Question: Will ever change ?

livius

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Livius Beyond Godlike
It will ever change ?
Thinking about the explosive projectiles crafting , will be ever canceled by Mindark? There are already two years since people are complaining about this , the EP has ruined the MU of mining resurses, almost any other craft stuff , the crafting profession will go till the almost extinction, when only EP And mining amps will be crafted. All professions will be in danger because the players chose the risk to make easy money and craft EP ? I was seeing players that complain about EP and asked to be excluded, might be a choise , but here is the fault of the players , they are the ones that ruin the fun of the game , so I was asking myself , will ever MA cancel the idea of EP crafting ? Or they will keep it with the risk that the whole game will go in the shadow of a kind of a slot machine game . When they took down any kind of MU they took down almost any chance of players profit , so they will risk Doing EP crafting , but this usually get you bankrupt, so ? Where the fun of this game remains ?
 
Ep is successful. Players keep clicking it.

Don't want it? Boycott it.

Planet partners could insist that it drops robot residue instead but that's on them. No incentive to.
 
It will ever change ?
Thinking about the explosive projectiles crafting , will be ever canceled by Mindark? There are already two years since people are complaining about this , the EP has ruined the MU of mining resurses, almost any other craft stuff , the crafting profession will go till the almost extinction, when only EP And mining amps will be crafted. All professions will be in danger because the players chose the risk to make easy money and craft EP ? I was seeing players that complain about EP and asked to be excluded, might be a choise , but here is the fault of the players , they are the ones that ruin the fun of the game , so I was asking myself , will ever MA cancel the idea of EP crafting ? Or they will keep it with the risk that the whole game will go in the shadow of a kind of a slot machine game . When they took down any kind of MU they took down almost any chance of players profit , so they will risk Doing EP crafting , but this usually get you bankrupt, so ? Where the fun of this game remains ?

Really??? another thread on this EP stuff?? it's been two years and the game is still around. People are still hunting, mining and crafting...but now they are also gambling. In reality we all gamble in this game, some just choose the most obvious.

MA don't need to change EP, it makes them a ton of money. If MA make money, our game and investments stay...if MA start losing money, guess what happens then??

MU is not dead, go look at auction and find the items that have MU. MA don't care about MU either....it doesn't make them money.

If you don't have fun playing this game, then don't stay around. I have a ton of fun in this game and i dont go around clicking EP yet i'm a crafter.
 
EP should have used shrapnel from start :/

Even conceptually makes sense that you use shrapnel to create ammo.
 
Really??? another thread on this EP stuff?? it's been two years and the game is still around. People are still hunting, mining and crafting...but now they are also gambling. In reality we all gamble in this game, some just choose the most obvious.

MA don't need to change EP, it makes them a ton of money. If MA make money, our game and investments stay...if MA start losing money, guess what happens then??

MU is not dead, go look at auction and find the items that have MU. MA don't care about MU either....it doesn't make them money.

If you don't have fun playing this game, then don't stay around. I have a ton of fun in this game and i dont go around clicking EP yet i'm a crafter.


Wise words from someone with 1 global in craft - 54 peder basic sheet metal.... You are so important here dude and we really value what you think about craft - NOT
 
Wise words from someone with 1 global in craft - 54 peder basic sheet metal.... You are so important here dude and we really value what you think about craft - NOT

Your an idiot, i don't craft for globals, i craft what i need. Weapons to sell, items to make weapons, armours, etc. That usually means I don't need to cycle 10K ped. I usually need less than 100ped of an ingredient as I only need to craft a few items to avoid having large stock sitting around. So of course i'm not going to be globaling. That doesn't make me any less of a crafter...it's what i spend the majority of my time doing other than a trader.

Guess what, i make profit on what i craft, i sell for MU. Actually i did have a global of 300ped on the Breer M2a but that doesn't show...which is odd, but again that's not much of a global anyway so not concerned.

Sure if i want to chase globals and HOF and be like the rest of the EP crowd, then i would be broke. I'm playing smart and increasing my PED balance the way it should be done...through MU....now wise up!
 
Your an idiot, i don't craft for globals, i craft what i need. Weapons to sell, items to make weapons, armours, etc. That usually means I don't need to cycle 10K ped. I usually need less than 100ped of an ingredient as I only need to craft a few items to avoid having large stock sitting around. So of course i'm not going to be globaling. That doesn't make me any less of a crafter...it's what i spend the majority of my time doing other than a trader.

Guess what, i make profit on what i craft, i sell for MU. Actually i did have a global of 300ped on the Breer M2a but that doesn't show...which is odd, but again that's not much of a global anyway so not concerned.

Sure if i want to chase globals and HOF and be like the rest of the EP crowd, then i would be broke. I'm playing smart and increasing my PED balance the way it should be done...through MU....now wise up!

If i was noob in RL just like you i could call you idiot also .But i won't.You know you are noob in-game and in RL ! And i know that truth hurts and i don't care anymore...
Mr big crafter with one glob that know shit about shit
Kill the EP IV MA just like you killed your playerbase
 
It will ever change ?
Thinking about the explosive projectiles crafting , will be ever canceled by Mindark?

