intellingence or skill. You have to track everything and work on your Excell everyday. There isnt fun at becoming better at EU, and you can't expect anything good without doing it. so...
"this game in its actual form is gonna die"

its a matter of time
 
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OP is right. comon

Anyone of you remember when you could hope for a 20k loot on atrox? and this with many globs to let you hunt for a while?
remember when you could mine unamped and hope for a big claim to get back your losses when you amped? which were ofc not awful compared to nowadays.

Nope, never happened for me. Nope, didn't ever get a good run mining.

big loots disapeared, globs are very rarer or lower.

I get bigger loots now.

yes loot is certainly "almost or exactly" the same as before, if you take a 10 billions sample.

i've never changed my way of depositing and playing, or only a few times.

when i could play for a week with a bit of luck with 50-100$, now i can play 1-3 hours.

You never changed, but the game has, and you're surprised as to your results changing?

many will say that its not a problem, that OP and me are the real pb. You may be right, but why? because many players left, and you are the few ones that are still there, enjoying somth i can't understand.
looking for 1 year or more loot samples isnt a game its a job ;)

Game has more people than ever.

and this game in its actual form is gonna die, just because the people surviving with their trackers of 1000000000000 samples are only surviving thanks to players like me (before, now im not really playing much) who are losing much. and this playerbase wont renew forever.

People said the game was dying in 2003, 2005, 2007, 2009, 2011, 2013, 2015, 2017. I assume the same in 2019, 2021, 2023 etc.

its like poker. do you think online poker can die? hell no it can't. why? because players are losing and winning, they never "work" poker, except pro players, which are not the majority.
So what? playerbase renew. ever and ever. Always new winners, new loosers, etc.

and loosers come back. because they can be better, AND have fun.
Being better on EU is becoming a worker. You just have to look at the advices posts to understand that. its not even a matter of intellingence or skill. You have to track everything and work on your Excell everyday. There isnt fun at becoming better at EU, and you can't expect anything good without doing it. so...

I don't work on excel everyday, I don't track anything, I use community provided tools and I contribute pretty much nothing nowadays. My account value is continually rising vs. deposits (of which I do a lot), and I only use very mid-range (<$1000) gear.

I have invested a lot of thought and time into the game, but hey, why shouldn't anyone else have the exact same knowledge as me for fuck all effort?

Yeah, you're right, it's bullshit :rolleyes:
 
No offence but looking at your tracker, it seems that I have 4 times more experience than you in activity in the game, separated in 3 different activities while you only did 1 in 11 years.

looking at what you say, you either have a trade activity or bought some shares that let your very low turnover playstyle sustain.

Even if its not the case, I talked about renewability.I may look as a fake prophet to your eyes, but fact is that if you don't deposit, than you need to know that you are depending on a few ones that do.

do you think merchants, traders, investors, and excell lovers will help you sustain?
if you can answer this question, then you know this game has a end. I never told when, I just told its a matter of time, when other games won't die.

the worst is that EU could be like these games.
 
No offence but looking at your tracker, it seems that I have 4 times more experience than you in activity in the game, separated in 3 different activities while you only did 1 in 11 years.

looking at what you say, you either have a trade activity or bought some shares that let your very low turnover playstyle sustain.

Even if its not the case, I talked about renewability.I may look as a fake prophet to your eyes, but fact is that if you don't deposit, than you need to know that you are depending on a few ones that do.

do you think merchants, traders, investors, and excell lovers will help you sustain?
if you can answer this question, then you know this game has a end. I never told when, I just told its a matter of time, when other games won't die.

the worst is that EU could be like these games.

Of course deposits sustain the game. They always have - but why would this have to end? You predict that money will run out in the real world?

I really don't understand your argument.
 
Looool only thing I have to say..... makes fucking sense you are losing your ass off when you craft explosive! So can't see why even send a support case about it?
 
I've been playing this game for over 4 years. Biggest hit was 422 PED mining unamped.

I've probably deposited between 8-9k PED in that time.

I now have about 700ped left.

If you are playing this game hoping to end up ahead in the long run, dream on.

The only way to do that is spend hours and hours a day being a reseller.

Every year I play this game, the loot gets worse and worse overall. 2016 has been the worst yet.

My guess is 2017, MA will get even greedier as always. That's why I barely even log in to gamble anymore.

Technically, that's all this game is. A form of gambling in which the odds of hitting something big are way worse than a real casino.

Good luck, you're really gonna need it!

