GeorgeSkywalker
Mutated
- Joined
- May 20, 2007
- Posts
- 11,572
- Location
- England
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- Freelancer
- Avatar Name
- George Ace Skywalker
With the recent revelation in developer notes on loot. See here:
https://www.planetcalypsoforum.com/forums/showthread.php?298019-Developer-Notes-11-Loot-2-0
I'm wondering how this is going to affect guns. Could their stats alter? If guns are going to be given a rating in percentage 0%-100% what range will most guns fall in? e.g. 60-70?
Will some guns/weapons get a rating if 1%?
Can't quite fathom how they are going to achieve this because most new guns that were being released all had good ratings (in the way that we calculate ratings now). Now if many guns are rated good how are they going to be differentiated so that some are good and others not so good under the new rating system? I suppose it's this last bit that puzzles me...
What questions or answers does it raise for you?
https://www.planetcalypsoforum.com/forums/showthread.php?298019-Developer-Notes-11-Loot-2-0
I'm wondering how this is going to affect guns. Could their stats alter? If guns are going to be given a rating in percentage 0%-100% what range will most guns fall in? e.g. 60-70?
Will some guns/weapons get a rating if 1%?
Can't quite fathom how they are going to achieve this because most new guns that were being released all had good ratings (in the way that we calculate ratings now). Now if many guns are rated good how are they going to be differentiated so that some are good and others not so good under the new rating system? I suppose it's this last bit that puzzles me...
What questions or answers does it raise for you?