Ardorj
Elite
- Joined
- Jul 29, 2005
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- 3,277
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- the Netherlands
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- NBK Rangers
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- Ardorj-Njarr
I've done a teamhunt-like event, called Mêlée all the Way! (MatW! link to Ark.forum) on Arkadia last weekend, and while one with a TT-knife was saying: "Yet another positive run, thanks to the items!" all my numbers are in the red. So this got me thinking and filosophying a bit about item-sharing in teamhunt.
Disclaimer: in no way do I regret organizing the Mêlée all the Way!, nor do I hold a grutch on any who joined and made a profit while I did not. It's about fun and coming together as mêlée-hunters in a team, and we've archieved that 1000%! All the thanks I've gotten for doing the event is worth me more then any good HOF we might have gotten.
Let's consider a team of six people. Ard and Bob use TT-weapons, doing 4,5 dmg/sec. Charles, Debbiey and Ethen use a little stronger weapons, doing respectively 19, 20 and 21 dmg/sec. Floris does the most damage with 35 dmg/sec. The team is happy, because a good item is looted! It's worth 94 PED (it will be clear later, why it's worth that). For some unexplained reason all note, before the splitting of that item, the exact same return of 80.0%. See the following table:
When they summed up all their costs they came to 470 PED, and their sum of return to 376 PED. Remember that item they've looted? How nice that it's worth 94 PED, for 376+94=470! Hurray, all get a 100.0% return! ... or do they?
The team splits the item by six: 94/6 = 15,67PED for all. Ard and Bob now say: "Best run ever! And great profit too!" Charles, Debbiey and Ethen say: "So very close to breaking even!" Floris says: "Bah, loot sucked!" Why is this? Let's look at the table again, now with the item-split included:
What I am thinking about, is to do the item split based on in wich category of dmg/sec a hunter is. These are all theoretical numbers, and I'm just using them to get the idea across (wich I hope works). Category 1: <10.1 dmg/sec. Category 2: 10.1 - 25.0 dmg/sec. Category 3: >25.1 dmg/sec. The teammembers who fall in Cat.1 get 1 point, those in Cat.2 2 points, and Cat.3 ... 3 points. That means for this team that Ard and Bob get 1, Charles, Debbiey and Ethen 2, and Floris 3. Total of points: 11.
The 94 PED item is now not divided by 6, but for each relative of their dmg-point. For Ard and Bob that is (1/11)*94 = 8,55 PED. Charles, Debbiey and Ethen get (2/11)*94 = 17,09 PED. Floris earns (3/11)*94 = 25,64 PED. The return table now looks like this:
And now all in the team are happy, with a small profit or loss. Where Floris would loss first 16,33 PED, that's now 6,36. Ard and Bob's profit is reduced from 11,67 to 4,55 PED.
So, what do you guys think? Am I losing my head here, trying to do too much match in what should be just a fun teamhunt?
Should Ard and Bob be kicked out of the team, and Floris change weapon to match that of the other three?
Looter = Keeper of the item?
How do you split items in a teamhunt?
Ardorj
Disclaimer: in no way do I regret organizing the Mêlée all the Way!, nor do I hold a grutch on any who joined and made a profit while I did not. It's about fun and coming together as mêlée-hunters in a team, and we've archieved that 1000%! All the thanks I've gotten for doing the event is worth me more then any good HOF we might have gotten.
Let's consider a team of six people. Ard and Bob use TT-weapons, doing 4,5 dmg/sec. Charles, Debbiey and Ethen use a little stronger weapons, doing respectively 19, 20 and 21 dmg/sec. Floris does the most damage with 35 dmg/sec. The team is happy, because a good item is looted! It's worth 94 PED (it will be clear later, why it's worth that). For some unexplained reason all note, before the splitting of that item, the exact same return of 80.0%. See the following table:
Player | Cost | Return (TT) | Return (%) |
Ard | 20,00 | 16,00 | 80.0% |
Bob | 20,00 | 16,00 | 80.0% |
Charles | 85,00 | 68,00 | 80.0% |
Debbiey | 90,00 | 72,00 | 80.0% |
Ethen | 95,00 | 76,00 | 80.0% |
Floris | 160,00 | 128,00 | 80.0% |
When they summed up all their costs they came to 470 PED, and their sum of return to 376 PED. Remember that item they've looted? How nice that it's worth 94 PED, for 376+94=470! Hurray, all get a 100.0% return! ... or do they?
The team splits the item by six: 94/6 = 15,67PED for all. Ard and Bob now say: "Best run ever! And great profit too!" Charles, Debbiey and Ethen say: "So very close to breaking even!" Floris says: "Bah, loot sucked!" Why is this? Let's look at the table again, now with the item-split included:
Player | Cost | Return (TT) | Return (%) |
Ard | 20,00 | 31,67 | 158.3% |
Bob | 20,00 | 31,67 | 158.3% |
Charles | 85,00 | 83,67 | 98.4% |
Debbiey | 90,00 | 87,67 | 97.4% |
Ethen | 95,00 | 91,67 | 96.5% |
Floris | 160,00 | 143,67 | 89.9% |
What I am thinking about, is to do the item split based on in wich category of dmg/sec a hunter is. These are all theoretical numbers, and I'm just using them to get the idea across (wich I hope works). Category 1: <10.1 dmg/sec. Category 2: 10.1 - 25.0 dmg/sec. Category 3: >25.1 dmg/sec. The teammembers who fall in Cat.1 get 1 point, those in Cat.2 2 points, and Cat.3 ... 3 points. That means for this team that Ard and Bob get 1, Charles, Debbiey and Ethen 2, and Floris 3. Total of points: 11.
The 94 PED item is now not divided by 6, but for each relative of their dmg-point. For Ard and Bob that is (1/11)*94 = 8,55 PED. Charles, Debbiey and Ethen get (2/11)*94 = 17,09 PED. Floris earns (3/11)*94 = 25,64 PED. The return table now looks like this:
Player | Cost | Return (TT) | Return (%) |
Ard | 20,00 | 24,55 | 122.7% |
Bob | 20,00 | 24,55 | 122.7% |
Charles | 85,00 | 85,09 | 100.1% |
Debbiey | 90,00 | 89,09 | 99.0% |
Ethen | 95,00 | 93,09 | 98.0% |
Floris | 160,00 | 153,64 | 96.0% |
And now all in the team are happy, with a small profit or loss. Where Floris would loss first 16,33 PED, that's now 6,36. Ard and Bob's profit is reduced from 11,67 to 4,55 PED.
So, what do you guys think? Am I losing my head here, trying to do too much match in what should be just a fun teamhunt?
Should Ard and Bob be kicked out of the team, and Floris change weapon to match that of the other three?
Looter = Keeper of the item?
How do you split items in a teamhunt?
Ardorj