Here is my EntropiaLife profile link in case you want to look at it and say I do things wrong. I am not rich and don't play like I am rich.

http://www.entropialife.com/Profile.aspx?P=251706

P.S. IMO, explosive projectiles killed this game.
 
I've been playing this game for over 4 years. Biggest hit was 422 PED mining unamped.

I've probably deposited between 8-9k PED in that time.

I now have about 700ped left.

If you are playing this game hoping to end up ahead in the long run, dream on.

The only way to do that is spend hours and hours a day being a reseller.

Every year I play this game, the loot gets worse and worse overall. 2016 has been the worst yet.

My guess is 2017, MA will get even greedier as always. That's why I barely even log in to gamble anymore.

Technically, that's all this game is. A form of gambling in which the odds of hitting something big are way worse than a real casino.

Good luck, you're really gonna need it!

Here is my EntropiaLife profile link in case you want to look at it and say I do things wrong. I am not rich and don't play like I am rich.

http://www.entropialife.com/Profile.aspx?P=251706

P.S. IMO, explosive projectiles killed this game.

$900 in 4 years means <$20 per month - hell, WOW is more expensive :wise:
 
I've been playing this game for over 4 years. Biggest hit was 422 PED mining unamped.

I've probably deposited between 8-9k PED in that time.

I now have about 700ped left.

If you are playing this game hoping to end up ahead in the long run, dream on.

The only way to do that is spend hours and hours a day being a reseller.

Every year I play this game, the loot gets worse and worse overall. 2016 has been the worst yet.

My guess is 2017, MA will get even greedier as always. That's why I barely even log in to gamble anymore.

Technically, that's all this game is. A form of gambling in which the odds of hitting something big are way worse than a real casino.

Good luck, you're really gonna need it!

Here is my EntropiaLife profile link in case you want to look at it and say I do things wrong. I am not rich and don't play like I am rich.

http://www.entropialife.com/Profile.aspx?P=251706

P.S. IMO, explosive projectiles killed this game.

Hah. Come one. I start playing at 24.02.2016 after few years break and from that date to today I've already deposited over 22k peds so stop whining...
 
It does give a decent picture in many cases. Like in this one.

Favorite mob: Longtooth
Favorite mineral: Crude oil
Favorite item: Explosive Projectiles

Other common mobs Allophyl, Atrox, Ambulimax and Rextelum.

Also approximately 146k of global value across the board in the 8.5 years the tracker has been running indicates a big chunk of the alleged 500k deposited was wasted on markup and not actually cycled into loot pool, either.

The game is very likely not the problem here.

That part of Entropia Life should be renamed to something like Most swirl mod, Most swirl mineral and Most swirl item. Why ? As it does not represent favorite mod, mineral or item, but the number and total value of swirls one has hit on that mod, mineral, item. It however does in no way represent the activity of the player.

Take as a sample my favorite mod, it will show Atrox as number one suggesting I hunt Atrox a lot, which is wrong. People will look at it and say, wow you hunt Atrox alot. However they miss the fact that a number of hofs have pushed Atrox to my number one favorite mod, 3 kills count for a total of 25k peds, pushing Atrox up.

Look at my number 2 and 3, fact is that I hunted Ambulimax a lot more then Atrox and Rextelum, but they tended to swirl less for me. Note that Rextelum is catching up on Ambulimax even though I killed at least 5x more ambulimax. Then there are creatures that hardly swirl so they end up lower on the list, like drones, 34 swirls in all those years and I am currently halfway the 60k Iron mission.


That Entropia Life shows the favorite activity of an avatars is an urban myth. ;)

....
To the OP, sorry for your loss.
 
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Loot changes all the time. I have screenshots from 2010 showing a bery with armor drops and now we get lot off oils and scrapnel. Foul global 70 peds+. Yesterday my first global again a 10 ped global bery. That loot was more juicy in 2010? Yes. Just hope for better times in 2017. I see a lot off fresh players coming into the game. Have goals and progress to those goals. That keeps you going I think thats the most important. If you only start to think about profit then I think you get annoyed soon.
 
I guess I will just pop in to say that hunting eco will give you eco modifiers. I've said it plenty of times, that I look to actively decay and avoid eco. I have 3 10k + loots in the last 2 years, it also speeds up skilling a ton, 383k skills, and I am a re-burn, cashed out completely my pre 2008 skills (roughly 250k).

When I came back I tested my decay like mad theory on punies...ended up with an 84 pedder, I haven't really looked back since.

If you want to hit big modifiers, you need to feed mobs big decay.
Its like using an amp mining vs not.

But, if you have some eco weapons and gear where your decay is minimal, do not expect to hit massive modifiers.
 
