- Joined
- Oct 10, 2015
- Posts
- 2,265
the price was 40-50 ped very long ago but it set its price at 18-25 peds after that for a very long time. and i was going to cnd very frequently.
the price was 40-50 ped very long ago but it set its price at 18-25 peds after that for a very long time. and i was going to cnd very frequently.
They did it cost us 25 ped each way, this was subsidy for hanger owners. We had no issues traveling and we could carry what we wanted
It used to be 40ped not 25 - spaceships made it cheaper then it used to be...
CND was 15 PED , all hail till toolman taymors. Unfortunately hangar renter pilots created the 25 PED line and harassed him if i remember. All i knew was i missed him and never went to CND after that.
Space investors failed to promote space, players are what EU makes strongs.
Space investors failed to promote space, players are what EU makes strongs.
to option A : indeed it should be impossible to reach another planet with your own quad while doing something else, then people would stop trying and be less upset.
the 3 big regular warp transport services
or simply purchase a warp (which would in turn reduce warp price over time as there would be more passengers traveling same time)
I find 40 ped excessive. 7 ped, meh, we're used to it right now. Whichever the amount, it doesn't make me spend more, but play less proportionally. Hence they're only taking it out of the destination's pocket.
Remember, these would be INTERPLANETARY TPs. I find 40 Peds too cheap. I think it should be more (60-100 Peds based on weight). 7 Ped would be way too cheap and completely undercut the Transport services.
If and its a very very big IF interplanetary TP's were implemented then the cost to use them should be pretty high probably up in the 100's of peds maybe 1000's otherwise the existing auction transport fees will be undermined totaly.
You would then end up with one auction and the economy on the planets would be wrecked.
ergo because of this MA will not do interplanet TP's because the cost of them using them would have to be very high , so no one would use them and it would be a waste of MA's time to bring them in.
But really I dunno what all the space haters are whining about , I can get you to another planet in like 1 minute, ok with a weight restriction and a mothership/privateer can do the same maybe 2 minutes slower with you safe and carrying loot.
Mindark sold 25 interplanetary weight limited TP's for 50k each if i remember correctly and those can still be lootet
If and its a very very big IF interplanetary TP's were implemented then the cost to use them should be pretty high probably up in the 100's of peds maybe 1000's otherwise the existing auction transport fees will be undermined totaly.
You would then end up with one auction and the economy on the planets would be wrecked.
ergo because of this MA will not do interplanet TP's because the cost of them using them would have to be very high , so no one would use them and it would be a waste of MA's time to bring them in.
But really I dunno what all the space haters are whining about , I can get you to another planet in like 1 minute, ok with a weight restriction and a mothership/privateer can do the same maybe 2 minutes slower with you safe and carrying loot.
Space is a fundamental part of the game. Large groups of players live and thrive there. Could it be improved? Most definitely!
To me its a bit like saying - the planets are an inconvenience, cant we just get rid of them and make it a big slot machine? The odds will be the same and it will be a much smoother and quicker process for everyone...
Sure that may be the case, but the point of this game is it is a "universe" which we immerse ourselves in - without space the concept becomes a bit silly.
Unfortunately people "make do" with space, as it has not been developed to its true potential, that's the part which needs to change.
"large amount of players"?... you mean the 5-10 pirates and like 5 guys advertising space travel? and maybe another 5 people hunting there so a total of 20 players?
I see more people in space than I ever see on planet ( particularly in a lootable pvp zone!) - from that I do not conclude that there must be only 10 people on Calypso. Of course they are not both mutually exclusive, planet people do come to space too
Space may seem quiet to someone who is just passing through, but like on planet you get to know where ever one can be found and there is of course good reason for them to be quiet about their location, as with lootable pvp on planet.
Crew lists and guest lists collectively for some of the larger ships can be reaching well into the thousands, as do the chat channels. With 3500 people in #space_travel alone. Of course only a fraction will be in space at any given time, but its certainly not a private members club of 20 individuals