2017-06-29 19:31:14 [TO : Anonymous] hi
2017-06-29 19:31:19 [FROM: Anonymous] Hello
2017-06-29 19:32:58 [TO : Anonymous] What are ya planning to help boost the violatile loot returns? People getting 50% returns on mobs they got 95%+ before loot 2.0?
2017-06-29 19:33:33 [TO : Anonymous] are we forced to hunt smaller mobs with less hp to get "optimal loot"?
2017-06-29 19:33:41 [FROM: Anonymous] The adjustment has to come on your side. IF the loot is that bad, your setup is not good for that mob
2017-06-29 19:33:58 [FROM: Anonymous] Optimal Loot is the idea, that is what will dirve your profit
2017-06-29 19:35:03 [TO : Anonymous] I use maxed weapon, I don't fap while shooting, I don't use big armor, my defense cost is less than 1%. My dps and dpp is more than fine
2017-06-29 19:35:27 [TO : Anonymous] just that for some reason it almost feel like If I don't kill mob too fast like below 20s I get penalty
2017-06-29 19:35:30 [FROM: Anonymous] What weapon, whats the efficiency rating on it
2017-06-29 19:36:13 [TO : Anonymous] [Aakas Fire Dagger] + [Melee Trauma Amplifier IV] btw I use tagger to get 1 mob at a time
2017-06-29 19:36:30 [FROM: Anonymous] whats the efficiency rating
2017-06-29 19:36:36 [TO : Anonymous] 62.7% with amp
2017-06-29 19:37:02 [FROM: Anonymous] well, thats pretty good.
2017-06-29 19:37:09 [TO : Anonymous] yes
2017-06-29 19:37:20 [TO : Anonymous] + [Ares Ring Improved]
2017-06-29 19:37:23 [FROM: Anonymous] My suggestion would be try a little higher mob, and a little lower, and see what is consistent for you
2017-06-29 19:37:25 [TO : Anonymous] so maybe a bit above avg
2017-06-29 19:38:06 [TO : Anonymous] I see
2017-06-29 19:38:12 [TO : Anonymous] so i need to adapt like that
2017-06-29 19:38:36 [FROM: Anonymous] Yes, go up a little, try that out, if that doesn't work, down a little, but I beet you need to move up a little
2017-06-29 19:38:43 [TO : Anonymous] can u confirm though, if it could be because that I use tagger (one shot) then wait for mob to reach me to then kill it with melee? COuld this be
2017-06-29 19:38:46 [FROM: Anonymous] It is indeed the need to adapt
2017-06-29 19:38:47 [TO : Anonymous] because of not optimal loot?
2017-06-29 19:38:56 [FROM: Anonymous] you got a good setup, so just find the right mix
2017-06-29 19:39:16 [FROM: Anonymous] No, its not the use of a tagger and melee.. its all good
2017-06-29 19:39:29 [FROM: Anonymous] Your setup is OK, just change the level your are hitting mobs at..
2017-06-29 19:39:32 [TO : Anonymous] ok i was a bit worried that once u shoot a mob, the "timer" would start
2017-06-29 19:39:40 [FROM: Anonymous] No, there is no timer.
2017-06-29 19:39:52 [FROM: Anonymous] That was stated in the Loot 2.0 followup
2017-06-29 19:39:56 [TO : Anonymous] yea
2017-06-29 19:40:04 [FROM: Anonymous] Its just simply a matter of math.
2017-06-29 19:40:10 [FROM: Anonymous] I will give you an example
2017-06-29 19:40:31 [FROM: Anonymous] I know a player using a Mod Merc, and an Improved a-105
2017-06-29 19:40:49 [FROM: Anonymous] Hunting Togolossi on Arkadia. Loot was terrible, its a big HP mob
2017-06-29 19:41:08 [FROM: Anonymous] I suggested to add 3 damage enhancers to the gun, I, II, III to get a little more punch.
2017-06-29 19:41:13 [TO : Anonymous] the high maturity then?
2017-06-29 19:41:31 [FROM: Anonymous] and boom, that was the right combination to get more punch to get improved loot
2017-06-29 19:41:49 [TO : Anonymous] how can you give such specifc advice :P
2017-06-29 19:41:53 [FROM: Anonymous] You either have to go higher or lower to find the right damage spot to get the better loot
2017-06-29 19:41:55 [TO : Anonymous] aren't you like hurting yourselves?
2017-06-29 19:42:20 [FROM: Anonymous] if you are seeing mostly shrapnel, you are not at the right spot
2017-06-29 19:42:32 [FROM: Anonymous] No, of course not. If people aren't able to play, we all lose
2017-06-29 19:42:47 [TO : Anonymous] that's quite brilliant then, and logical from that explanation
2017-06-29 19:42:54 [FROM: Anonymous] I am just giving you the example to help you adapt to the new way of thinking
2017-06-29 19:43:03 [TO : Anonymous] so if shrapnel is the majority of loot = not optimal loot?
