Great, another straw man... Talking about hunting loot being awful, as an active crafter, or provider of a specific service, but an an inactive hunter, is irrelevant because such an opinion is not based on facts... I am only referring to the profession I know a few things about, not implying I'm uber in any way, but this profession was being discussed. Are you following so far?
We were talking about looting ULs and ESIS - FROM HUNTING, eco being boosted for hunters. What you're doing here, wizz, is pulling another one of your weak AF straw mans...
Not saying the professions are irrelevant, they are very relevant, I'm a consumer of both mining and crafting goods - this year alone I burned ~1400 ped tt of enh (~12k ped worth).
In all 3 major professions, where a lot of TT goes into the system, things are like this:
In one of the runs, I wrote down each loot I got from the mobs. Each loot is marked with blue. The balance is with red. It's always going down.
- Graph 1. hunting 60 mobs can look like:
- Graph 2. hunting 200 can look like:
- Graph 3. Being active means that there will be hunts when input you lost will be recovered; maybe not 100%, but enought to break even after selling some loot. A 400 mobs can look like:
Having very low activity, in the professions you put in a lot of TT, will make your hunts look like graph1 and yes, game will apparently suck big time. Especially if you go after big mobs. If say 80k total dmg u can do, don't go after big trox stick with kerbs, your loots will look like graph 3 more often than graph 1.
Again, this is about hunting (can also apply to mining and crafting). Other profession like say... Christmas tree screenshotting - will not give you enough info about loot, enough to be able to make an informed opinion, you can only speculate.
If you only have 30 minutes sessions, do Battle Sim, main professions will not treat you well. This is no one's fault, it's just something you need to understand, before blaming a ton of factors that are actually in your favor if you do the right things...