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I guess I will just pop in to say that hunting eco will give you eco modifiers. I've said it plenty of times, that I look to actively decay and avoid eco. I have 3 10k + loots in the last 2 years, it also speeds up skilling a ton, 383k skills, and I am a re-burn, cashed out completely my pre 2008 skills (roughly 250k).

When I came back I tested my decay like mad theory on punies...ended up with an 84 pedder, I haven't really looked back since.

If you want to hit big modifiers, you need to feed mobs big decay.
Its like using an amp mining vs not.

But, if you have some eco weapons and gear where your decay is minimal, do not expect to hit massive modifiers.

using imk2 at level 1 laser sniper is hard uneco but wont make you find big multis.
 
using imk2 at level 1 laser sniper is hard uneco but wont make you find big multis.

I would disagree, but I used on a very "uneco" non sib starkov-147 at level 15, until the assassin prof 50ish, and hit some decent modifiers for the mob range with it.

8 968 PED Scipulor young 02/06/2016 Max Loot (approx): 53120
2 942 PED Molisk young 05/26/2012 Max Loot (approx): 5120
3 293 PED Yuka young 02/11/2013 Max Loot (approx): 96000
 
using imk2 at level 1 laser sniper is hard uneco but wont make you find big multis.

I would disagree, but I used on a very "uneco" non sib starkov-147 at level 15, until the assassin prof 50ish, and hit some decent modifiers for the mob range with it.

8 968 PED Scipulor young 02/06/2016 Max Loot (approx): 53120
2 942 PED Molisk young 05/26/2012 Max Loot (approx): 5120
3 293 PED Yuka young 02/11/2013 Max Loot (approx): 96000

edit-I probably should clarify modifiers for the sake of people reading, and not overall return averages. eco is far more friendly in that regard, but they both work out similar in the end. This route is as painful on the downside as it is glorious on the up....I just choose to gain skills/kills that much faster for the time spent, and have noticed it carry me well enough along to not stop.
 
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That part of Entropia Life should be renamed to something like Most swirl mod, Most swirl mineral and Most swirl item. Why ? As it does not represent favorite mod, mineral or item, but the number and total value of swirls one has hit on that mod, mineral, item. It however does in no way represent the activity of the player.

Take as a sample my favorite mod, it will show Atrox as number one suggesting I hunt Atrox a lot, which is wrong. People will look at it and say, wow you hunt Atrox alot. However they miss the fact that a number of hofs have pushed Atrox to my number one favorite mod, 3 kills count for a total of 25k peds, pushing Atrox up.

Look at my number 2 and 3, fact is that I hunted Ambulimax a lot more then Atrox and Rextelum, but they tended to swirl less for me. Note that Rextelum is catching up on Ambulimax even though I killed at least 5x more ambulimax. Then there are creatures that hardly swirl so they end up lower on the list, like drones, 34 swirls in all those years and I am currently halfway the 60k Iron mission.


That Entropia Life shows the favorite activity of an avatars is an urban myth. ;)

....
To the OP, sorry for your loss.
Sure, it's somewhat poor naming. But that isn't really relevant as long as it's known what it stands for. It's not total global value that decides favorite mob/mineral/item btw (which you seem to indicate), it's the number of globals only. So it still shows you have spent quite significant time and turnover on that particular mob. I do not agree with that it "in no way represents activity". It's far from the whole picture though, that I agree with.

But I would still say that in many cases those three "favorites" do give a decent indication of what could be the problem if someone claims to be losing tons. Never said it explains everything. It can be an indicator. Choice of gear is another one.
 
I guess in the begining PE was a more casual game. Then people started to put crazy amounts of $$$$$$ and then led to what it is today. Nowadays you need to almost cycle like a madman. I don't have the time nor the energy to sit infront of a screen and kill mobs all day long.

I only play once a week and cycle maybe 1k peds weekly. Some weeks are better than others.

In general, loot is decent. Though you cannot make profit without a decent amount of loot in one mob.
 
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$900 in 4 years means <$20 per month - hell, WOW is more expensive :wise:

Except WOW offers a way better quality, and if you know what you are doing you can play it for free. Well you can pay by playing the game(with WOW tokens). So no, WOW is way cheaper actually!
 
my advice... it's to logon on your EU account and make another deposit :wise:
And try to play wise , and stop kiling combibo, its useless
 
Hah. Come one. I start playing at 24.02.2016 after few years break and from that date to today I've already deposited over 22k peds so stop whining...

I'm not whining. I replied just to let people know what to expect realistically, especially lately.