2017-06-29 19:43:04 [FROM: Anonymous] I am glad.
2017-06-29 19:43:10 [FROM: Anonymous] Thats correct.
2017-06-29 19:43:18 [TO : Anonymous] lol shrapnel like 80% of my loot xD
2017-06-29 19:43:27 [FROM: Anonymous] you should see a second shrapnel line every so often, that is from the bonus pool
2017-06-29 19:43:38 [FROM: Anonymous] but on top of that, you will get a mix of items.
2017-06-29 19:43:44 [FROM: Anonymous] oils, paints, etc
2017-06-29 19:43:57 [TO : Anonymous] that bonus shrapnel loot is usually 20+ ped?
2017-06-29 19:44:00 [TO : Anonymous] i've noticed that
2017-06-29 19:44:04 [FROM: Anonymous] if you aren't getting a mix, you are at the wrong spot on the damage to Mob ladder
2017-06-29 19:44:28 [FROM: Anonymous] it can be any amount, but I have seen it be 12ped, 20 ped, more... sometimes it even gives a global for the bonus
2017-06-29 19:44:35 [FROM: Anonymous] Its all about finding that sweet spot now
2017-06-29 19:44:39 [TO : Anonymous] I see
2017-06-29 19:44:58 [FROM: Anonymous] Its really not that difficult if you get a feel for what to watch for
2017-06-29 19:44:58 [TO : Anonymous] Regen matters more now? Because in the past it compensated by higher avg loot I think
2017-06-29 19:45:09 [FROM: Anonymous] but be patient, you have to test out enough to get it right
2017-06-29 19:45:33 [FROM: Anonymous] I don't think Regen really matters any more than before
2017-06-29 19:45:37 [TO : Anonymous] im guessing now regen doesn't compensate at all?
2017-06-29 19:45:48 [TO : Anonymous] so more dps is key?
2017-06-29 19:45:54 [FROM: Anonymous] It think it factors into the damage calc, so I think it would
2017-06-29 19:46:02 [TO : Anonymous] or is it possible that you can have too much dps for a mob?
2017-06-29 19:46:08 [FROM: Anonymous] dps for the mob, and maturity that you are hunting
2017-06-29 19:46:10 [TO : Anonymous] thus not achieving optimal loot
2017-06-29 19:46:21 [FROM: Anonymous] Yes, overkill reduces your loot from optimal as well
2017-06-29 19:46:29 [FROM: Anonymous] thats why I suggested you go a little higher
2017-06-29 19:46:32 [TO : Anonymous] i see
2017-06-29 19:46:37 [FROM: Anonymous] You should have to fap once in a while..
2017-06-29 19:46:41 [FROM: Anonymous] or you are going to easy
2017-06-29 19:46:47 [TO : Anonymous] heheh this is really tough
2017-06-29 19:46:55 [TO : Anonymous] I've always gone eco route
2017-06-29 19:46:57 [FROM: Anonymous] It is.. at first
2017-06-29 19:47:01 [TO : Anonymous] since 2006
2017-06-29 19:47:01 [FROM: Anonymous] Yes...
2017-06-29 19:47:06 [TO : Anonymous] and that means no FAPPING almost
2017-06-29 19:47:08 [TO : Anonymous] xD
2017-06-29 19:47:11 [FROM: Anonymous] the ultra eco way has been the path forever
2017-06-29 19:47:12 [TO : Anonymous] and minimal armor
2017-06-29 19:47:19 [FROM: Anonymous] NOW that can be a detriment
2017-06-29 19:47:27 [TO : Anonymous] so now you guys bridging the gap?
2017-06-29 19:47:58 [FROM: Anonymous] Its all in an effort to reduce the cost to play, and retain more players.
2017-06-29 19:48:05 [FROM: Anonymous] More players means better economy
2017-06-29 19:48:12 [TO : Anonymous] always thought that as well
2017-06-29 19:48:16 [FROM: Anonymous] Better economy means more loot, and the circle continues
2017-06-29 19:48:29 [TO : Anonymous] it's a lot better if 10000 players pay with 20 bucks a month then 1000 play with 50 bucks or more
2017-06-29 19:48:35 [FROM: Anonymous] Its a very positive change if people can adapt
2017-06-29 19:48:43 [FROM: Anonymous] absolutely
2017-06-29 19:48:49 [TO : Anonymous] 500 bucks*
2017-06-29 19:48:58 [FROM: Anonymous] spot on with that analogy
2017-06-29 19:49:26 [FROM: Anonymous] we are going to see the economy rev up again, and when the population numbers go up, its all relative