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  1. #1

    A3 Justifier Mk.II Adjusted.

    Hey.

    Im pretty New here, so take it easy on me.

    When I first saw this gun on launch I thought it was 4+ dmg/pec. And decided I wanted it.

    After Reading alot about it, and found "real" dmg/pec I'm not so impressed. Almost have all the parts for adjusting, but wondering if Im making a mistake.

    Can someone explain why this gun is better than Kallous 6 ( except very small increase in eco )? With a A204 am it would be a little better, but I just saw that you have to pay up to 10k ped for that amp :S

    So is the MK.II adj. any good?

  2. #2
    Guardian Hatten's Avatar
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    I think you might be starting in the wrong end. I would suggest asking yourself, what should I hunt? This is a complex question indeed but it makes weapon suggestions a bit easier.

    You should however be prepared to lose peds on making the Adj MkII, as the upgrades tends to cost more than its worth. Its not a bad weapon though, but I think you might be better of just buying a weapon.

  3. #3
    Slayer Svarog's Avatar
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    Its effective eco is 2.875 which is great. 4.1353 is the so called old school eco, which is used by MA and uses the max damage value, not effective one.

    To quickly know effective eco from MA's, multiply the latter by 0.695.
    Last edited by Svarog; 01-10-2017 at 10:57. Reason: typo

  4. #4
    Quote Originally Posted by Svarog View Post
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    Its effective eco is 2.875 which is great. 4.1353 is the so called old school eco, which is used by MA and uses the max damage value, not effective one.

    To quickly know effective eco from MA's, multiply the latter by 0.695.
    Yeah I know. But With the Kallous 6 and A103 you get about same eco and dmg/sec. With my ares ring and candycanes I did 3.0 dmg/pec With Isis LLP16 With A103 hunting Feffoids.

    Just seems to me that the MkII give roughly same dmg/pec and dmg/sec as the other cheap guns Im using now (kallous 6 and LLP16).

    Only missing about 500 peds Worth of Generic Nano, then Im ready to adjust. But if it's no better than the guns Im currently using, what's the point?

  5. #5
    Yeah I know. But With the Kallous 6 and A103 you get about same eco and dmg/sec. With my ares ring and candycanes I did 3.0 dmg/pec With Isis LLP16 With A103 hunting Feffoids.

    Just seems to me that the MkII give roughly same dmg/pec and dmg/sec as the other cheap guns Im using now (kallous 6 and LLP16).

    Only missing about 500 peds Worth of Generic Nano, then Im ready to adjust. But if it's no better than the guns Im currently using, what's the point?

  6. #6
    Quote Originally Posted by Jumbo View Post
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    Hey.

    Im pretty New here, so take it easy on me.

    When I first saw this gun on launch I thought it was 4+ dmg/pec. And decided I wanted it.

    After Reading alot about it, and found "real" dmg/pec I'm not so impressed. Almost have all the parts for adjusting, but wondering if Im making a mistake.

    Can someone explain why this gun is better than Kallous 6 ( except very small increase in eco )? With a A204 am it would be a little better, but I just saw that you have to pay up to 10k ped for that amp :S

    So is the MK.II adj. any good?

    For example difference is that there is no Kallous 6 unl and you need to pay MU for the L gun, the higher MU you are paying the less eco yours gun is. With unl gun you dont have such problem because you are repeairing it in repeair terminal. For A204 you need to pay like 15k not 10k.

  7. #7
    Quote Originally Posted by Iceman2003 View Post
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    For example difference is that there is no Kallous 6 unl and you need to pay MU for the L gun, the higher MU you are paying the less eco yours gun is. With unl gun you dont have such problem because you are repeairing it in repeair terminal. For A204 you need to pay like 15k not 10k.
    Yeah markup on the (L)-guns I'm using isn't much... I just assumed that a gun that cost a couple of thousand ped was alot better than cheap L-weapons.

    Although I almost have all the parts needed to adjust, it still seems like I will have the same/better eco just staying With L-weapons.

    I can't afford the A204 anyways, which to me seemed like the amp to use on the mkII.

    Maybe I'll adjust it and try to sell it Or save the Nanos for later Upgrades...

  8. #8
    Quote Originally Posted by Jumbo View Post
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    Yeah markup on the (L)-guns I'm using isn't much... I just assumed that a gun that cost a couple of thousand ped was alot better than cheap L-weapons.

    Although I almost have all the parts needed to adjust, it still seems like I will have the same/better eco just staying With L-weapons.

    I can't afford the A204 anyways, which to me seemed like the amp to use on the mkII.

    Maybe I'll adjust it and try to sell it Or save the Nanos for later Upgrades...
    Well, you can always do the gun and put it on market and sell it. If the MU on the gun you are using is like 105% so there is no point to put the money into unl gun which cost like 3-5k ped. But remember, one day there will be no avaible L which you are using on auction or it will be for 120% and what you will do? Or you will go to another planet and you use all yours L guns and then what? You need to go back to caly, buy new ones and bring back or pay 2ped fee for transport via auction and wait for the guns to arrive like 12 hours or take them instantly for like more peds

  9. #9
    Slayer Svarog's Avatar
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    Quote Originally Posted by Jumbo View Post
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    Yeah markup on the (L)-guns I'm using isn't much... I just assumed that a gun that cost a couple of thousand ped was alot better than cheap L-weapons.
    Let's see...

    1) At 125% markup, you pay additional 17 ped on each full tt Kallous-6. The gun lasts for ~3 hours, so even if you play only 3 hours a day, in 4 months you have wasted the full value of amk2 on the markups and have nothing to show for it. An amk2 you would still be able to sell and get the money back.

    2) At 125%, Kallous-6 dpp is 2.792 (even if you get it for tt, its dpp is only 2.855, nowhere close to amk2's 2.875). You might think that losing 0.08 dmg on each pec is not a big deal, but it's another 22 ped wasted with each full Kallous-6. Add it to the previous example, and the 4 months turn into 1.5.

  10. #10
    Quote Originally Posted by Svarog View Post
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    Let's see...

    1) At 125% markup, you pay additional 17 ped on each full tt Kallous-6. The gun lasts for ~3 hours, so even if you play only 3 hours a day, in 4 months you have wasted the full value of amk2 on the markups and have nothing to show for it. An amk2 you would still be able to sell and get the money back.

    2) At 125%, Kallous-6 dpp is 2.792 (even if you get it for tt, its dpp is only 2.855, nowhere close to amk2's 2.875). You might think that losing 0.08 dmg on each pec is not a big deal, but it's another 22 ped wasted with each full Kallous-6. Add it to the previous example, and the 4 months turn into 1.5.

    Hasss, I was hoping that he will do the amk2 and put it on forum to sell and I can buy it

    You destroyed my plan Svarog :P

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