new profession idea

Eldaii

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Eldaii Silverwave Robonaught
- Repairer -
The repairers fix and construct weapons and armors. They are essential to hunters.

To repair an item, you need :

- a repairer's codex of the item
- all the broken parts of the item (2 or 3 max)
- some common resources as oil, lyst or animal oils.

the codex is like a blueprint, the only difference is that it is only looted by hunters. Many loots at the beginning but they need to become rarer and rarer (it needs to become something expensive in long term)

hunters don't loot (L) items anymore. They loot broken parts of an item which are required to fix it.

There are 2 classes for a codex :

-common one
-master codex : This codex is really insanely rare, needs great crafting skills to use. When an item is repaired using a master codex, it can get (at a low success rate) a random property (like "effects of rings are doubled when item is equiped, some effects rings give, that can be added, etc)

this leads to new links between professions, new very cool rare hunting loots, and of course quest to get nice rare and special (L) stuff, and a new real use for crafting residues to repair items at full condition.

note that used items still can't be repaired.

just an idea :) as weapon and armor crafting is almost useless, that could bring something cool imho, and all the systems required are already in the game... so easy dev
 
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