If you take a look at some melee players' logs, you will see that their loot swings are no different than the average player.
- Psyche - This player hunted in small runs, (50 PED costs) and had 80-120% swings with 1 or 2 globals in the run happening rarely.
https://www.planetcalypsoforum.com/...CHe-s-Hunting-Log&highlight=melee+hunting+log
- Dunstone - In this log, he played at 2.85 DPP, partly because he was unmaxed. The average newbie has 2.9 DPP+ which means this guy was playing at an extreme disadvantage. What was his return?
83%.
https://www.planetcalypsoforum.com/...?290382-Dunstone-s-Improved-MANTA-Hunting-Log
While I can't find any others at the moment, I don't see these guys getting 5 globals in a row or a huge uber. Yet, they are melee players, the decay on melee is extremely large compared to the terminator. But here's a more logical explanation to your theory.
The more people who hunt a particular creature the more unbalanced the loot is. This is because one hunter is a leech, and the other, is the sucker. This 90% return bullshit that you hear all the time is not true. The one with the most DPP and DPS always wins, and the others, bow down to him. This is how loot works. The terminator is a crazy weapon, with 120 base DPS with no enhancers or amp. Because of this high DPS, striker effectively stole everyone's PEDs. Why do you think people like Messi, or Longtime, profit constantly? Because they are at the top of the chain.
None of you on this forum truly understand how loot works. And it's because you all have these crazy voodoo theories but you don't see the bigger picture.