Sad to say no, MA will keep EPs and most likely introduce more ways to craft with tokens since they found this is a very good way to bring in short term players who will play the 'slots' and leave.

A new chapter has been opened here. The old way of the game is gone. Now is this bad? Not really at all. Just need to find new ways to play the game. My bet is that MA is working this all out as we wait with then planning out the future loot drops. We have seen the start of it on Calypso with mostly only ammo dropping. My bet is soon this will be seen on all planets with my guess only clothing drops in loot. It's a big unknown but the change is coming.
 
EP isn't killing crafting.There is very little relationship between hof\gobal rates and profitability in crafting and EntropiaLife doesn't really provide any reasonable picture of the health (or otherwise) of crafting.

It is, however, making it tougher for miners. It would be good to have a change in the crafting ingredients so that there is interaction with the player economy. I ain't fussed whether it uses shrapnel, animal oils, lyst, oil or some other relatively common resource as long as it is produced by players and can be traded on auction house.
 
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EP isn't killing crafting.There is very little relationship between hof\gobal rates and profitability in crafting as EntropiaLife doesn't really provide any reasonable picture of the health (or otherwise) of crafting.

If EPs are not killing crafting then why do we need?

It is, however, making it tougher for miners. It would be good to have a change in the crafting ingredients so that there is interaction with the player economy. I ain't fussed whether it uses shrapnel, animal oils, lyst, oil or some other relatively common resource as long as it is produced by players and can be traded on auction house.

Since EPs were released and MU took a dive, I lost well over 11,000PED in MU alone. MA is happy about this but still the point.
 
oztwo, am not really clear what you are trying to say.

"If EPs are not killing crafting then why do we need?"

um what?

"Since EPs were released and MU took a dive, I lost well over 11,000PED in MU alone. MA is happy about this but still the point. "

Not seeing the link to my quoted comment but anyways...

Some assumptions there. That EP crafting is responsible for your losses, that MA want overall MU reduced.

My personal view is that the overabundance of low decay, high dpp (aka E.L.M) weapons in loot has a bigger negative impact on the player economy, but that's a whole other topic and I may be a bit biased given my business interests. :p

But as I said it would be good to see the bps changed so that player supplied ingredients are used, increasing demand and presumably MU on those ingredients.
 
Not seeing the link to my quoted comment but anyways...

The link is with the two statements you made, you said there is no issue yet you state how the issue can be fixed.

Most all my items I have is for crafting and I can't sell any of it because the old days of crafting is over. Most are now just using EP because it's much more simple hence my MU has gone way down.

But true, I guess you can say that has nothing to do with it and that MU is just going down due to the simply fact this game is dying? Sorry I don't want to think that, I'll go with EPs are killing the crafting profession.
 
The link is with the two statements you made, you said there is no issue yet you state how the issue can be fixed.

I didn't say that at all.

I said that
- EPs aren't really hurting crafting
- EPs are causing problems for miners and I think changing the ingrediants would help.

If you want to gamble as crafter then you can still do that and succeed (or at least do no worse than gamble crafting ever did). If you want to craft for MU then you can still do that and succeed.

Crafting is not in danger.

But EP's lack of interaction with the player economy is a problem for non crafters and I would like to see that addressed.

But true, I guess you can say that has nothing to do with it and that MU is just going down due to the simply fact this game is dying?

Don't put words in my mouth. You can barely speak for yourself.
 
oztwo, am not really clear what you are trying to say.

"If EPs are not killing crafting then why do we need?"

um what?

"Since EPs were released and MU took a dive, I lost well over 11,000PED in MU alone. MA is happy about this but still the point. "

Not seeing the link to my quoted comment but anyways...

Some assumptions there. That EP crafting is responsible for your losses, that MA want overall MU reduced.

My personal view is that the overabundance of low decay, high dpp (aka E.L.M) weapons in loot has a bigger negative impact on the player economy, but that's a whole other topic and I may be a bit biased given my business interests. :p

But as I said it would be good to see the bps changed so that player supplied ingredients are used, increasing demand and presumably MU on those ingredients.


This same old shit old shit again. EP did kill crafting, it just changed what crafting gamblers crafted. When i started people was crafting dino shoes and swords all the time. You don't need that many shoes. Like KijkkiJikk said there is other factors that have given people less reason to craft other stuff. Elm guns, upgrades ul armour and fabs, etc. I don't know about other planets , but on RT Instance keys are very popular. MA could help by creating universal bp for special L Armour, that gives buffs, quads with warps (with movement decay), L rings that decay is just couple of ideas of top my head (certainly needs more thought). Unlike what Oztwo keep saying the game is certainly not dying or has become a big casino.
 
Unlike what Oztwo keep saying the game is certainly not dying or has become a big casino.

