And all the theories hit the ground when some uber kills a uber mob and ATH 100k....
People keep forgetting uber mob against average mob loots.
Its almost the same thing someone crafting lvl1 bp using 1 iron and someone spending 10k on 20ped / click on explosives.
You aim higher you win higher.
Loot might be a bit better in average, but nothing much changed imho. The "economy" graphic on the weapons and amps were already there since the start, anyone could go to entropedia and see the eco combo = certain dmg/pec.
Until they put the armor changes into play in a next update, I reserve my reasoning of saying loot is better.
At least now, casual players, noobs, and people that did never got it, have a indicator of how much stupid they are or how much smart they are using a certain weapon and a certain amp.
Many never gave a though about dmg/pec probably until MA put the dam graphic of "economy" there. Well they had to give a different name of course lol just to add more confusion.
Also loot could be the same if they stop the dam L loot for every dam mob. L items should be crafted. If that was the case, the economy would rise up, prices on materials would go up, yea items would be more expensive also but at least you could get a return of 80% and cover the rest with MU and profit.
But that does not interest MA since many would stop depositing. This also is a problem to MA since many noobs came here and leave in less then a month after seeing they need to constant deposit.
Entropia is not cheap and is not aimed to everyone, and this is, imo, a mistake. EU needs a much needed increase in new players. Not the same ones with different avatars. Thats why statistics say we have a bazillion of accounts...