PlanetCalypsoForum.com :: Entropia Universe Discussion and Resources
Page 19 of 19 FirstFirst ... 9 12 13 14 15 16 17 18 19
Results 181 to 185 of 185
  1. #181
    Stalker San's Avatar
    Joined
    Aug 2007
    Location
    That freaking cold place (in RL)
    Avatar
    Sandal San Tolk
    Society
    OldTimers
    Posts
    2,084
    Blog Entries
    2
    Images
    21
    Quote Originally Posted by ProActive Mango View Post
    This quote is hidden because you are ignoring this member. Show Quote
    Adapt Or Die.
    If my grocer doesn't adapt to what I want to buy, he will die. (Edit- someone beat me to it.)
    1. I NEVER post off-topic.
    2. If you disagree, go to 1.

  2. #182
    Slayer GeorgeSkywalker's Avatar
    Joined
    May 2007
    Gender | Ingame
    Male | Male
    Location
    England
    Avatar
    George Ace Skywalker
    Society
    Guess Who
    Posts
    8,767
    Blog Entries
    1
    Images
    476
    Quote Originally Posted by Detritus View Post
    This quote is hidden because you are ignoring this member. Show Quote

    "Adapt or realize it's ultimately a waste of time and money anyway and just move on to something more fun."
    Ironically it's the second part of that statement that MA say they tried to combat i.e. increase player retention.

    However, I think your right with this loot 2.0 players are more likely to realise it's ultimately a waste of time and money to try and figure loot 2.0 and just move on to something more fun.

  3. #183
    Marauder girtsn's Avatar
    Joined
    Dec 2005
    Gender | Ingame
    Male | Male
    Location
    Belgium
    Avatar
    Girts Smilgs Niedra
    Society
    Guess Who
    Posts
    6,664
    Images
    380
    Seeing how well items are dropping with overamping (which is indeed nothing new like loot waves) - what does "optimal loot" actually mean? Seems like it means lower chance for items.
    It is kind of silly that the ones doing the opposite of the official advise are getting benefits.
    Quote Originally Posted by Bertha Bot View Post
    This quote is hidden because you are ignoring this member. Show Quote
    Developer Notes #12 - Loot 2.0 Follow-Up

    Optimal Loot
    To best achieve Optimal Loot:
    • Avoid over-amping (using a weapon amplifier that adds more than 50% of the maximum damage of the weapon to which it is equipped).
    check out Smilgs hunting log and Smilgs coloring, texturing, beauty service
    high efficiency stuff and looter skills seem to work again for me as of 2019

  4. #184
    Guardian mspatterson's Avatar
    Joined
    Sep 2015
    Gender | Ingame
    Male | Male
    Location
    XXX ViPô₩₳₹₱
    Avatar
    Count Sinner Gism
    Society
    The Ministry
    Posts
    330
    Images
    8
    Quote Originally Posted by girtsn View Post
    This quote is hidden because you are ignoring this member. Show Quote
    Seeing how well items are dropping with overamping (which is indeed nothing new like loot waves) - what does "optimal loot" actually mean? Seems like it means lower chance for items.
    It is kind of silly that the ones doing the opposite of the official advise are getting benefits.
    hmm maybe that's why I enjoy my plp-20 with e-amp15 so much... it has disgusting efficiency.. I love it
    ✘✘✘ ViPô₩₳₹₱ - 24/7 Mobile Offline Messaging - https://discord.gg/RXEDNUh

  5. #185
    Prowler
    Joined
    Jun 2013
    Gender | Ingame
    Female | Female
    Location
    Belgium
    Avatar
    Leeloo Leeloo Mountain
    Society
    Spectra
    Posts
    1,171
    Images
    650
    Quote Originally Posted by Bertha Bot View Post
    This quote is hidden because you are ignoring this member. Show Quote
    Developer Notes #12 - Loot 2.0 Follow-Up

    Crafting, Resources and Economy
    MindArk is working on restructuring and streamlining the item situation in Entropia Universe. This involves many changes to the crafting system and loot distribution, with the goal of reducing the number of components, resources and similar items in the universe, to ensure that the majority of items have a place within the economy.

    The balance between looted and crafted items, along with items from other sources such as events, competitions, strongboxes, etc., will be improved to strike a better balance.

    New blueprints will use existing components and resources as much as possible to sustain a thriving and interdependent economy between crafting, mining and hunting.


    Originally Posted Here
    For mining resources there is already a great improvement in MU's for sure.

    Keep up the good works
    Colorer lvl 33 - Texturer lvl 31
    The Miner's Dream TICity, Platinum, C5
    Ores / Enmatter / Treasures
    Recruting (wanabee) miners

Page 19 of 19 FirstFirst ... 9 12 13 14 15 16 17 18 19

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Follow Planet Calypso on Twitter  Follow Planet Calypso on Facebook