Why is it so many think that I'm always saying that the game is dying? Yes what I stated is that it is changing, not DYING. But sorry, it has become a casino, on the EP side anyway, and I have no issues with it. I am just tired of hearing people in denial all the time about a simple fact.
 
It will ever change ?
Thinking about the explosive projectiles crafting , will be ever canceled by Mindark?
Why cancel it when it was something the community asked for. Can't find the thread(s) now, but in the days before ep existed quite a few wishlist threads actually asked for explosives to be in the TT... this was Mindark's answer to that request that we, as a community, wished for...

Back then trying to skill up with grenades was quite a bit harder than today since the ammo was looted from hunting loots instead of other sources. Do you really want Mindark to start putting more ammo in loot and remove other stuff from loot that has more markup?

There are already two years since people are complaining about this , the EP has ruined the MU of mining resurses, almost any other craft stuff , the crafting profession will go till the almost extinction, when only EP And mining amps will be crafted.
The markup was artificially inflated way too high before this came along since many crafters were 'forced' to pay that markup to craft useless items like filters, etc. (Mindark has started addressing that problem by giving some of those useless bps uses now, even though they should give them more uses in the future, especially if they want folks to try other crafting than ep)

All professions will be in danger because the players chose the risk to make easy money and craft EP ?
All players potentially 'choose to risk to make easy money'... Why the hell do you think there's so much advice out there to be 'as eco as possible.' If you are trying to pinch pennies in hunting and mining why shouldn't crafters be able to do likewise? The nanocubes and ep give them a chance to do just that, potentially. Complaints about how ep is killing the economy just seems, from a crafters perspective, to be a complaint that crafters should NOT be 'as eco as possible' and should be paying the monthly deposit bill of the miners just because the miners want and like it that way..?!?... WTF?

... will ever MA cancel the idea of EP crafting ? Or they will keep it with the risk that the whole game will go in the shadow of a kind of a slot machine game .
Uh, the game is already sort of in that 'shadow' and has been since day one in a lot of folks eyes... just read comments on a few historic news articles from over the years and you'll see that opinion out there in the general public. EP crafting didn't put the game in to that 'shadow'... Mindark did itself when they chose to make the game as it is with the professions instead of going with some virtual world thing like second life (which they more or less advertised it as for a while, but quit doing that so much a few years back I believe to start advertising it more as an mmo and game which probably was a good move by the marketing department since it's really something completely different)

When they took down any kind of MU they took down almost any chance of players profit , so they will risk Doing EP crafting , but this usually get you bankrupt, so ? Where the fun of this game remains ?
If the sole and only reason you are here is to seek profit, you should really start considering looking at other type of real world and virtual world investments... If the point is to play a game, play the damn game and stop worrying so much about trying to take the money out of other player's pockets to fill your own. There's a lot to this game other than the main 3 professions. Many folks never explore many aspects of that other stuff... That 'other stuff' gives plenty 'fun' to offer. Try decorating an apartment. Try being a beautician. Try socializing. Try running some events. Try to not be close-minded.
 
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EP isn't killing crafting.There is very little relationship between hof\gobal rates and profitability in crafting and EntropiaLife doesn't really provide any reasonable picture of the health (or otherwise) of crafting.

It is, however, making it tougher for miners. It would be good to have a change in the crafting ingredients so that there is interaction with the player economy. I ain't fussed whether it uses shrapnel, animal oils, lyst, oil or some other relatively common resource as long as it is produced by players and can be traded on auction house.

Sorry maybe I was making a mistake assuming that EP is killing it, crafting still work , EP has destroyed only the MU of everything , hunting , mining, and craft , it became all TT stuff , how many people has access to stuff with high enough MU if they hunt ? In the days , a player could brake trough a run with the MU , or even went on + , but now it's even more difficult, not even 1 milion ped bankroll is not assuring you a way to make trough at the end of the year. The traders ? What are they buying ? What are they selling ? 100,5 % from you and selling with 101% this is a big deal , this economy is cool af. Back in the days , people was crafting , laser sights , swords , who was using all of them ? Maybe nobody , the most was the mining amps , lvl 1,2,3,4,5 , etc , simple plastics , I II. III , shoes , clothes, weapons , all the stuff based on hunting mining and other crafted materials , now who is crafting all of this ? A couple of guys some amps , 3-4 some guns and the rest EP , yes the entire game has become a slot machine , because slot machine doesn't have MU , an not even the Entropia economy has it anymore
 
You see , even the prices of mod faps, guns , Went down why ? Because they implement some new item that you do some strange mission , paying for it and you have a healing chip, and after another invention a divine intervention, what's next? Some other wavering stuff that you are paying directly MA to have it , not much a couple of K Ped , till the days when a 150 k ped fap will be useless , and will be in auction for 5 k ped maybe , why they don't put a pice of armor more often in a loot , because from time to time we can sell it directly , on the website, no more guns , because you can upgrade the old ones , till next year maybe when they might come with new weapons better than the upgraded one for less cash , so all you guns will be good enough to be TT ed
 
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