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  1. #1
    Elite whiteknut's Avatar
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    Lightbulb Secrets of Crafting

    I have thought about making this thread for years but always found a reason or two why not to share it with public.
    But now after being back ingame for few days i see it is only way i can continue doing what i love.

    Limited blueprints are profit machines and clicking them can be one of the few guaranteed profit professions ingame.
    How?

    Noticed how whenever you craft something on condition and have minimum tt value of success click (thousands of successes and never success with value below it) and then boom you get only half tt of that success with some 1 click Limited blueprint. You might be thinking Rip-Off... But very often this 1pec blueprint can be your key to profit.

    Limited blueprints can be divided into two groups: multiplier bps and regular blueprints.

    Regular blueprints are just like UL blueprints where you put in some tt of materials and get slightly less tt minimum value success back. For example just like jester d-1 blueprint (UL) you put in 94pec tt materials in when you craft jester d-1 and get minimum success 80-90 pec loot. Most of L blueprints work like that.

    Multiplier blueprints : these blueprints give you back much more than tt input. For example : Advanced animal Brush (L) blueprint (L) . TT input is only 15,18ped BUT minimum success is somewhere around 110ped. So with every success click you make 94,82 ped profit. Ofcourse you wont succeed every click, and return is usually around 90% of the minimum TT value of success (so in this case on average you get back 99ped per click (near successes are also very close to 110ped). This leads you to situation where there is left 99-16 (materials+markup) = 83 ped for each click of this blueprint. This 83 peds is the value of this blueprint click which will help you break-even in long term. 83ped = 830 000% price. If you can buy this blueprint below this price you are most likely profiting. (as success ratio can be very different i am talking in long term).

    Why i am not doing it myself? I was and i would keep doing it BUT less and less limited blueprints are on the market with people crafting Explosive projectiles it is not worth to stick around and buy these blueprints (i used to buy approx 1k ped worth of bps every day, now i am happy if i get 50peds worth of bps).
    But if you are crafter who crafts items, this can help you fund your next run.

    I know many of crafters know this very well, but no-one tells it to the new crafters, so they quit crafting very fast (if they dont know what to do with those limited blueprints). Even right now there are few crafters who only craft limited blueprints with multipliers and paying auction markup and making profits.

    To help you out i will copy some data from my excel file about multiplier Limited blueprints, first number is minimal tt of success(on quantity) and second is tt input:
    Ur175 (L) 62 14,84
    z15 (L) 44 8,14
    Advanced animal Brush (L) 110 15,18
    Re-204 (L) 110 21,66
    z10 (L) 32 5,51
    Animal Brush (L) 58 11,87
    Re-201 (L) 62 7,69
    LVL 3 LIGHT (L) 30 11,29
    z20 (L) 73 12,85
    Achilles L1 (L) 49 10,98
    LVL 3 (L) 44,6 17,7
    z5 (L) 19 2,98
    LVL 2 (L) 52 12,27
    Achilles L3 (L) 44 20,34
    Adapted Vivo T10 (L) 17,41 4,36


    THere are lots of blueprints like this. Crafting can be profitable, if you can stick with only crafting multipler blueprints.

    I hope my thread helps atleast someone who has wondered why some L blueprints have 400 000% markup while same blueprint UL version is tt+2 markup and same materials input.

    I hope this will bring some more crafters back to crafting and i will see more and more rare Limited blueprints on auctions (even if bit overpriced)

  2. #2
    I'm not that into crafting but still have some questions
    a) How do I know minimum TT value of crafted item for any given blueprint ...
    b) How do I know average near success TT return for any given blueprint...
    before clicking that blueprint?
    Also does these values have some easy to understand math behind or everything should be tested individually per each blueprint?

  3. #3
    and most importantly: when tt in is 8 peds and tt out on success is 30 peds. are the near success up to 30 peds too or just up to 8 peds?

  4. #4
    Elite whiteknut's Avatar
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    Quote Originally Posted by stc44 View Post
    This quote is hidden because you are ignoring this member. Show Quote
    I'm not that into crafting but still have some questions
    a) How do I know minimum TT value of crafted item for any given blueprint ...
    b) How do I know average near success TT return for any given blueprint...
    before clicking that blueprint?
    Also does these values have some easy to understand math behind or everything should be tested individually per each blueprint?
    A you dont. So you have to test (as noone shares their results)
    B you dont. So you have to test (i have done the test with achilles bps (all three) and many other bps). But it is actually the same as the average 90% return on every profession (or 95% as some claim). But with those bps i can guarantee you will tt profit

    Each individually (thats why i keep it all in excel) so i can change material markups etc

  5. #5
    Elite whiteknut's Avatar
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    Quote Originally Posted by Me Really Never View Post
    This quote is hidden because you are ignoring this member. Show Quote
    and most importantly: when tt in is 8 peds and tt out on success is 30 peds. are the near success up to 30 peds too or just up to 8 peds?
    most are 28-29 ped. (if minimum success is 30ped, then many successes are more also)
    Average tt return is 90% so sometimes i dont get any successes but still profit .

    I think you can find proof of this from forum also, plenty of near successes with tt over 1k peds also available (where materials were just few peds). Rutic or Kesmek bps.

  6. #6
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    These "bonus bps" aren't new. My wife Winterhart was lucky enough to get a few drops during her weapons crafting. (pics/stories here and here)

    Note those were way back in 2010. And I know those "hot" BP(L)s were around before that.

    However, I will say you are the first to publicly try to quantify the returns per success.

  7. #7
    Elite whiteknut's Avatar
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    Quote Originally Posted by JohnCapital View Post
    This quote is hidden because you are ignoring this member. Show Quote
    These "bonus bps" aren't new. My wife Winterhart was lucky enough to get a few drops during her weapons crafting. (pics/stories here and here)

    Note those were way back in 2010. And I know those "hot" BP(L)s were around before that.

    However, I will say you are the first to publicly try to quantify the returns per success.

    I know these are old, but most players dont know about them and either tt them or sell em for too cheap and lose peds thanks to it.

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    Quote Originally Posted by whiteknut View Post
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    I know these are old, but most players dont know about them and either tt them or sell em for too cheap and lose peds thanks to it.
    Wow, so any way to tell which BP are like this at a glance? Or a way to kinda tell? Or just need trial and error? They always just have 1 tick?

  9. #9
    Old Alpha theProphet's Avatar
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    at first i was probably as shocked as the rest of the PCF audience...

    but now i'm eager to check my shitload of resettlement and storage containers filled with blueprints
    Free from desire, you realize the mystery. Caught in desire, you see only the manifestations. Yet mystery and manifestations
    arise from the same source. This source is called darkness. Darkness within darkness. The gateway to all understanding. 道德經 老子
    Eyes closed -.-

  10. #10
    Prowler jambon's Avatar
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    Reallllllly.....

    I have a storage and several bp books full of limited bps. Might have to try this thanks

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