I believe there are more players like me that aren't rich and don't kill mobs much bigger than nusuls and argonauts than there are high rollers.

I especially feel sorry for those of you spending thousands of dollars and more on this game but then again, they obviously can afford to throw large amounts of cash out the window.

The thing that has always driven me to keep playing and what I believe drives most players to play is hopes of hitting something big or rare and worth a lot of ped.

It's not like EU is more fun than other MMO's.

What it all comes down to in the end, IMHO, is a pipe dream.

I believe that most of the big hits in this game are employees. It is a fact that they let their employees play the game and what a great way to give us more false hope than for their employees to be the ones hitting the big hits most of the time as their employees can't cash out and it makes us think this game is paying out big to players.
 
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I believe that most of the big hits in this game are employees. It is a fact that they let their employees play the game and what a great way to give us more false hope than for their employees to be the ones hitting the big hits most of the time as their employees can't cash out and it makes us think this game is paying out big to players.

Point out the "big hits" you have a question over, and I can tell you exactly who got them.

MA test avatars are used mainly on low-mid level as thats where they get the least feedback (and where they have the highest retention loss in accounts). High level players give good feedback so why have test avatars there.

It's not a scam :)
 
OP is right. comon

Anyone of you remember when you could hope for a 20k loot on atrox? and this with many globs to let you hunt for a while?
remember when you could mine unamped and hope (with real chances!) for a big claim to get back your losses when you amped? which were ofc not awful compared to nowadays.


big loots disapeared, globs are very rarer or lower.

yes loot is certainly "almost or exactly" the same as before, if you take a 10 billions sample.

i've never changed my way of depositing and playing, or only a few times.
when i could play for a week with a bit of luck with 50-100$, now i can play 1-3 hours.

many will say that its not a problem, that OP and me are the real pb. You may be right, but why? because many players left, and you are the few ones that are still there, enjoying somth i can't understand.
looking for 1 year or more loot samples isnt a game its a job ;)

and this game in its actual form is gonna die, just because the people surviving with their trackers of 1000000000000 samples are only surviving thanks to players like me (before, now im not really playing much) who are losing much. and this playerbase wont renew forever.

its like poker. do you think online poker can die? hell no it can't. why? because players are losing and winning, they never "work" poker, except pro players, which are not the majority.
So what? playerbase renew. ever and ever. Always new winners, new loosers, etc.

and loosers come back. because they can try to be better, AND have fun.
Being better on EU is becoming a worker. You just have to look at the advices posts to understand that. its not even a matter of intellingence or skill. You have to track everything and work on your Excell everyday. There isnt fun at becoming better at EU, and you can't expect anything good without doing it. so...
"this game in its actual form is gonna die"

its a matter of time

well u are missing one thing ... those who were chasing ubers were only losing :) i mean ya mindark from time to time gave big multipliers to new avatars but i say its more about your activity you had. my loot was not constant , never was...i was losing 20-30k but from this i was able to cover like 10-20k maybe ~ all and then later hit a 20k .

Those days you just hit the 300 multiplier more often thats why there not so many big ubers as before.

why some ppls lose now ? because their eco is to low and they can't cover with markup the tt loss, what's the point in paying for faper or paying for L armor to hunt something higher then your level ? Just play safe and don't pay for expensive L gear.
 
Since i most only get bad, i tried out only to do things, where i don't need armor to kill. I dont use mining amps, and some times i do cheap rocky mining.
I removed also melee amps and gun amps.

since then, i get a bit better payback, and the good thing, i can play much longer!
But... it always feel much boring, since they removed the chance to win some thing big at low level creatures. I just ask me, why we need a lot skills, if we can't play at the levels we have.

I now avoid to do risky things, like amped mining, or go out for big creatures. Better doing cheap things, and survive longer with a depo. Thats all just fine, except the fun factor is gone.
 
Since i most only get bad, i tried out only to do things, where i don't need armor to kill. I dont use mining amps, and some times i do cheap rocky mining.
I removed also melee amps and gun amps.

since then, i get a bit better payback, and the good thing, i can play much longer!
But... it always feel much boring, since they removed the chance to win some thing big at low level creatures. I just ask me, why we need a lot skills, if we can't play at the levels we have.

I now avoid to do risky things, like amped mining, or go out for big creatures. Better doing cheap things, and survive longer with a depo. Thats all just fine, except the fun factor is gone.

removing an amp from a gun its worst thing to do :)

why you dont try to contact me in game , i might try to fix your hunting gear somehow if u would like that :) also i can give u tips in mining ...as u wish
 
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